Everything posted by Czai Knight
-
Tell me, how did you find Mine-Imator??
Czai Knight replied to -StickyMations-'s topic in Discussion
I found Mine-imator the same way Antcioff did. First of all I thought it was blender so I moved on until a couple days later, I decided to check it again but it appears it was made by "Mine-Imator" I got curious and checked out what was the program about and that's where it started me at. -
(Mine-Imator) Scout in shellnut [WARNING: Swehz]
Czai Knight replied to TheUnrealRage's topic in Narrative animations
Soon as you said that, I may have accidentally skipped over the original video and thinking this was the remake from this one - https://www.youtube.com/watch?v=geNMz0J9TEQ and not for the video he remade from "Scout in a nutshell" Apologies for what I said. (P.S. Sorry if my grammar isn't the greatest thing) -
(Mine-Imator) Scout in shellnut [WARNING: Swehz]
Czai Knight replied to TheUnrealRage's topic in Narrative animations
The animation style is cool. The animation is awesome. But u should really add scenery/background/schematics. Keep up the good work -
Nvm what I said, sorry. I was not really looking at the walking and turned out really great just try to smooth the animation out like the others said.
-
I would Join the Arm of the Heavens with the great hope and intelligence. The Sacred Marines are awesome to.
-
when your walking with the bounce, make sure you sync with the legs so you don't bounce the whole body whenever you want. Overall Good Short Animation.
-
Very well done Armor rig. Even the edges of the armor make it look better.
-
The King of MI has returned!...Quick play the trumpets.
-
(Realistic Environment) Minecraft Animation 01#
Czai Knight replied to Lord-Y's topic in Narrative animations
was...was this all mine imator or did u use other programs with it? -
I forgot to put the title, "Modern Weaponry V.S. Revolutionary Weaponry". but in other cases yes
-
Another test animation but with more sounds this time. *I DO NOT OWN ANY OF THESE SOUNDS AND BELONGS TO THEIR RIGHTFUL OWNERS* https://www.youtube.com/watch?v=LuSOM1fQQK0
-
The animation is great but the ending...wa...wat? wat was the ending, all i can describe it is that it was funny and a wat.
-
These Colours Don't Run [ 2K Wallpaper ]
Czai Knight replied to Simon G. Andersen's topic in Wallpapers and art
I thought your skin looked familiar to a game I play! -
I do not see what is the situation of people saying "oh no, its another one". Im practically still a newbie so I have no idea what you guys are talking about. Other dan dat, great first walk cycle animation, dude?
-
Count The Rulan in (me)! P.S. I just wonder how to put a video on here besides putting it on utube and clicking a link to go there, Ty!
-
How have your animation adventures been going lately?
Czai Knight replied to Luxray Gaming's topic in Discussion
Mine is decent, I need more inspiration right now for future mine-imator videos. Im also kind of breaking a rule on animating such as this one- "Rule Number 1 of Animating: Do not get *LAZY* -
For a second, I thought the player was just gonna stand there and breathe but apparently not lol. Awesome animation btw!
-
Expectation vs. Reality 01# Minecraft animation
Czai Knight replied to Lord-Y's topic in Narrative animations
Its not just you, its the animation itself. I believe its a render issue. I seem to have it to when I render my animation to. -
Thank you all for the support and encouraging words you gave me! It actually took a long time to create this one and yes I have to admit it is choppy. Half way through the animation I realise that I was blind and there was a transition option, woops. Well anyway thank you all once again for the support!
-
My first official Minecraft animation ever created! Enjoy! https://www.youtube.com/watch?v=FPPcprlsGd4
-
A British Soldier Shooting a musket at a poor innocent Steve https://www.youtube.com/watch?v=Yl9H4EM-WF4
-
I am very confused on how to use the button called "Create A walking animation to next keyframe" I added a keyframe at the start and to the end, and when I click at the starting keyframe, it still does not appear into an available button. Is this a bug or am I doing it wrong Btw I am using Mine-imator 1.0.2 The stability update
-
Recently Browsing 0 members
No registered users viewing this page.