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I saw this and I was curious about it too, so I decided to start messing about with shapes and bending. I found a method of doing this that is somewhat more complicated and just a little bit harder to use, but works just as well. The method is demonstrated in the gif below.

A-solution-to-the-Mineimator-Modelbench-

Once you've done this, all you need is the texture of the mouth to apply to your plane in Modelbench.

Hopefully this helps ^_^

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