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Dlljs

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Posts posted by Dlljs

  1. On 9/28/2019 at 3:02 AM, Rollo said:

    This is an issue with Hitfilm (and other software too, like Sony Vegas), not Mine-imator. One possible solution is installing Apple Quicktime player, but that doesn't work for everyone and Apple Quicktime is dumb. I'd just export as something other than mp4 or ask on Hitfilm support forums, if they exist, since I haven't worked with Hitfilm much. The solution for Sony Vegas is really hacky and probably not the same as Hitfilm.

    I've just asked about this on their support forums: https://fxhome.com/forum/discussion/50896/mp4-video-export-cant-be-used-with-hitfilm-express

    I've previously exported the video as MOV but then HitFilm tells me to install QuickTime. But the QuickTime installation keeps failing (I'm on Windows 10 and QuickTime is unsupported software so that might be a problem) so idk.

  2. I'm trying to use a video exported in the MP4 format from Mine-imator into HitFilm Express, but I get a message saying that "The video frame cannot be displayed" and I can't drag it into the timeline. Anyone know what's going on?

    The video rendering settings are:

    Spoiler

    Video size: FHD 1080p (1920x1080)

    Format: MP4

    Video quality: Best

    Framerate: 60

    Include audio: True

    Include hidden objects: False

    High quality rendering: True

    The video information gathered from MediaInfo is:

    Spoiler

    General
    CompleteName                     : D:\Program Files\Mine-imator\Projects\[REDACTED]\[REDACTED].mp4
    Format/String                    : MPEG-4
    Format_Profile                   : Base Media
    CodecID/String                   : isom (isom/iso2/mp41)
    FileSize/String                  : 1.15 GiB
    Duration/String                  : 2 min 5 s
    OverallBitRate_Mode/String       : Variable
    OverallBitRate/String            : 78.9 Mb/s
    Encoded_Application/String       : Lavf57.71.100

    Video
    ID/String                        : 1
    Format/String                    : MPEG-4 Visual
    Format_Profile                   : Simple@L1
    Format_Settings_BVOP/String      : No
    Format_Settings_QPel/String      : No
    Format_Settings_GMC/String       : No warppoints
    Format_Settings_Matrix/String    : Default (H.263)
    CodecID                          : mp4v-20
    Duration/String                  : 2 min 5 s
    BitRate_Mode/String              : Constant
    BitRate/String                   : 78.8 Mb/s
    Width/String                     : 1 920 pixels
    Height/String                    : 1 080 pixels
    DisplayAspectRatio/String        : 16:9
    FrameRate_Mode/String            : Constant
    FrameRate/String                 : 60.000 FPS
    ColorSpace                       : YUV
    ChromaSubsampling/String         : 4:2:0
    BitDepth/String                  : 8 bits
    ScanType/String                  : Progressive
    Compression_Mode/String          : Lossy
    Bits-(Pixel*Frame)               : 0.634
    StreamSize/String                : 1.15 GiB (100%)
    Encoded_Library/String           : Lavc57.89.100

    Audio
    ID/String                        : 2
    Format/String                    : AAC LC
    Format/Info                      : Advanced Audio Codec Low Complexity
    CodecID                          : mp4a-40-2
    Duration/String                  : 2 min 5 s
    BitRate_Mode/String              : Variable
    BitRate/String                   : 66.2 kb/s
    BitRate_Maximum/String           : 320 kb/s
    Channel(s)/String                : 2 channels
    ChannelLayout                    : L R
    SamplingRate/String              : 44.1 kHz
    FrameRate/String                 : 43.066 FPS (1024 SPF)
    Compression_Mode/String          : Lossy
    StreamSize/String                : 1 001 KiB (0%)
    Default/String                   : Yes
    AlternateGroup/String            : 1

     

  3. a_hero_s_downfall___cover_by_dlljs-dbifn

    Hello everyone! Welcome to my Minecraft comic series called A Hero's Downfall. This was inspired by Minecraft: Story Mode and fighter33000's Minecraft comics. The first pages should be up very soon. I hope you'll enjoy it.

    Premise:
    Every world has a hero. This world's hero is called Bethany the Brave, a hero who would stop at nothing to protect the land she loved. However, on a trip to defeat the Ender Dragon, she never made it out alive and was presumed dead. Now, a few years later, an ordinary person called Callum finds Bethany's legendary sword, which acts as a navigation device to an unknown location. Together with his best friend Daniel and Heegee the villager, he sets off on a quest to follow the sword's trail.

    AVAILABLE ON COMICS.DLLJS.UK

  4. Tomas: We've docked. So, what are you looking for? I can get hold of almost anyone registered in the Galactic Repository of Personnel and Businesses. A modern version of what our 21st century Earth-locked ancestors used to call the "phone book".

    ((Btw, is this dead?))

  5. Tomas: Err... guys? You do realise that, by a very unexpected twist, the other ship just blew up in front of us? That was pretty good going, if I do say so myself. Now let's continue to the outpost. Zira, start the FSD.

    ZIRA: FRAME SHIFT DRIVE CHARGING.

  6. Tomas: *to comms* Hey you! Cease fire. I will reconcile with the passengers.

    Tomas: So here's what happened: The huge ship you see outside interdicted us, pulled us out of Supercruise and he now wants you and everyone else on board. So, what do you want to do?

    Give yourself up to the ship?

    OR

    Attempt to get out of there?

  7. ZIRA: WARNING: SYSTEM TEMPERATURE RISING BEYOND OPERATING TOLERANCE.

    Tomas: Uh oh. This ship is going to fry up. It looks like we are loosing the interdiction fight.

    ZIRA: INTERDICTION SUCCESSFUL. FRAME SHIFT DRIVE MALFUNCTION DETECTED. BRACE FOR IMPACT.

    *The ship very violently exits Supercruise and rattles around.*

    ZIRA: HULL INTEGRITY COMPROMISED.

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