Jump to content

Search the Community

Showing results for tags 'script'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

Found 5 results

  1. Hey guys! So, can anyone help me with this?? I am recieving this error when I try to import a .object file that I exported from another project: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: trying to index a variable which is not an array ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_project_read_get_iids (line 90) called from - gml_Script_asset_open (line 117) called from - gml_Script_action_toolbar_import_asset (line 7) called from - gml_Script_toolbar_draw_button (line 15) called from - gml_Script_toolbar_draw (line 80) called from - gml_Script_window_draw (line 9) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 2) And here is the log: 15:20:42 Action: asset_open 15:20:42 Opening asset: E:\Doctor Who Em Blocos\Monologo Listen\ULTIMA TENTATIVA.object 15:20:42 load_folder: E:\Doctor Who Em Blocos\Monologo Listen 15:20:42 load_format: 13 15:20:42 save_folder: 13 15:20:42 Opening object 15:20:42 load_iid_offset: 11350879 15:20:42 Templates: 11 15:20:42 Timelines: 72 15:20:42 Resources: 0 15:20:42 Get template iids 15:20:42 Get particle type iids 15:20:42 Get keyframe iids 15:20:42 Get timeline iids 15:20:42 Build trees I have no idea what that things up ahead means :/, I really need to import this .object because it's a animation that took several hours to end, and now I want to use this same animation in another project. I tried everything, export again, change the character textures to the original stevie, but no success. Can anyone help me pls??
  2. Mmmmhmhmhmhm. What a spooky night it is tonight. What? It’s daytime? Shiet. Well, what a spooky DAY it is today. A spooky occasion for a spooky surprise. You see, while we were all hanging out at Joel’s house, we stumbled upon something in the basement… A battered old VHS tape, with the name “Clowning Around” on the cover. How spooky. Spookspookspook. So, anyway, we hooked up my old VCR to a capture card, then recorded the video to Joel’s laptop. This is what we found on it… So yeah, some weird cheesy horror short. It must have had a pretty small budget, I could have sworn I heard a few lines of dialogue that were mismatched…
  3. Hi Im not gonna say my name because its here well i want to make a team i dont care if im the leader or not i want to make a team of friends, animators ,lots more for a film crew but for mine imator. I wolud really like to work with some one and develope youtube channels (individually but with credits) 1 for each person and we would make a differnt animated series for each of our youtube channels or just make 1 new channel we make a team name we make logo, background, thumbnails, more. so if you agree just anwser back plz. it would make my filming dream be a reality thnks 4 reading till the end and i dont care the age while the people are nice
  4. Ok, so I need writers for an upcoming animation, This animation is not going to include voice acting at this present moment, but I need writers for scenes etc. It would also be a help if maybe some of you could come up with names for the animation, and the best/ Most fitting name will be chosen. One thing I should Probably mention is that I am not the best at making animations, So do not expect some 5 Star animation, I wanted to try out this forum thing, and see what kind of reaction/reply's I get, and also submit some character names as well as skins if you like, thanks!! *THINGS THAT I HAVE FOR THE ANIMATION* *A Village *A Church *Songs *Medieval Weapons, Transportation and Punishment, Shields Rigs
  5. One of the main reasons for me to want audio as soon as possible on the timeline so you can drop directly audio files and sync them is to be able to create complex dialogues that tell a story. Right now you sort of have to do the scripting in your mind and hope you are making your animation correctly in terms of how much a face angle while a character talks should be etc. It really kills your vibe and inspiration because you have to sort of guesstimate it to then work around it with Sony Vegas or whatever and start syncing up audio with what you got. Are there any methods around this? I've considered putting it on text so you can calculate how much a sentence would last so you know how much a plane of a face talking should be held for but unfortunately im using 0.7.0 because of the autowalk not being availible in 1.0.0.
  • Create New...