Posts posted by Cryptic Runner
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I know,but SFM is hard to use. I have SFM,i have a GTX 1050,it runs well.. But it crashes too much and it is too hard to use.
Like,i want to port Endorphin files to Mine-imator. I want to make sort of Physics + Mocap.
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Instead of just making rigs,blocky characters and animating by yourself,why don't you add some FBX,other animations and Source engine MDL model importing? I want to make some kind of good animation with that,since i'm kinda bad to animate,i'm good only with facial expressions,and walking/running animations.
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32-64 are not so different. Mine imator still works,its just beacause of updates.
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This is a parody art of Roblox. I called it Raw Block beacause you pronounce Roblox as "Raw Block".
This is a picture of 2 steves that are hungry but their food is raw.
https://imgur.com/gallery/D9JRK
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That's an awesome update. Keep it up!
I would also like that you give us at least some beta builds of this version.
Also,i found a big bug that happens sometimes,it's a bug that when you launch Mine-imator,everything's just gone,and when you create a project,the Open Project tab appears and you can't close it,fix this.
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On 2018-01-19 at 11:32 AM, Ender man said:
would there be problems for weaker device users?
Well they should go in the settings to lower resolution and some graphics. I had some problems with my old PC,it had a 2004's Graphics card that could not even support a game from 2006.
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I got banned from Mine-Imator for no reason,anybody unban me?
User: Jadturentale AKA taguelequipue
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@Bluey I mean,not close it like Close CLOSED with the X,i mean with the _ button.
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Quote
mbanders
@mbanders It does not use Gamemaker Studio,or else people would steal it and publish it to the workshop.
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Finally,what i wanted,i had enough of making animations that look ugly and bland.
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Hello! I'm Jadturentale,i actually will list some of my suggestions that could make Mine-imator better. You don't NEED to add these,these are just suggestions.
Motion Capture support (Adding Mocap Kinect/Camera capture,that will help to make great animations)
FBX Importer: Import FBX's,and have them work with the Minecraft characters.
Endorphin Simulation Support: Use Endorphin project (.els) or other stuff to get them work with Minecraft characters!
Transform tool: Move things easily!
Round edges: Opitional setting that makes the edges of characters,blocks etc. round,like in some animations.
Ability to toggle bend styles: You know,that wierd bending? Some people will want to have that bend style off and have the normal one.
Normal Maps and Parralax Occlusion Mapping support: Support for resource packs that have POM,PBR and Normal Maps,when the render is active.
Skin Maker: Make skins in the program without quitting it.
Minecraft generation Schematics: Use of things generated in Minecraft's worlds as schematics in the Schematics folder.
Custom Item Maker: Make custom item textures without quitting Mine Imator.
Basic Texture Packs: Texture Packs that are in all projects that you can choose without downloading and dragging stuff with file explorer.
Render Updates:
POM,PBR and Normal Map support
In settings,some more render options
Optimization
Making that the lightning looks like a kind of bullet going in the walls,like in real life and in Unreal Engine 4,example video on modded Roblox (I havent made it):
Aaaand water reflections,and lens flares.
Yup,that's a bunch of suggestions. I'd be happy to see that in 1.2.0!
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[Now open] Sword Rigs Request!! -We make swords just for you-
in Rigs
Posted
Name: Jadturensword
Blade color: Toothpaste,In neon
Hilt Guard color: Red
Hilt color: Green
Hilt Guard details: Neon Toothpaste
Hilt detail: Neon Red
Katana point or regular point?: Katana point
Extra detail(like flames etc): Toothpaste neon flames
Double sided(two blades): No
Sword type(long sword dagger etc): Long sword