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MonkeyGamer2322

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About MonkeyGamer2322

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  1. WHENEVER I TRY TO DUPLICATE/ADD A CHARACTER, MINEIMATOR CRASHES Mineimator is screwed!
  2. here it is https://www.mediafire.com/?n2mxp7afvc5dmke
  3. Every time I load my project, It crashes instantly
  4. So I was messin around with something, Then Mine Imator crashed! When I load my saves, It keeps crashing! Fix this ASAP or i will never use mine imator anymore! 11:50:10 PM version: 1.0.4 (official) 11:50:10 PM gm_version: 1.4.1542 11:50:10 PM build date: 2015-11-20 3:33:35 AM 11:50:10 PM YYC: yes 11:50:10 PM LAA: no 11:50:10 PM OS: Windows_NT 11:50:10 PM USERDOMAIN: Vans-Win8-PC 11:50:10 PM USERNAME: Van 11:50:10 PM USERPROFILE: C:\Users\Van 11:50:10 PM APPDATA: C:\Users\Van\AppData\Roaming 11:50:10 PM video_adapter_0_name: NVIDIA GeForce GTX 660 11:50:10 PM video_adapter_0_driver_version_high: 655378 11:50:10 PM video_adapter_0_device_name: \\.\DISPLAY1 11:50:10 PM video_adapter_0_driver_version_low: 857859 11:50:10 PM os_version: 393218 11:50:10 PM os_is_network_connected: yes 11:50:10 PM os_get_language: en 11:50:10 PM os_get_region: CA 11:50:10 PM working_directory: C:\Users\Van\Mine-imator\ 11:50:10 PM file_directory: C:\Users\Van\AppData\Roaming\Mine_imator\ 11:50:10 PM Old log found 11:50:10 PM DLL init 11:50:10 PM file.dll 11:50:10 PM gzunzip.dll 11:50:10 PM movie.dll 11:50:10 PM Movie init 11:50:10 PM window.dll 11:50:10 PM texture.dll 11:50:10 PM Texture init 11:50:11 PM exe_directory: C:\Users\Van\Mine-imator\ 11:50:11 PM Trying to save files 11:50:11 PM surface_save OK 11:50:11 PM texture_create OK 11:50:11 PM file_delete_dll OK 11:50:11 PM Shader init 11:50:11 PM shaders_are_supported: yes 11:50:11 PM shader_high_ssao_blur compiled: yes 11:50:11 PM shader_high_ssao compiled: yes 11:50:11 PM shader_high_ssao_depth_normal compiled: yes 11:50:11 PM shader_high_light_apply compiled: yes 11:50:11 PM shader_high_light_night compiled: yes 11:50:11 PM shader_high_light_point compiled: yes 11:50:11 PM shader_high_light_spot compiled: yes 11:50:11 PM shader_high_light_sun compiled: yes 11:50:11 PM shader_high_fog_apply compiled: yes 11:50:11 PM shader_high_fog compiled: yes 11:50:11 PM shader_high_dof compiled: yes 11:50:11 PM shader_high_aa compiled: yes 11:50:11 PM shader_replace compiled: yes 11:50:11 PM shader_draw_texture compiled: yes 11:50:11 PM shader_depth compiled: yes 11:50:11 PM shader_color_fog_lights compiled: yes 11:50:11 PM shader_color_fog compiled: yes 11:50:11 PM shader_blend_fog compiled: yes 11:50:11 PM shader_blend compiled: yes 11:50:11 PM shader_border compiled: yes 11:50:11 PM Create vertex format 11:50:11 PM Render init 11:50:11 PM Ground model init 11:50:11 PM Character models init 11:50:11 PM Windows init 11:50:11 PM Lists init 11:50:11 PM Load language file: C:\Users\Van\Mine-imator\Other\Languages\english.txt 11:50:11 PM Make transitions 11:50:11 PM linear 11:50:11 PM instant 11:50:11 PM easeinquad 11:50:11 PM easeoutquad 11:50:11 PM