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Yeah, very first Mine-imator related topic that hasn't been deleted, but as the title applies, add weight paints (or some other name) so that users have a bigger control over where things bend, etc. And make it so that when you select an object, you can select it in the viewport, so that there's not so many different things in the timeline. And add an option to customize the Graphical User Interface for the character's arm/head etc. selection veiwport.

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yeah this might take a while to make

 

 

Dumbed Down Version:

You can select body parts on characters and select where you want them to bend move ect, and what parts you dont. (I believe)

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