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ControllsOff reacted to a post in a topic:
How would you rate this model/render out of 10? [MI Model - Face Rig (Spoiler)]
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ControllsOff reacted to a post in a topic:
How would you rate this model/render out of 10? [MI Model - Face Rig (Spoiler)]
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EZ Rankings 1 changed their profile photo
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Marinadga started following Mine-imator 2.0.2
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The Rhapsodic Dude reacted to a post in a topic:
How would you rate this model/render out of 10? [MI Model - Face Rig (Spoiler)]
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Marinafim started following BNA Michiru Kagemori Rig
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Loulou-Senpai started following Keep on Chucking
- Yesterday
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Craigcem started following BNA Michiru Kagemori Rig
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elektropunch reacted to a post in a topic:
THE WARDEN AWAKENS - Deep Dark Animation
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THE WARDEN AWAKENS - Deep Dark Animation
elektropunch replied to JediMasterlev15's topic in Narrative animations
Yes I remember this. It was a short clip. Too short. But I like this. Good job -
Markustar started following HIRING: 2 Mine-imator Animators (Long-Term)
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punpunpro1235 started following Introduce yourself!
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KennethMus started following Stephen Hawking - RIG
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Stephen Hawking Some of the models aren't mine! Also, the folder is a mess...Just open miproject file and you'll be good! Subscribe to: Inamvids Rig: Download
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Do CTRL + SHIFT + ESC to open Task Manager and close all background tasks to make sure the file isn't opened in another program. If that doesn't work, it might be something wrong with the Render Settings apparently. Can you share these?
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I'm rendering in 1080 w and 1920 h btw
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TheRealMariobros1045 reacted to a post in a topic:
I used Seedance 2.0 to create Mineimator animations — the output is stable.
- Last week
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CDplayer reacted to a post in a topic:
I used Seedance 2.0 to create Mineimator animations — the output is stable.
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Performance on rendering mode is always bad, can confirm since I have a better GPU and Mine-Imator still lags when I put it on rendering mode. When you switch to rendering mode, Mine-Imator will render however many frames you set in your rendering settings. When it's done, it won't lag anymore until you change something in the viewport, at which point it will lag again. My suggestion is to lower the sample amount to one or two in the render settings(you can set them to "custom" to get the other options displayed) and then, once you're ready to render your scene and are happy with how it looks, up the sample amount again and render the image.
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My MineImator have problem, please fix this
Entibrine303 replied to zidanezaro's topic in Issues and bugs
Try reinstalling Mine-Imator. If that doesn't work, get the zip version, extract it and in the extracted folder, run Mine-Imator. If that doesn't work, install a different version, maybe 2.0 and try the zip for that as well if you still get the same error. If all of those don't work, you'll probably have to downgrade to 1.2.9. It doesn't have the advanced rendering features of modern Mine-Imator like reflections on blocks or paths and the UI looks very different. If you really want the more advanced features of 2.0 then I have heard that your graphics card being too weak can be the issue. I don't know for sure though. -
Entibrine303 reacted to a post in a topic:
Mine-imator 2.0.2 Continuation Build 1.0.12
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Content Michru Kagemori Michiru Big arm model Links Mediafire:https://www.mediafire.com/file/vcxt2q1ki40h7ok/MichiruKagemori_V2.rar/file Drive:https://drive.google.com/file/d/1wEhqll2Y3OwEnlyP098L6ZrAVUpKz7uc/view?usp=sharing Updates Updated Hair texture Added jacket wrapped around the waist for michiru no jacked model Credits Texture used : Faithless 1.21.8
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ControllsOff changed their profile photo
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Your hardware might just be too weak or, if you have too many objects animated at the same time with things like bending and stuff, it might lag even with a decent computer. It won't lag in the final render however.
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Are you on the advanced version? When you launch a project, you will see green text at the top right saying something like "running in simple mode" or something similar. Clicking on it should lead you to instructions on how to upgrade Mine-Imator to unlock advanced mode.
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TheXKing360 reacted to a post in a topic:
I used Seedance 2.0 to create Mineimator animations — the output is stable.
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Fover reacted to a post in a topic:
My Wonderland.Jar Modelpack's Been Updated!
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TheXKing360 reacted to a post in a topic:
Mine-imator Community Build v1.0.0
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Say Good bye to Flat and Boring Knee and Elbow Pads on your skins, Now theirs 3D and bendable Pads. This rig has a simple skin with Knee and Elbow Pads, the skin can be change. For version V 2.0.2, Continuation Build 1.0.11 3 folders of the same rigso you can change the skin 3 times or have 3 different ones Download: https://drive.google.com/drive/folders/15-my17iztnLpQE2_Il6PxWt5X-l8Dcdn?usp=drive_link bending look examples How to change Skin??? 1: Open the Knee And Elbow Pads folder 2: Find the Steve White Top and replace him with the skin you want How to have more skins instead of always needing to replace the skin. 1: Ether open model Bench 1.1.5 and change it there or use the spare other 3 folders. make sure to always name it "Steve white top" due to the Rig using that skin name. change it in Model Bench
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Hey peeps! My favourite Minecraft Modpack ended up having a few new updates since I last released my Modelpack, so I've decided to make them into models! I'm happy to announce the Wonderland.Jar modelpack update's now available to download for everyone! Link to the 'Wonderland.Jar modelpack' Download: https://h4ppip33p.carrd.co/#wonderland-jar-modelpack Enjoy! Made a tutorial Pt.2 for the modelpack incase anyone gets stuck or confused when using my models aswell Here's what's new in the modelpack And That's pretty much all from me today. I hope yous like my work; curious on what your opinions are on these! Take care and keep on smilin'!
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BadKairos changed their profile photo
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It would be so cool if we could have timestamps keybound to our number keys so we could jump to important spots with the press of a button without having to find them in a timeline. If anybody is a Mine-Imator CB Dev here, please consider this!
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On the evening of February 12, 2026, I just found the news about Seedance 2.0. I spent about half an hour going through the first auto-play tutorial, then jumped straight into practice. I threw in all the assets I had prepared for the third part of the trailer: moodboards, title images, schematic&maps, character models, script outline, storyboards and camera movements, even my rough requirements for the BGM I was hunting for — instruments, playing style, tempo — just dumped everything in. I went to the bathroom, and by the time I came back, the AI had already finished both segments, and even added music and sound effects for me.
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Huggy and Friends Addon Rig (Mine imator version)
danielthing replied to Reighly2011 Animation's topic in Rigs
Would like to take map please
