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Book Animations

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  1. Love
    Book Animations reacted to david in Dev update #24: Moving on & 2.0 release date   
    Thanks for your diligent and outstanding efforts over the years, what you've been able to accomplish with GameMaker is nothing short of astounding. Been a pleasure taking this silly little software to the next level with you and best of luck! 
  2. Sad
    Book Animations reacted to Nimi in Dev update #24: Moving on & 2.0 release date   
    Hello everyone, this will be my final dev update as we near 2.0's release.
    Mine-imator 2.0's development has been one of many challenges since its first pre-release last May, but it's finally coming to a close. On March 1st, the full release for Mine-imator 2.0 alongside Modelbench 1.1.5 will be released here on the Mine-imator Forums. We've decided to do a limited release of the update due to unforeseen issues with specific hardware and the new rendering/ C++ engine, and won't be promoting the update on the website.
    With the release of the much awaited 2.0 update, David and I will be leaving development of Mine-imator/Modelbench due to limited availability and wanting to pursue other projects. While active development will be over, patches may still come out if any critical/project-breaking bugs comes up but anything hardware or graphics related likely won't be fixed. The source code for Mine-imator and Modelbench will be updated accordingly on March 1st for any developers who want to mod the program and add their own features.
    David and I would like to thank everyone who's used the program and donated to us over the years, and we hope you enjoy using the program as much as we've enjoyed making it. We've both learned a lot these past 10 years working on this project, and it's amazing to see how the users have pushed the program with their creations. I don't know what project I'll be doing next, but I'll probably take a break from programming and focus on other life things. It's been a stressful, but fun ride y'all. From the Mine-imator Community Build, to Modelbench, to Mine-imator 2.0.
    / Nimi
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  4. Upvote
    Book Animations reacted to ek_animator in Dev update #23: 10th year anniversary and... IK?!   
    That's AMAZING
    !!!
     
  5. Love
    Book Animations reacted to Nimi in Dev update #23: 10th year anniversary and... IK?!   
    The blurred text was for suspense for Twitter, the blurred options are;
    Keyframe settings:
    - Constraints (Above the "Material" tab, will have options for path following and IK if supported.)
    Render settings:
    - Reflections
    - Gamma correction
    - Object material maps (Projects won't have the options visible by default for UI cleanliness for new users, will need to manually show the options.)
  6. Upvote
    Book Animations reacted to Shane in Dev update #23: 10th year anniversary and... IK?!   
    You two are legends! I've been using MI for almost a decade at this point. And watching it grow from a niche game maker project to what looks like a professional-grade animation software is mind-boggling.
     
     
    I thank you for your efforts Nimi. You've been an incredible developer and I wish you nothing but good luck with your next projects.
     
    Also give us the source code pls
  7. Upvote
    Book Animations reacted to Doom Slayer Productions in Dev update #23: 10th year anniversary and... IK?!   
    This is most INCREDIBLE update of Mine-Imator.
    All the things are well made and nice work on this!
  8. Upvote
    Book Animations reacted to stromblex in When launching Mine-imator 2.0 Pre-release 1, it gives an error   
    so i can use mine imator version 2.0 ?
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