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Dear Mine-imator Support,

 

I'm trying to film a scene with the camera moving down from the sky into a book I built in MC and downscaled.

The book had to be on a table so I replaced the grass ground with wooden planks. ( The Book also had wood around it acting as a hardcover  )

When I try to film the scene, the textures of the wood on the ground were going nuts and making smudges as the camera started going down, the corners of the build were also sometimes getting very black and then back to normal. 

As the camera moves closer down to the blocks, the textures start to stabilize and there aren't any smudges.

Could anyone tell me what causes this?

Is there a way to fix this so there aren't any smudges at all?

Thank you for your time,

Regards,

DMPS

 

Here is a Test 

 

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It happens in every program, even Mineraft. Try making a superflat world with the ground bedrock, it goes crazy. I think you can fix this by raising the quality of the video. Not sure though. Another way you can fix it is use a custom texture instead of miniature minecraft blocks.

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