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Aarachnos

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About Aarachnos

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  • Minecraft username
    Aarachnos_

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  1. The adjustments have made the render more appealing on a visual scale. Thank you for that! http://imgur.com/HQDXiIP There's still the odd blurring - it's quite prominent in the left arm. This might be due to an auto-antialiasing feature, but I'm not completely sure. If need be, I can likely edit this out in an external programme. Again, thank you for your help! I greatly appreciate it.
  2. This image should elaborate to some degree: (Link if image decides not to work: http://imgur.com/EylhqMC ) Minor things such as the odd blur at the bottom of the head are sort of 'off-putting', if you will. Also, the shadow the character casts isn't very appealing. Additionally, the lighting doesn't seem to work well in some areas (namely the character's right leg - odd gradient-esque thing going on there). I'm no professional at rendering, but in my eyes the render could be a lot better. I'm glad you're here to help, mate. (:
  3. Hello! I've been toying with the render settings of Mine-Imator as of recent (SSAO, shadow blur, shadow size, etc). However, no matter how much I adjust the render settings, I can never find a good-looking combination of settings. My renders often appear 'smudged' in their outcome, much to my dismay. If need be, I can supply pictures of my horrendous render settings and how they appear. What I'm asking (if not evident via the title) is if anyone here knows optimal render settings which would allow my renders to actually look decent instead of smudged and just 'bleughhh'. This question may appear vague and/or extremely stupid to ask. Please bear with me; we're not all experts - that's why the 'Help' section exists, right? I appreciate any answers. Thank you!
  4. I agree with both of these issues, especially issue one. I used to be a staff member on a very, very large Minecraft server. On the forums there mini-modding (non-staff players telling other players what to do in a form of a staff member) was against the rules. Maybe the Mine-Imator forums could apply such a rule to stop this. It wouldn't be a bad idea. c: Nice thread, man.
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