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So I was messin around with something, Then Mine Imator crashed! When I load my saves, It keeps crashing! Fix this ASAP or i will never use mine imator anymore!

11:50:10 PM version: 1.0.4 (official)
11:50:10 PM gm_version: 1.4.1542
11:50:10 PM build date: 2015-11-20 3:33:35 AM
11:50:10 PM YYC: yes
11:50:10 PM LAA: no
11:50:10 PM OS: Windows_NT
11:50:10 PM USERDOMAIN: Vans-Win8-PC
11:50:10 PM USERNAME: Van
11:50:10 PM USERPROFILE: C:\Users\Van
11:50:10 PM APPDATA: C:\Users\Van\AppData\Roaming
11:50:10 PM video_adapter_0_name: NVIDIA GeForce GTX 660  
11:50:10 PM video_adapter_0_driver_version_high: 655378
11:50:10 PM video_adapter_0_device_name: \\.\DISPLAY1
11:50:10 PM video_adapter_0_driver_version_low: 857859
11:50:10 PM os_version: 393218
11:50:10 PM os_is_network_connected: yes
11:50:10 PM os_get_language: en
11:50:10 PM os_get_region: CA
11:50:10 PM working_directory: C:\Users\Van\Mine-imator\
11:50:10 PM file_directory: C:\Users\Van\AppData\Roaming\Mine_imator\
11:50:10 PM Old log found
11:50:10 PM DLL init
11:50:10 PM file.dll
11:50:10 PM gzunzip.dll
11:50:10 PM movie.dll
11:50:10 PM Movie init
11:50:10 PM window.dll
11:50:10 PM texture.dll
11:50:10 PM Texture init
11:50:11 PM exe_directory: C:\Users\Van\Mine-imator\
11:50:11 PM Trying to save files
11:50:11 PM surface_save OK
11:50:11 PM texture_create OK
11:50:11 PM file_delete_dll OK
11:50:11 PM Shader init
11:50:11 PM shaders_are_supported: yes
11:50:11 PM shader_high_ssao_blur compiled: yes
11:50:11 PM shader_high_ssao compiled: yes
11:50:11 PM shader_high_ssao_depth_normal compiled: yes
11:50:11 PM shader_high_light_apply compiled: yes
11:50:11 PM shader_high_light_night compiled: yes
11:50:11 PM shader_high_light_point compiled: yes
11:50:11 PM shader_high_light_spot compiled: yes
11:50:11 PM shader_high_light_sun compiled: yes
11:50:11 PM shader_high_fog_apply compiled: yes
11:50:11 PM shader_high_fog compiled: yes
11:50:11 PM shader_high_dof compiled: yes
11:50:11 PM shader_high_aa compiled: yes
11:50:11 PM shader_replace compiled: yes
11:50:11 PM shader_draw_texture compiled: yes
11:50:11 PM shader_depth compiled: yes
11:50:11 PM shader_color_fog_lights compiled: yes
11:50:11 PM shader_color_fog compiled: yes
11:50:11 PM shader_blend_fog compiled: yes
11:50:11 PM shader_blend compiled: yes
11:50:11 PM shader_border compiled: yes
11:50:11 PM Create vertex format
11:50:11 PM Render init
11:50:11 PM Ground model init
11:50:11 PM Character models init
11:50:11 PM Windows init
11:50:11 PM Lists init
11:50:11 PM Load language file: C:\Users\Van\Mine-imator\Other\Languages\english.txt
11:50:11 PM Make transitions
11:50:11 PM linear
11:50:11 PM instant
11:50:11 PM easeinquad
11:50:11 PM easeoutquad
11:50:11 PM easeinoutquad
11:50:11 PM easeincubic
11:50:11 PM easeoutcubic
11:50:11 PM easeinoutcubic
11:50:11 PM easeinquart
11:50:11 PM easeoutquart
11:50:11 PM easeinoutquart
11:50:11 PM easeinquint
