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I just discovered this program and I have been having fun until right now where I can't seem fo find a way to fix this problem :(

I wanted to give the scene a moody vibe so lowered the fog level and made the background blurry with the camera thing, it was still missing something so I added a nice touch with the yellow light aura on the torch, it was looking fantastic but after I pressed the render button, you see around the circle of the light it makes it look bad, no fog or blurry background around light :(

2sJiHKk.png

please tell me how to fix this, i want to continue working on the animation :(

 

 

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11 hours ago, The LuckyFox said:

I had to if I wanted to give an answer.

Let's see..

19 hours ago, superpanda said:

I just discovered this program and I have been having fun until right now where I can't seem fo find a way to fix this problem :(

I wanted to give the scene a moody vibe so lowered the fog level and made the background blurry with the camera thing, it was still missing something so I added a nice touch with the yellow light aura on the torch, it was looking fantastic but after I pressed the render button, you see around the circle of the light it makes it look bad, no fog or blurry background around light :(

 

 

if you read what I said, I said that I made the background blurry in purpose with the depth of field because in movies when a character is near the camera the background is blurred and it looks better, I also said I made the fog closer to make it look like I wanted it to look. The problem is the light texture gets rid of the blurry background effect and fog, and if im not mistaken you are telling me to get rid of the blurry effect by increasing the depht of field range... how the f*** is that a solution? if I "pull back" the range, then the background will not be blurred anymore.

Edited by superpanda
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23 minutes ago, superpanda said:

Let's see..

if you read what I said, I said that I made the background blurry in purpose with the depth of field because in movies when a character is near the camera the background is blurred and it looks better, I also said I made the fog closer to make it look like I wanted it to look. The problem is the light texture gets rid of the blurry background effect and fog, and if im not mistaken you are telling me to get rid of the blurry effect by increasing the depht of field range... how the f*** is that a solution? if I "pull back" the range, then the background will not be blurred anymore.

 

Sorry. I miss details very easily

Don't use images on mineimator, some images use opacity which the camera still sees through, but all objects in the way will not appear, including effects. You're better off using an art program like Paint.net to edit it in.

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5 hours ago, The LuckyFox said:

Sorry. I miss details very easily

Don't use images on mineimator, some images use opacity which the camera still sees through, but all objects in the way will not appear, including effects. You're better off using an art program like Paint.net to edit it in.

I can't animate in paint.net...

and im not going to animate frame by frame on sony vegas just to put a light effect on top of a torch

disappointed with mine imator with this..

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54 minutes ago, superpanda said:

I can't animate in paint.net...

and im not going to animate frame by frame on sony vegas just to put a light effect on top of a torch

disappointed with mine imator with this..

 

There is HitFilm. If you want, I could try and track it for you. All I would need is the aroura texture and the video.

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I don't know what to tell you. I'd go with an external program, I've come across this too, it annoys me, but there are plenty of work arounds. Try the MI:CB, it has built-in glow. Or Hitfilm, it'd give you a little bit more of what you wanted. Also, it would look better then what you're trying to do, trust me.

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2 minutes ago, Mike said:

I don't know what to tell you. I'd go with an external program, I've come across this too, it annoys me, but there are plenty of work arounds. Try the MI:CB, it has built-in glow. Or Hitfilm, it'd give you a little bit more of what you wanted. Also, it would look better then what you're trying to do, trust me.

It's bloom, not glow. ;3;

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8 hours ago, NietyFox said:

This is an alpha glitch. Go to the image or sphere of what you're using. Then click onto the "Graphics" tab. And then change the value to where "Render Depth" is.

Doesnt fix it i already tried

8 hours ago, Mike said:

I don't know what to tell you. I'd go with an external program, I've come across this too, it annoys me, but there are plenty of work arounds. Try the MI:CB, it has built-in glow. Or Hitfilm, it'd give you a little bit more of what you wanted. Also, it would look better then what you're trying to do, trust me.

MC:CB has bloom not glow like Mimi explained. Relying on external programs for this is a pain in the ass.... imagine i want to make steve throw the torch in the air. After spending time animating the perpendicular motion by hand (cause this program can't do circular motions apparently) then i would need to place the glow light image on top of the torch on each frame in the external program... no thanks!

If mine imator didnt had this glitch then it would look exactly how i want it to look.

Edited by superpanda
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