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  4. I’m doing great thank you! What abt you? I reuploaded it, it should be even a bit better now It’s just an (non-extruded) item with a mouth spritesheet Spritesheet download
  5. Last week
  6. I need a Mine-imator 3.0.

    But with new Minecraft things that it's updated and MC Dungeons mobs too.

  7. Just stoped by to warn about the new animation that I released, take a look if you have time pls
  8. WOW BRO! It's been a while since I saw you active... Howr u doin dude? btw the animation's COOL!
  9. They will be added when I get started on the 2nd pack
  10. I KNOW IT'S NO LONGER WINTER, I DON'T CARE. And As always, This is Music that makes me think of Winter.
  11. My profile pic is now not a windows storage container

  12. I ended up manually importing the level data to do it.
  13. So I'm new to Mine-imator and so I was trying to import a 1.20.1 world to use for my animation but when I actually go to import the world it gets covered by the main checkerboard ui that comes up when you import worlds. Am I doing something wrong or is it a setting? Help would be appreciated!
  14. Uhm they haven't existed for well over 6 years? And you can easily fix this by using continuation build:
  15. Do you have a pack for a mace or copper armor? 

  16. This rig for Stephen Hawking is super impressive! The attention to detail in the design really captures his essence. Has anyone tried animating with it yet?
  17. hey, slime do you have the 

    i really want this but the mediafile link dead, idk if you have a file it was 10ys ago

  18. I don't know much about programming, but I need to know how the Modelbench's default 16x16 texture 'default.png' is generated. It isn't stored anywhere in data, so I couldn't replace the file either. I want the image to generate a gray 16x16 texture, so that it could match the dark profile with white UI color. Do I need to change its script for this? (Hope not.)
  19. That Lowkey reminds me of someone from a video game I play
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