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    • euyt  »  Entibrine303

      my mine-imator doesn't work and the log is:
      22:08:12 Mine-imator version 2.0.2 (2023.11.12)
      22:08:12 Platform: Windows x86
      22:08:12 Executable: 64-bit
      22:08:12 OS: Windows 10 Version 2009
      22:08:12 working_directory: C:/Users/user/Mine-imator/
      22:08:12 user_directory: C:/Users/user/Mine-imator/Data/
      22:08:12 DPI: 120
      22:08:12 OpenMP max threads: 12
      22:08:12 Found temporary folder C:/Users/user/AppData/Roaming/Mine-imator/
      22:08:12 Minecraft saves: C:/Users/user/AppData/Roaming/.minecraft/saves
      22:08:13 Graphics device: NVIDIA GeForce RTX 4050 Laptop GPU
      22:08:13 Load resources
      22:08:13 Resources loaded
      22:08:13 Initialize OpenAL
      22:08:14 Audio is supported
      22:08:14 Create vertex format
      22:08:14 Shader init
      22:08:14 shaders_are_supported: yes
      22:08:14 shader_high_glint compiled: yes
      22:08:14 shader_clip compiled: yes
      22:08:14 shader_tonemap compiled: yes
      22:08:14 shader_high_indirect_blur compiled: yes
      22:08:14 shader_high_raytrace_resolve compiled: yes
      22:08:14 shader_high_raytrace compiled: yes
      22:08:14 shader_high_subsurface_scatter compiled: yes
      22:08:14 shader_high_subsurface compiled: yes
      22:08:14 shader_high_material compiled: yes
      22:08:14 shader_high_depth_normal compiled: yes
      22:08:14 shader_high_samples_unpack compiled: yes
      22:08:14 shader_high_samples_add compiled: yes
      22:08:14 shader_high_lighting_apply compiled: yes
      22:08:14 shader_distort compiled: yes
      22:08:14 shader_ca compiled: yes
      22:08:14 shader_noise compiled: yes
      22:08:14 shader_vignette compiled: yes
      22:08:14 shader_color_correction compiled: yes
      22:08:14 shader_blur compiled: yes
      22:08:14 shader_add compiled: yes
      22:08:14 shader_high_bloom_threshold compiled: yes
      22:08:14 shader_color_glow compiled: yes
      22:08:14 shader_high_ssao compiled: yes
      22:08:14 shader_high_light_sun compiled: yes
      22:08:14 shader_high_light_spot compiled: yes
      22:08:14 shader_high_light_point_shadowless compiled: yes
      22:08:14 shader_high_light_point compiled: yes
      22:08:14 shader_high_fog_apply compiled: yes
      22:08:14 shader_high_fog compiled: yes
      22:08:14 shader_high_dof_coc_blur compiled: yes
      22:08:14 shader_high_dof_coc compiled: yes
      22:08:14 shader_high_dof compiled: yes
      22:08:14 shader_replace_alpha compiled: yes
      22:08:14 shader_replace compiled: yes
      22:08:14 shader_draw_texture compiled: yes
      22:08:14 shader_depth_point compiled: yes
      22:08:14 shader_depth_ortho compiled: yes
      22:08:14 shader_depth compiled: yes
      22:08:14 shader_color_fog_lights compiled: yes
      22:08:14 shader_color_fog compiled: yes
      22:08:14 shader_color_camera compiled: yes
      22:08:14 shader_palette compiled: yes
      22:08:14 shader_outline compiled: yes
      22:08:14 shader_border compiled: yes
      22:08:14 shader_blend compiled: yes
      22:08:14 shader_alpha_test compiled: yes
      22:08:14 shader_alpha_fix compiled: yes
      22:08:14 Loading legacy file
      22:08:14 Make transitions
      22:08:14 Transitions OK
      22:08:14 Loading language file: C:/Users/user/Mine-imator/Data/Languages/english.milanguage
      22:08:14 Windows startup
      22:08:14 [FATAL ERROR] Invalid id -1
      in CppProject::Asset::Find:71
       
      · 1 reply
    • proton16

      Hello everyone I am proton16,I live in Africa.i use mine-imator as well and hope to soon post tutorials and stuff,anyone..
      · 0 replies
    • YeeBoiiCo

      gonna post some past renders ive made of friends as well for a change
      · 2 replies
    • rofrrrrrrrrrrrrr

      Guys I don't know why. But some post exists like 2 times for me. Like Twilight, is this a bug on my end?
      (I just find it so strange, tha's why I am shareing it.)
      · 3 replies
    • SpideySpidery  »  YeeBoiiCo

      Welcome here mate!
      · 1 reply
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