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Showing results for tags 'rtx'.
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I planned on making this a series, maybe with seasons, but I really need support and active viewers to make it happen. this took a while, but it was really really fun to make. also don't hesitate to give me suggestions on what I should create. I read all comments and suggestions!
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A "Blower-style" of Nvidia's 20-series graphics card built by HP. Also, the one I used in my PC (GeForce RTX 2070 Super). Vapor chamber (heatsink) I bought this card, it's not sponsored. Probably still not the most detailed GPU model, but yeah who cares. Shout to @InkyMaze for inspiring me to build this thing.
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Le TJ, Transjakarta low-floor metro bus. 4K "RTX" denoised raw render FHD private model, no download.
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inspired from NFS Heat loading screen Albatross Grand Laysan II, custom build RR Cullinan SUV if this render hurts ur eyes, then im sorry
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Welcome Users! It's Me! LacaMenDRY. Today I'm going to show you guys about my RTX Effects on Mine-Imator. Well How I get it? Well I get it from My future version of myself 2027. I give myself a Mine-Imator 1.5.6 Versions to my presents version. After that,I tried some Renders,And What makes me Satisfied is This! Nah Just Kidding. It's My self from present days. I Actually Boring,and dono what todo so I trying A Random stuff,And here I got it. RTX Versions: Well I'm Serious. This was On Mine-Imator. Not Blender. How cool is that? Just imagine if MI get better,and better,What would it looks like? BTW here it is: I hope you guys Enjoyed,And Inspired you to make more renders. You Know? Just STAY CREATIVE!
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Blenchmark Minemark Raw image: yes it's MI, pain as Fk. MI 1.2.2 rebuild by V. Isaac. Code by Nimi.
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I've rendered an 8k desktop wallpaper from a scene of a Minecraft animation I've been working on. It's just a guy playing some guitar and recording some music with his epic gaming / workstation PC.
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Hiya! I've seen a lot of people attempt some form of RTX 'round here, But to be honest, -- I don't mean to point fingers or make fun, -- Quite a few of the Posts I have seen don't use many RTX aspects like Light Bouncing and PCSS. So here I am, Showing my method of Light Bouncing, Or RTX I guess Yes, There are flaws in this image. I would've fixed the slightly messy shadows but when I realized the scene was scaled too small, I had already placed far too many Point Lights that would need their range re-adjusted for the new scale, Along with the Brighter Whites in the image being a tad over-exposed. But Enough rambling, Here it is! Took: 2 - 3 Hours? Point Light amount: Well over 50