11:50:11 PM easeoutquint
11:50:11 PM easeinoutquint
11:50:11 PM easeinsine
11:50:11 PM easeoutsine
11:50:11 PM easeinoutsine
11:50:11 PM easeinexpo
11:50:11 PM easeoutexpo
11:50:11 PM easeinoutexpo
11:50:11 PM easeincirc
11:50:11 PM easeoutcirc
11:50:11 PM easeinoutcirc
11:50:11 PM easeinelastic
11:50:11 PM easeoutelastic
11:50:11 PM easeinoutelastic
11:50:11 PM easeinback
11:50:11 PM easeoutback
11:50:11 PM easeinoutback
11:50:11 PM easeinbounce
11:50:11 PM easeoutbounce
11:50:11 PM easeinoutbounce
11:50:11 PM linear
11:50:11 PM instant
11:50:11 PM easeinquad
11:50:11 PM easeoutquad
11:50:11 PM easeinoutquad
11:50:11 PM easeincubic
11:50:11 PM easeoutcubic
11:50:11 PM easeinoutcubic
11:50:11 PM easeinquart
11:50:11 PM easeoutquart
11:50:11 PM easeinoutquart
11:50:11 PM easeinquint
11:50:11 PM easeoutquint
11:50:11 PM easeinoutquint
11:50:11 PM easeinsine
11:50:11 PM easeoutsine
11:50:11 PM easeinoutsine
11:50:11 PM easeinexpo
11:50:11 PM easeoutexpo
11:50:11 PM easeinoutexpo
11:50:11 PM easeincirc
11:50:11 PM easeoutcirc
11:50:11 PM easeinoutcirc
11:50:11 PM easeinelastic
11:50:11 PM easeoutelastic
11:50:11 PM easeinoutelastic
11:50:12 PM easeinback
11:50:12 PM easeoutback
11:50:12 PM easeinoutback
11:50:12 PM easeinbounce
11:50:12 PM easeoutbounce
11:50:12 PM easeinoutbounce
11:50:12 PM Transitions OK
11:50:12 PM Globals init
11:50:12 PM Opening pack from folder: C:\Users\Van\Mine-imator\Other\Textures\
11:50:12 PM mob_texture
11:50:12 PM block_texture
11:50:12 PM colormap_grass_texture
11:50:12 PM colormap_foliage_texture
11:50:12 PM item_texture
11:50:12 PM particles_texture
11:50:12 PM block_preview_texture
11:50:12 PM sun_texture
11:50:12 PM moonphases_texture
11:50:12 PM moon_texture
11:50:12 PM clouds_texture
11:50:12 PM Pack opened
11:50:12 PM Found key_file: C:\Users\Van\Mine-imator\Other\key.file
11:50:12 PM Loading settings: C:\Users\Van\Mine-imator\Other\settings.file
11:50:12 PM load_format: 3
11:50:12 PM Loading recent: C:\Users\Van\Mine-imator\Other\recent.file
11:50:12 PM Loading closed alerts: C:\Users\Van\Mine-imator\Other\alerts.file
11:50:12 PM Startup OK
11:50:12 PM Resetting project
11:50:12 PM Destroying instances
11:50:12 PM Project resetted
11:50:12 PM Show popup: startup
11:50:20 PM Opening project: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3\Herobrine Vs Me 3.mproj
11:50:20 PM load_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3
11:50:20 PM load_format: 10
11:50:20 PM Resetting project
11:50:20 PM Destroying instances
11:50:20 PM Project resetted
11:50:20 PM save_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3
11:50:20 PM load_iid_offset: 0
11:50:20 PM Templates: 9
11:50:20 PM Timelines: 22
11:50:20 PM Resources: 2
11:50:20 PM Get template iids
11:50:20 PM Get particle type iids
11:50:20 PM Get keyframe iids
11:50:20 PM Get timeline iids
11:50:20 PM Update program
11:50:20 PM Project loaded

 

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