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Steve's movement is too sudden. Try copying his movement, then judge. He looks like he's freaking out or something.. 

Best way to judge an animation is to redo/copy its movements in real life.. :)

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There's a problem, chum.

You did a cartoony style; human movements in smooth animations tend to be more slow, and, well, chests and pistons don't really move like that in animations in smooth style.

But heck, i could be wrong; i don't animate smoothly.

 

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