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  1. Yesterday
  2. I am currently trying to fix the other rig packs and re release them before I worry about Giblet and Chum. I am on a tight schedule with school and everything. They might be released sometime later this year. They will be in the 2nd pack though
  3. Hey everyone! I regularly check upon MI Forums eventually after every hour or two. And what I see, is that content is being posted in at least after 3-4hrs. HOW OFFLINE CAN BE A FORUM BE? I've heard that these forums were active some time ago, but now people have stopped looking on it. We need to do something to help this place nurture on its best! We can't just see the forums go into dump sites. I had a small idea that might help bring more activity to the Mine-imator forums. Many well-known members here also have YouTube channels, Discord servers, social media pages, or other communities. What if some of us added a link to the Mine-imator forums in our bio, description, or link section on those platforms? Even something simple like: β€œFind my models and posts on the Mine-imator Forums:” (forum link) It might seem small, but if a lot of creators do it, it could slowly bring more people into the forums. New users would discover the community, see the amazing models and animations here, and maybe start posting their own work too. The Mine-imator forums are one of the best places for sharing rigs, models, help, and inspiration. A little visibility outside the forums could help keep the community active and growing. Just a small suggestion, but I thought it might help! What do you all think? [It took me half an hour to type this, HOOF!]
  4. I just figured it out, so I render my animations into a usb drive and turns out it was just full lol
  5. Last week
  6. I downloaded the build and now I'm able to import my sets (and do so much more)! Thank you so much for your help!
  7. This is my first of many rig packs that I will start releasing once again. Make sure to download the 2d Mouth Maker in order to change your mouths in BlockBench. You don't have to use my mouth rigs but I'd suggest you do. https://www.mediafire.com/file/wufrkzz1ez9o5fo/Poppy_Playtime.zip/file https://www.mediafire.com/file/jt4bfqycbj4nbmq/2d_Mouth_Maker.zip/file Things to know: .Mommy Long Legs can stretch her arms, legs, and neck. .Huggy Wuggy, Kissy Missy, and Doey have hidden teeth. .If you see a transparent like block on CatNap or Boxy Boo that's just something to hide certain parts of the model. Just mess with the render depth if you see it. .If you make a 2d mouth make sure the inside is set to opacity 7 and filled in white so you can see through. Only the inside. .I will add more characters from the franchise in Pack 2 which will be released later this year because of time management.
  8. Hey there @MaxSaturn3000, Sadly, the official release 2.0.2 only supports MC versions upto 1.20.2 (updated in 2.0.1). This means you can only import sceneries from game versions =>1.20.2. But there's some good news for you. The unofficial MI modded build Mine-imator 2.0.2 Continuation Build 1.0.12 by @mbanders support game versions upto 1.21.11 along with some minor bug fixes. So your best option is go grab the modded build and import your sceneries with newer version!
  9. What do I do about this? I'm not going to construct sets block by block inside of Mine-imator, so I need to know how I can get this working. I can still import scenery from worlds created before either Chase the Skies or The Copper Age into Mine-imator 2.0.2, but newer worlds just won't even show up in the options list, and when I try to locate them and open them that way, there's an error. Is there any way I can fix this? Perhaps a way that would also let me build and import sets using newer blocks without those blocks disappearing as well?
  10. Then the problem might go deeper. What's your hardware? Sadly, I don't have any experience or knowledge of Linux, but for windows, a fix is sometimes to use the .zip file and extract to another directory instead of using the .exe installer. Is there a similar thing you can do on Linux with installing to a different directory? If yes, then try doing that too.
  11. Thought it would be cool to reanimate Ada and Leon's reunion in Resident Evil 4 Remake but also mix the fight in the og and remake. Credits: All characters in the video and the game the animation is based off of belongs to Capcom. Ada Wong RE4 Skin - Vuzi_0 Leon Kennedy RE4 Skin - Truflie Benneli M1014 Shotgun - SierraHotel Modelbench Armory Weapons - crustyjpeg Modelbench Armory Weapons used: Tactical USP USP Match Combat Knife Rig - SKIBBZ
  12. !!!!Β  HEY IM NOT DEAD !!!!!!!!!Β J0l8wwv.png

  13. @Entibrine303 I already tried re-installing MI but it still gave me this error.
  14. Does "txt 1k" refer to the texture size being 1k? That's a pretty large texture pack, have you tried others that are this big? Another thing I would ask is if your pack adds or modifies any of the models in the game. That might cause errors with Mine-Imator. What's your hardware(GPU, CPU, ram)? That might be a issue too.
  15. I want to add my own texture pack into mineimator, but it crashed everytime i want to do that (every other txt works and btw. this txt works properly in minecraft)
  16. It's been a while since I was active. My Final exams are going on and that's why I couldn't finish a render, so I tried creating this with AI. !HAPPY HOLI! May this place be full of colors and happiness as this festival spreads joy around... Know more about the Indian Festival Holi!
  17. Yes, they are. I've heard that this seedance model had itself productivity and stability reduced for some reason. Many commonly known people's figure will be not allowed to be generated officially. But AIs are getting so crazy yeah.
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