Jump to content

[Suggestion] Scenery Ability To Fill & Replace


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

Let's just say, I have:

  1. A = Bookshelf rig
  2. B = Scenery that has bookshelf 

I want all of B's bookshelf block replaced by A.

 

This will make animating way much easier!

 

But if A's size is bigger than a block, it will have an option to :

  1. Stretch to fit(a block size)
  2. Remain on it's size

And you still can change the keyframes in the rig!

 

 

Link to post
Share on other sites

No, but this is planned and there were a few threads with the same suggestion already

 

What you can do is click the filter button in the world importer and select for example the bookshelf block. It won't impot the bookshelf block then. Then just place the rig manually

Edited by myluki2000
Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...