easeinoutquad 11:50:11 PM easeincubic 11:50:11 PM easeoutcubic 11:50:11 PM easeinoutcubic 11:50:11 PM easeinquart 11:50:11 PM easeoutquart 11:50:11 PM easeinoutquart 11:50:11 PM easeinquint 11:50:11 PM easeoutquint 11:50:11 PM easeinoutquint 11:50:11 PM easeinsine 11:50:11 PM easeoutsine 11:50:11 PM easeinoutsine 11:50:11 PM easeinexpo 11:50:11 PM easeoutexpo 11:50:11 PM easeinoutexpo 11:50:11 PM easeincirc 11:50:11 PM easeoutcirc 11:50:11 PM easeinoutcirc 11:50:11 PM easeinelastic 11:50:11 PM easeoutelastic 11:50:11 PM easeinoutelastic 11:50:11 PM easeinback 11:50:11 PM easeoutback 11:50:11 PM easeinoutback 11:50:11 PM easeinbounce 11:50:11 PM easeoutbounce 11:50:11 PM easeinoutbounce 11:50:11 PM linear 11:50:11 PM instant 11:50:11 PM easeinquad 11:50:11 PM easeoutquad 11:50:11 PM easeinoutquad 11:50:11 PM easeincubic 11:50:11 PM easeoutcubic 11:50:11 PM easeinoutcubic 11:50:11 PM easeinquart 11:50:11 PM easeoutquart 11:50:11 PM easeinoutquart 11:50:11 PM easeinquint 11:50:11 PM easeoutquint 11:50:11 PM easeinoutquint 11:50:11 PM easeinsine 11:50:11 PM easeoutsine 11:50:11 PM easeinoutsine 11:50:11 PM easeinexpo 11:50:11 PM easeoutexpo 11:50:11 PM easeinoutexpo 11:50:11 PM easeincirc 11:50:11 PM easeoutcirc 11:50:11 PM easeinoutcirc 11:50:11 PM easeinelastic 11:50:11 PM easeoutelastic 11:50:11 PM easeinoutelastic 11:50:12 PM easeinback 11:50:12 PM easeoutback 11:50:12 PM easeinoutback 11:50:12 PM easeinbounce 11:50:12 PM easeoutbounce 11:50:12 PM easeinoutbounce 11:50:12 PM Transitions OK 11:50:12 PM Globals init 11:50:12 PM Opening pack from folder: C:\Users\Van\Mine-imator\Other\Textures\ 11:50:12 PM mob_texture 11:50:12 PM block_texture 11:50:12 PM colormap_grass_texture 11:50:12 PM colormap_foliage_texture 11:50:12 PM item_texture 11:50:12 PM particles_texture 11:50:12 PM block_preview_texture 11:50:12 PM sun_texture 11:50:12 PM moonphases_texture 11:50:12 PM moon_texture 11:50:12 PM clouds_texture 11:50:12 PM Pack opened 11:50:12 PM Found key_file: C:\Users\Van\Mine-imator\Other\key.file 11:50:12 PM Loading settings: C:\Users\Van\Mine-imator\Other\settings.file 11:50:12 PM load_format: 3 11:50:12 PM Loading recent: C:\Users\Van\Mine-imator\Other\recent.file 11:50:12 PM Loading closed alerts: C:\Users\Van\Mine-imator\Other\alerts.file 11:50:12 PM Startup OK 11:50:12 PM Resetting project 11:50:12 PM Destroying instances 11:50:12 PM Project resetted 11:50:12 PM Show popup: startup 11:50:20 PM Opening project: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3\Herobrine Vs Me 3.mproj 11:50:20 PM load_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3 11:50:20 PM load_format: 10 11:50:20 PM Resetting project 11:50:20 PM Destroying instances 11:50:20 PM Project resetted 11:50:20 PM save_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3 11:50:20 PM load_iid_offset: 0 11:50:20 PM Templates: 9 11:50:20 PM Timelines: 22 11:50:20 PM Resources: 2 11:50:20 PM Get template iids 11:50:20 PM Get particle type iids 11:50:20 PM Get keyframe iids 11:50:20 PM Get timeline iids 11:50:20 PM Update program 11:50:20 PM Project loaded
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