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i think this is where i send mine-imator error bugs/ codes/ or idk


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In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:48:51 PM mineimator_version: 1.2.6
8:48:51 PM gm_runtime: 2.1.5.246
8:48:51 PM YYC: yes
8:48:51 PM working_directory: C:\Users\15616\Mine-imator\
8:48:51 PM file_directory: C:\Users\15616\AppData\Roaming\Mine_imator\
8:48:51 PM OS: Windows
8:48:51 PM os_version: 655360
8:48:51 PM os_is_network_connected: yes
8:48:51 PM os_get_language: en
8:48:51 PM os_get_region: US
8:48:51 PM USERDOMAIN: DESKTOP-B33J2HN
8:48:51 PM USERNAME: 15616
8:48:51 PM USERPROFILE: C:\Users\15616
8:48:51 PM APPDATA: C:\Users\15616\AppData\Roaming
8:48:51 PM NUMBER_OF_PROCESSORS: 2
8:48:51 PM PROCESSOR_ARCHITECTURE: x86
8:48:51 PM PROCESSOR_IDENTFIER: 
8:48:51 PM PROCESSOR_LEVEL: 6
8:48:51 PM PROCESSOR_REVISION: 9e09
8:48:51 PM video_adapter_subsysid: 2196901948
8:48:51 PM udid: a17ea11c-355f-41a2-a8ab-37da39e08dd8
8:48:51 PM video_adapter_vendorid: 32902
8:48:51 PM video_d3d11_context: 00E8A8E4
8:48:51 PM video_d3d11_device: 00E896BC
8:48:51 PM video_adapter_deviceid: 22786
8:48:51 PM video_adapter_sharedsystemmemory: 4160684032
8:48:51 PM video_adapter_revision: 4
8:48:51 PM video_adapter_description: Intel(R) HD Graphics 610
8:48:51 PM video_adapter_dedicatedsystemmemory: 0
8:48:51 PM video_adapter_dedicatedvideomemory: 134217728
8:48:51 PM Old log found
8:48:51 PM External library init
8:48:51 PM External library: Data\file.dll
8:48:51 PM External library: Data\movie.dll
8:48:51 PM External library: movie init
8:48:51 PM External library: Data\window.dll
8:48:51 PM External library: Data\math.dll
8:48:52 PM working_directory: C:\Users\15616\Mine-imator\
8:48:52 PM Trying to save files
8:48:52 PM surface_save OK
8:48:52 PM texture_create OK
8:48:52 PM file_delete_lib OK
8:48:52 PM Create vertex format
8:48:52 PM Shader init
8:48:52 PM shaders_are_supported: yes
8:48:52 PM shader_distort compiled: yes
8:48:52 PM shader_ca compiled: yes
8:48:52 PM shader_high_light_desaturate compiled: yes
8:48:52 PM shader_noise compiled: yes
8:48:52 PM shader_vignette compiled: yes
8:48:52 PM shader_color_correction compiled: yes
8:48:52 PM shader_blur compiled: yes
8:48:52 PM shader_add compiled: yes
8:48:52 PM shader_high_bloom_threshold compiled: yes
8:48:52 PM shader_color_glow compiled: yes
8:48:52 PM shader_high_ssao_depth_normal compiled: yes
8:48:52 PM shader_high_ssao_blur compiled: yes
8:48:52 PM shader_high_ssao compiled: yes
8:48:52 PM shader_high_light_sun compiled: yes
8:48:52 PM shader_high_light_spot compiled: yes
8:48:52 PM shader_high_light_point_shadowless compiled: yes
8:48:52 PM shader_high_light_point compiled: yes
8:48:52 PM shader_high_light_night compiled: yes
8:48:52 PM shader_high_light_apply compiled: yes
8:48:52 PM shader_high_fog_apply compiled: yes
8:48:52 PM shader_high_fog compiled: yes
8:48:52 PM shader_high_dof_coc_blur compiled: yes
8:48:52 PM shader_high_dof_coc compiled: yes
8:48:52 PM shader_high_dof compiled: yes
8:48:52 PM shader_high_aa compiled: yes
8:48:52 PM shader_replace compiled: yes
8:48:52 PM shader_draw_texture compiled: yes
8:48:52 PM shader_depth_point compiled: yes
8:48:52 PM shader_depth compiled: yes
8:48:52 PM shader_color_fog_lights compiled: yes
8:48:52 PM shader_color_fog compiled: yes
8:48:52 PM shader_color_camera compiled: yes
8:48:52 PM shader_border compiled: yes
8:48:52 PM shader_blend compiled: yes
8:48:52 PM shader_alpha_test compiled: yes
8:48:52 PM shader_alpha_fix compiled: yes
8:48:52 PM Loading legacy file
8:48:53 PM Make transitions
8:48:58 PM Transitions OK
8:48:58 PM Loading language file: C:\Users\15616\Mine-imator\Data\Languages\english.milanguage
8:48:59 PM Windows startup
8:48:59 PM Found key_file: C:\Users\15616\Mine-imator\Data\key.midata
8:48:59 PM Loading settings: C:\Users\15616\Mine-imator\Data\settings.midata
8:48:59 PM load_format: 28
8:49:01 PM Render init
8:49:01 PM Loading Minecraft assets version: 1.15.1
8:49:03 PM Archive already unzipped, re-using: C:\Users\15616\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
8:49:04 PM Model textures: load
8:49:18 PM Model textures: done
8:49:18 PM Block textures: load static
8:49:31 PM Block textures: load animated
8:49:32 PM Block textures, blocksize: 16
8:49:32 PM Block textures: static block surface
8:49:32 PM Block textures: static block preview
8:49:33 PM Block textures: animated block surfaces
8:49:33 PM Block textures: animated frames
8:49:36 PM Block textures: animated block preview
8:49:36 PM Block textures: find static block depths
8:49:36 PM Block textures: find animated block depths
8:49:37 PM Block textures: done
8:49:37 PM Item textures: load
8:49:47 PM Item textures: surface
8:49:47 PM Item textures: done
8:49:47 PM Particle textures: load
8:49:50 PM Particle textures: legacy sheets
8:49:50 PM Particle textures: done
8:55:58 PM Saving block previews: C:\Users\15616\Mine-imator\Data\blockpreview.midata
8:55:58 PM Loaded assets successfully
8:56:11 PM Ground vbuffer init
8:56:11 PM Resetting project
8:56:11 PM Destroying instances
8:56:11 PM Project resetted
8:56:11 PM Show popup: startup
8:56:19 PM Using the latest assets
 

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yes internet is not very kind at this cruel time

and yes it took me 8 minutes to start up but that happens because mine-imator does not respond well in a windows 10

(literally a nightmare)

Edited by insanehelix7076
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