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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
09:57:44 mineimator_version: 1.2.5
09:57:44 gm_runtime: 2.1.5.246
09:57:44 YYC: yes
09:57:44 working_directory: C:\Users\kinca\Mine-imator\
09:57:44 file_directory: C:\Users\kinca\AppData\Roaming\Mine_imator\
09:57:44 OS: Windows
09:57:44 os_version: 655360
09:57:44 os_is_network_connected: yes
09:57:44 os_get_language: en
09:57:44 os_get_region: GB
09:57:44 USERDOMAIN: LAPTOP-7RT0NEI7
09:57:44 USERNAME: kinca
09:57:44 USERPROFILE: C:\Users\kinca
09:57:44 APPDATA: C:\Users\kinca\AppData\Roaming
09:57:44 NUMBER_OF_PROCESSORS: 4
09:57:44 PROCESSOR_ARCHITECTURE: x86
09:57:44 PROCESSOR_IDENTFIER: 
09:57:44 PROCESSOR_LEVEL: 6
09:57:44 PROCESSOR_REVISION: 8e09
09:57:44 video_adapter_subsysid: 969217962
09:57:44 udid: ec45d6b6-3b4e-4372-a435-474f7daf1c13
09:57:44 video_adapter_vendorid: 32902
09:57:44 video_d3d11_context: 03C31E64
09:57:44 video_d3d11_device: 03C30C3C
09:57:44 video_adapter_deviceid: 22806
09:57:44 video_adapter_sharedsystemmemory: 2081802240
09:57:44 video_adapter_revision: 2
09:57:44 video_adapter_description: Intel(R) HD Graphics 620
09:57:44 video_adapter_dedicatedsystemmemory: 0
09:57:44 video_adapter_dedicatedvideomemory: 134217728
09:57:44 External library init
09:57:44 External library: Data\file.dll
09:57:44 External library: Data\movie.dll
09:57:44 External library: movie init
09:57:44 External library: Data\window.dll
09:57:44 External library: Data\math.dll
09:57:44 working_directory: C:\Users\kinca\Mine-imator\
09:57:44 Trying to save files
09:57:44 surface_save OK
09:57:44 texture_create OK
09:57:44 file_delete_lib OK
09:57:44 Create vertex format
09:57:44 Shader init
09:57:44 shaders_are_supported: yes
09:57:44 shader_distort compiled: yes
09:57:44 shader_ca compiled: yes
09:57:44 shader_high_light_desaturate compiled: yes
09:57:45 shader_noise compiled: yes
09:57:45 shader_vignette compiled: yes
09:57:45 shader_color_correction compiled: yes
09:57:45 shader_blur compiled: yes
09:57:45 shader_add compiled: yes
09:57:45 shader_high_bloom_threshold compiled: yes
09:57:45 shader_color_glow compiled: yes
09:57:45 shader_high_ssao_depth_normal compiled: yes
09:57:45 shader_high_ssao_blur compiled: yes
09:57:45 shader_high_ssao compiled: yes
09:57:45 shader_high_light_sun compiled: yes
09:57:45 shader_high_light_spot compiled: yes
09:57:45 shader_high_light_point_shadowless compiled: yes
09:57:45 shader_high_light_point compiled: yes
09:57:45 shader_high_light_night compiled: yes
09:57:45 shader_high_light_apply compiled: yes
09:57:45 shader_high_fog_apply compiled: yes
09:57:45 shader_high_fog compiled: yes
09:57:45 shader_high_dof_coc_blur compiled: yes
09:57:45 shader_high_dof_coc compiled: yes
09:57:45 shader_high_dof compiled: yes
09:57:45 shader_high_aa compiled: yes
09:57:45 shader_replace compiled: yes
09:57:45 shader_draw_texture compiled: yes
09:57:45 shader_depth_point compiled: yes
09:57:45 shader_depth compiled: yes
09:57:45 shader_color_fog_lights compiled: yes
09:57:45 shader_color_fog compiled: yes
09:57:45 shader_color_camera compiled: yes
09:57:45 shader_border compiled: yes
09:57:45 shader_blend compiled: yes
09:57:45 shader_alpha_test compiled: yes
09:57:45 shader_alpha_fix compiled: yes
09:57:45 Loading legacy file
09:57:45 Make transitions
09:57:45 Transitions OK
09:57:45 Loading language file: C:\Users\kinca\Mine-imator\Data\Languages\english.milanguage
09:57:46 Windows startup
09:57:46 Found key_file: C:\Users\kinca\Mine-imator\Data\key.midata
09:57:46 Loading settings: C:\Users\kinca\Mine-imator\Data\settings.midata
09:57:46 load_format: 28
09:57:46 Render init
09:57:46 Loading Minecraft assets version: 1.14.4
09:57:47 Archive already unzipped, re-using: C:\Users\kinca\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\
09:57:47 Model textures: load
09:57:48 Model textures: done
09:57:48 Block textures: load static
09:57:49 Block textures: load animated
09:57:49 Block textures, blocksize: 16
09:57:49 Block textures: static block surface
09:57:49 Block textures: static block preview
09:57:49 Block textures: animated block surfaces
09:57:49 Block textures: animated frames
09:57:49 Block textures: animated block preview
09:57:49 Block textures: find static block depths
09:57:49 Block textures: find animated block depths
09:57:50 Block textures: done
09:57:50 Item textures: load
09:57:50 Item textures: surface
09:57:50 Item textures: done
09:57:50 Particle textures: load
09:57:51 Particle textures: legacy sheets
09:57:51 Particle textures: done
 

Mine-Imator didn't open. It opened successfully when I tried again.

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