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TheMCButterfly

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    aMY

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  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 09:57:44 mineimator_version: 1.2.5 09:57:44 gm_runtime: 2.1.5.246 09:57:44 YYC: yes 09:57:44 working_directory: C:\Users\kinca\Mine-imator\ 09:57:44 file_directory: C:\Users\kinca\AppData\Roaming\Mine_imator\ 09:57:44 OS: Windows 09:57:44 os_version: 655360 09:57:44 os_is_network_connected: yes 09:57:44 os_get_language: en 09:57:44 os_get_region: GB 09:57:44 USERDOMAIN: LAPTOP-7RT0NEI7 09:57:44 USERNAME: kinca 09:57:44 USERPROFILE: C:\Users\kinca 09:57:44 APPDATA: C:\Users\kinca\AppData\Roaming 09:57:44 NUMBER_OF_PROCESSORS: 4 09:57:44 PROCESSOR_ARCHITECTURE: x86 09:57:44 PROCESSOR_IDENTFIER: 09:57:44 PROCESSOR_LEVEL: 6 09:57:44 PROCESSOR_REVISION: 8e09 09:57:44 video_adapter_subsysid: 969217962 09:57:44 udid: ec45d6b6-3b4e-4372-a435-474f7daf1c13 09:57:44 video_adapter_vendorid: 32902 09:57:44 video_d3d11_context: 03C31E64 09:57:44 video_d3d11_device: 03C30C3C 09:57:44 video_adapter_deviceid: 22806 09:57:44 video_adapter_sharedsystemmemory: 2081802240 09:57:44 video_adapter_revision: 2 09:57:44 video_adapter_description: Intel(R) HD Graphics 620 09:57:44 video_adapter_dedicatedsystemmemory: 0 09:57:44 video_adapter_dedicatedvideomemory: 134217728 09:57:44 External library init 09:57:44 External library: Data\file.dll 09:57:44 External library: Data\movie.dll 09:57:44 External library: movie init 09:57:44 External library: Data\window.dll 09:57:44 External library: Data\math.dll 09:57:44 working_directory: C:\Users\kinca\Mine-imator\ 09:57:44 Trying to save files 09:57:44 surface_save OK 09:57:44 texture_create OK 09:57:44 file_delete_lib OK 09:57:44 Create vertex format 09:57:44 Shader init 09:57:44 shaders_are_supported: yes 09:57:44 shader_distort compiled: yes 09:57:44 shader_ca compiled: yes 09:57:44 shader_high_light_desaturate compiled: yes 09:57:45 shader_noise compiled: yes 09:57:45 shader_vignette compiled: yes 09:57:45 shader_color_correction compiled: yes 09:57:45 shader_blur compiled: yes 09:57:45 shader_add compiled: yes 09:57:45 shader_high_bloom_threshold compiled: yes 09:57:45 shader_color_glow compiled: yes 09:57:45 shader_high_ssao_depth_normal compiled: yes 09:57:45 shader_high_ssao_blur compiled: yes 09:57:45 shader_high_ssao compiled: yes 09:57:45 shader_high_light_sun compiled: yes 09:57:45 shader_high_light_spot compiled: yes 09:57:45 shader_high_light_point_shadowless compiled: yes 09:57:45 shader_high_light_point compiled: yes 09:57:45 shader_high_light_night compiled: yes 09:57:45 shader_high_light_apply compiled: yes 09:57:45 shader_high_fog_apply compiled: yes 09:57:45 shader_high_fog compiled: yes 09:57:45 shader_high_dof_coc_blur compiled: yes 09:57:45 shader_high_dof_coc compiled: yes 09:57:45 shader_high_dof compiled: yes 09:57:45 shader_high_aa compiled: yes 09:57:45 shader_replace compiled: yes 09:57:45 shader_draw_texture compiled: yes 09:57:45 shader_depth_point compiled: yes 09:57:45 shader_depth compiled: yes 09:57:45 shader_color_fog_lights compiled: yes 09:57:45 shader_color_fog compiled: yes 09:57:45 shader_color_camera compiled: yes 09:57:45 shader_border compiled: yes 09:57:45 shader_blend compiled: yes 09:57:45 shader_alpha_test compiled: yes 09:57:45 shader_alpha_fix compiled: yes 09:57:45 Loading legacy file 09:57:45 Make transitions 09:57:45 Transitions OK 09:57:45 Loading language file: C:\Users\kinca\Mine-imator\Data\Languages\english.milanguage 09:57:46 Windows startup 09:57:46 Found key_file: C:\Users\kinca\Mine-imator\Data\key.midata 09:57:46 Loading settings: C:\Users\kinca\Mine-imator\Data\settings.midata 09:57:46 load_format: 28 09:57:46 Render init 09:57:46 Loading Minecraft assets version: 1.14.4 09:57:47 Archive already unzipped, re-using: C:\Users\kinca\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\ 09:57:47 Model textures: load 09:57:48 Model textures: done 09:57:48 Block textures: load static 09:57:49 Block textures: load animated 09:57:49 Block textures, blocksize: 16 09:57:49 Block textures: static block surface 09:57:49 Block textures: static block preview 09:57:49 Block textures: animated block surfaces 09:57:49 Block textures: animated frames 09:57:49 Block textures: animated block preview 09:57:49 Block textures: find static block depths 09:57:49 Block textures: find animated block depths 09:57:50 Block textures: done 09:57:50 Item textures: load 09:57:50 Item textures: surface 09:57:50 Item textures: done 09:57:50 Particle textures: load 09:57:51 Particle textures: legacy sheets 09:57:51 Particle textures: done Mine-Imator didn't open. It opened successfully when I tried again.
  2. TheMCButterfly

    Toggle Camera

    When you create a camera, there's a window which shows you its view. I closed it, but I don't know how to get it back.
  3. TheMCButterfly

    Jump Frames

    Is there a way to instantly move the camera? I want to cut away to a different location, then immediately cut back. Please help!
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