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Crash When I Move Sword


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Mine-imator log, please paste this into your bug report!

still happening


13:13:18 version: 1.0.4 (official)
13:13:18 gm_version: 1.4.1542
13:13:18 build date: 11/19/2015 11:33:35
13:13:18 YYC: yes
13:13:18 LAA: no
13:13:18 OS: Windows_NT
13:13:18 USERDOMAIN: LUKESGAMINGPC
13:13:18 USERNAME: Luke
13:13:18 USERPROFILE: C:\Users\Luke
13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
13:13:18 video_adapter_0_driver_version_high: 655378
13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
13:13:18 video_adapter_0_driver_version_low: 987296
13:13:18 os_version: 393218
13:13:18 os_is_network_connected: yes
13:13:18 os_get_language: en
13:13:19 os_get_region: US
13:13:19 working_directory: C:\Users\Luke\Mine-imator\
13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
13:13:19 DLL init
13:13:19 file.dll
13:13:19 gzunzip.dll
13:13:19 movie.dll
13:13:19 Movie init
13:13:19 window.dll
13:13:19 texture.dll
13:13:19 Texture init
13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
13:13:19 Trying to save files
13:13:19 surface_save OK
13:13:19 texture_create OK
13:13:19 file_delete_dll OK
13:13:19 Shader init
13:13:19 shaders_are_supported: yes
13:13:19 shader_high_ssao_blur compiled: yes
13:13:19 shader_high_ssao compiled: yes
13:13:19 shader_high_ssao_depth_normal compiled: yes
13:13:19 shader_high_light_apply compiled: yes
13:13:19 shader_high_light_night compiled: yes
13:13:19 shader_high_light_point compiled: yes
13:13:19 shader_high_light_spot compiled: yes
13:13:19 shader_high_light_sun compiled: yes
13:13:19 shader_high_fog_apply compiled: yes
13:13:19 shader_high_fog compiled: yes
13:13:19 shader_high_dof compiled: yes
13:13:19 shader_high_aa compiled: yes
13:13:19 shader_replace compiled: yes
13:13:19 shader_draw_texture compiled: yes
13:13:19 shader_depth compiled: yes
13:13:19 shader_color_fog_lights compiled: yes
13:13:19 shader_color_fog compiled: yes
13:13:19 shader_blend_fog compiled: yes
13:13:19 shader_blend compiled: yes
13:13:19 shader_border compiled: yes
13:13:19 Create vertex format
13:13:19 Render init
13:13:19 Ground model init
13:13:19 Character models init
13:13:19 Windows init
13:13:19 Lists init
13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
13:13:19 Make transitions
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 Transitions OK
13:13:19 Globals init
13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
13:13:19 mob_texture
13:13:19 block_texture
13:13:19 colormap_grass_texture
13:13:19 colormap_foliage_texture
13:13:19 item_texture
13:13:19 particles_texture
13:13:19 block_preview_texture
13:13:19 sun_texture
13:13:19 moonphases_texture
13:13:19 moon_texture
13:13:19 clouds_texture
13:13:19 Pack opened
13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
13:13:19 load_format: 3
13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
13:13:19 Startup OK
13:13:19 Resetting project
13:13:19 Destroying instances
13:13:19 Project resetted
13:13:19 Show popup: startup
13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_format: 10
13:13:26 Resetting project
13:13:26 Destroying instances
13:13:26 Project resetted
13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_iid_offset: 0
13:13:26 Templates: 6
13:13:26 Timelines: 17
13:13:26 Resources: 1
13:13:26 Get template iids
13:13:26 Get particle type iids
13:13:26 Get keyframe iids
13:13:26 Get timeline iids
13:13:26 Update program
13:13:26 Project loaded
13:13:28 Action: action_tl_select
13:13:29 Action: action_tl_select
13:13:36 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:38 Action: action_tl_select
13:13:39 Action: action_tl_select

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55 minutes ago, Luccrt said:

13:13:28 Action: action_tl_select
13:13:29 Action: action_tl_select
13:13:36 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:38 Action: action_tl_select
13:13:39 Action: action_tl_select

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

that

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