Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
Continuation Build
What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
Please enjoy it!
Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
Please note that this mod has not been compiled or tested outside of Windows 64.
The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
Changes
Updated F12 debug menu.
Hovering over the debug menu now makes it slightly more transparent.
F12 now cycles between debug menu states: off, basic FPS counter, and full.
Shift + F12 now cycles which corner of the window the debug menu appears in.
Bugfixes
Fixed banners and player heads in 1.20.5 worlds not importing correctly.
Fixed glow effect on hashed objects not appearing correctly.
Fixed text object characters and outlines getting cut off in certain cases.
Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.
Older changelogs: