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Yeb_Yeb

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About Yeb_Yeb

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    Yeb_Yeb
  1. Please help out! This is the problem: Mine-imator log, please paste this into your bug report! 9:00:45 PM version: 1.0.2 (official 2) 9:00:45 PM gm_version: 1.4.1514 9:00:45 PM build date: 11/7/2015 10:55:33 AM 9:00:45 PM YYC: yes 9:00:45 PM OS: Windows_NT 9:00:45 PM USERDOMAIN: DAVID 9:00:45 PM USERNAME: David 9:00:45 PM USERPROFILE: C:\Users\David 9:00:45 PM APPDATA: C:\Users\David\AppData\Roaming 9:00:45 PM video_adapter_0_name: NVIDIA GeForce GT 520 9:00:45 PM video_adapter_0_driver_version_high: 589842 9:00:45 PM video_adapter_0_device_name: \\.\DISPLAY1 9:00:45 PM video_adapter_0_driver_version_low: 856020 9:00:45 PM os_version: 393218 9:00:45 PM os_is_network_connected: yes 9:00:45 PM os_get_language: en 9:00:45 PM os_get_region: US 9:00:45 PM working_directory: C:\Mine-imator\ 9:00:45 PM file_directory: C:\Users\David\AppData\Roaming\Mine_imator\ 9:00:45 PM DLL init 9:00:45 PM file.dll 9:00:45 PM gzunzip.dll 9:00:46 PM movie.dll 9:00:46 PM Movie init 9:00:46 PM window.dll 9:00:46 PM texture.dll 9:00:46 PM Texture init 9:00:46 PM exe_directory: C:\Mine-imator\ 9:00:46 PM Trying to save files 9:00:46 PM Files saved 9:00:46 PM Shader init 9:00:46 PM shaders_are_supported: yes 9:00:46 PM shader_high_ssao_blur compiled: yes 9:00:46 PM shader_high_ssao compiled: yes 9:00:46 PM shader_high_ssao_depth_normal compiled: yes 9:00:46 PM shader_high_light_apply compiled: yes 9:00:46 PM shader_high_light_night compiled: yes 9:00:46 PM shader_high_light_point compiled: yes 9:00:46 PM shader_high_light_spot compiled: yes 9:00:46 PM shader_high_light_sun compiled: yes 9:00:46 PM shader_high_fog_apply compiled: yes 9:00:46 PM shader_high_fog compiled: yes 9:00:46 PM shader_high_dof compiled: yes 9:00:46 PM shader_high_aa compiled: yes 9:00:46 PM shader_replace compiled: yes 9:00:46 PM shader_draw_texture compiled: yes 9:00:46 PM shader_depth compiled: yes 9:00:46 PM shader_color_fog_lights compiled: yes 9:00:46 PM shader_color_fog compiled: yes 9:00:46 PM shader_blend_fog compiled: yes 9:00:46 PM shader_blend compiled: yes 9:00:46 PM shader_border compiled: yes 9:00:46 PM Create vertex format 9:00:46 PM Render init 9:00:46 PM Ground model init 9:00:46 PM Character models init 9:00:46 PM Windows init
  2. To those who can help, please tell me what to do. Here is the problem: 4:22:29 PM version: 1.0.2 (official 2) 4:22:29 PM gm_version: 1.4.1514 4:22:29 PM build date: 11/7/2015 10:55:33 AM 4:22:29 PM YYC: yes 4:22:29 PM OS: Windows_NT 4:22:29 PM USERDOMAIN: DAVID 4:22:29 PM USERNAME: David 4:22:29 PM USERPROFILE: C:\Users\David 4:22:29 PM APPDATA: C:\Users\David\AppData\Roaming 4:22:29 PM video_adapter_0_name: NVIDIA GeForce GT 520 4:22:29 PM video_adapter_0_driver_version_high: 589842 4:22:29 PM video_adapter_0_device_name: \\.\DISPLAY1 4:22:29 PM video_adapter_0_driver_version_low: 856020 4:22:29 PM os_version: 393218 4:22:29 PM os_is_network_connected: yes 4:22:29 PM os_get_language: en 4:22:29 PM os_get_region: US 4:22:29 PM working_directory: C:\Mine-imator\ 4:22:29 PM file_directory: C:\Users\David\AppData\Roaming\Mine_imator\ 4:22:29 PM Old log found 4:22:29 PM DLL init 4:22:29 PM file.dll 4:22:29 PM gzunzip.dll 4:22:29 PM movie.dll 4:22:29 PM Movie init 4:22:29 PM window.dll 4:22:29 PM texture.dll 4:22:29 PM Texture init 4:22:32 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 4:22:32 PM open_url: C:\Users\David\AppData\Roaming\Mine_imator\log_previous.txt 4:22:32 PM exe_directory: C:\Mine-imator\ 4:22:32 PM Trying to save files 4:22:33 PM Files saved 4:22:33 PM Shader init 4:22:33 PM shaders_are_supported: yes 4:22:33 PM shader_high_ssao_blur compiled: yes 4:22:33 PM shader_high_ssao compiled: yes 4:22:33 PM shader_high_ssao_depth_normal compiled: yes 4:22:33 PM shader_high_light_apply compiled: yes 4:22:33 PM shader_high_light_night compiled: yes 4:22:33 PM shader_high_light_point compiled: yes 4:22:33 PM shader_high_light_spot compiled: yes 4:22:33 PM shader_high_light_sun compiled: yes 4:22:33 PM shader_high_fog_apply compiled: yes 4:22:33 PM shader_high_fog compiled: yes 4:22:33 PM shader_high_dof compiled: yes 4:22:33 PM shader_high_aa compiled: yes 4:22:33 PM shader_replace compiled: yes 4:22:33 PM shader_draw_texture compiled: yes 4:22:33 PM shader_depth compiled: yes 4:22:33 PM shader_color_fog_lights compiled: yes 4:22:33 PM shader_color_fog compiled: yes 4:22:33 PM shader_blend_fog compiled: yes 4:22:33 PM shader_blend compiled: yes 4:22:33 PM shader_border compiled: yes 4:22:33 PM Create vertex format 4:22:33 PM Render init 4:22:33 PM Ground model init 4:22:33 PM Character models init 4:22:33 PM Windows init 4:22:33 PM Lists init 4:22:33 PM Load language file: C:\Mine-imator\Other\Languages\english.txt I don't understand what's going on so please explain to me what's going on if you can in the comments section.
  3. By far, this is absolutely the BEST Gun Mine-imator rig to date. I hope you can make more gun rigs like an AK-47 or 50 Cal Barret.
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