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Crash error upon deletion of a rig


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___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Destroy Event
for object obj_timeline:

PerformEvent recursion depth failure - check for infinite loops, check objects for parenting
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_tl_event_destroy (line 62)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_tl_event_destroy (line 14)
called from - gml_Object_obj_timeline_Destroy_0 (line 0)
called from - gml_Script_action_tl_remove (line 29)
called from - gml_Script_tab_timeline (line 648)
called from - gml_Script_panel_draw_content (line 87)
called from - gml_Script_panel_draw (line 98)
called from - gml_Script_panel_area_draw (line 56)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

 

Deleted a rig and this happened.

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9 hours ago, moniker said:

I can't remember right now. It was I think some sort of robot or creature.

Well it might be because of the Rig or a Mine_imator function failed mutiple times

you could reinstall or if its just that one project so just delete that project

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