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Mine Imator's Bug


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Mine-imator log, please paste this into your bug report!
21:40:31 version: 1.0.4 (official)
21:40:31 gm_version: 1.4.1542
21:40:31 build date: 20/11/2015 3:33:35
21:40:31 YYC: yes
21:40:31 LAA: no
21:40:31 OS: Windows_NT
21:40:31 USERDOMAIN: CathyLau-PC
21:40:31 USERNAME: Cathy Lau
21:40:31 USERPROFILE: C:\Users\Cathy Lau
21:40:31 APPDATA: C:\Users\Cathy Lau\AppData\Roaming
21:40:31 video_adapter_0_name: AMD Radeon HD 6450
21:40:31 video_adapter_0_driver_version_high: 524305
21:40:31 video_adapter_0_device_name: \\.\DISPLAY1
21:40:31 video_adapter_0_driver_version_low: 656764
21:40:31 os_version: 393218
21:40:31 os_is_network_connected: yes
21:40:31 os_get_language: zh
21:40:31 os_get_region: HK
21:40:31 working_directory: C:\Users\Cathy Lau\Mine-imator\
21:40:31 file_directory: C:\Users\Cathy Lau\AppData\Roaming\Mine_imator\
21:40:31 DLL init
21:40:31 file.dll
21:40:31 gzunzip.dll
21:40:31 movie.dll
21:40:31 Movie init
21:40:31 window.dll
21:40:31 texture.dll
21:40:31 Texture init
21:40:31 exe_directory: C:\Users\Cathy Lau\Mine-imator\
21:40:31 Trying to save files
21:40:31 surface_save OK
21:40:31 texture_create OK
21:40:31 file_delete_dll OK
21:40:31 Shader init
21:40:31 shaders_are_supported: yes
21:40:31 shader_high_ssao_blur compiled: yes
21:40:31 shader_high_ssao compiled: yes
21:40:31 shader_high_ssao_depth_normal compiled: yes
21:40:31 shader_high_light_apply compiled: yes
21:40:31 shader_high_light_night compiled: yes
21:40:31 shader_high_light_point compiled: yes
21:40:31 shader_high_light_spot compiled: yes
21:40:31 shader_high_light_sun compiled: yes
21:40:31 shader_high_fog_apply compiled: yes
21:40:31 shader_high_fog compiled: yes
21:40:31 shader_high_dof compiled: yes
21:40:31 shader_high_aa compiled: yes
21:40:31 shader_replace compiled: yes
21:40:31 shader_draw_texture compiled: yes
21:40:31 shader_depth compiled: yes
21:40:31 shader_color_fog_lights compiled: yes
21:40:31 shader_color_fog compiled: yes
21:40:31 shader_blend_fog compiled: yes
21:40:31 shader_blend compiled: yes
21:40:31 shader_border compiled: yes
21:40:31 Create vertex format
21:40:31 Render init
21:40:31 Ground model init
21:40:31 Character models init
21:40:31 Windows init
21:40:31 Lists init
21:40:31 Load language file: C:\Users\Cathy Lau\Mine-imator\Other\Languages\english.txt
21:40:31 Make transitions
21:40:31 linear
21:40:31 instant
21:40:31 easeinquad
21:40:31 easeoutquad
21:40:31 easeinoutquad
21:40:31 easeincubic
21:40:31 easeoutcubic
21:40:31 easeinoutcubic
21:40:31 easeinquart
21:40:31 easeoutquart
21:40:31 easeinoutquart
21:40:31 easeinquint
21:40:31 easeoutquint
21:40:31 easeinoutquint
21:40:31 easeinsine
21:40:31 easeoutsine
21:40:31 easeinoutsine
21:40:31 easeinexpo
21:40:31 easeoutexpo
21:40:31 easeinoutexpo
21:40:31 easeincirc
21:40:31 easeoutcirc
21:40:31 easeinoutcirc
21:40:31 easeinelastic
21:40:31 easeoutelastic
21:40:31 easeinoutelastic
21:40:31 easeinback
21:40:31 easeoutback
21:40:31 easeinoutback
21:40:31 easeinbounce
21:40:31 easeoutbounce
21:40:31 easeinoutbounce
21:40:31 linear
21:40:31 instant
21:40:31 easeinquad
21:40:31 easeoutquad
21:40:31 easeinoutquad
21:40:31 easeincubic
21:40:31 easeoutcubic
21:40:31 easeinoutcubic
21:40:31 easeinquart
21:40:31 easeoutquart
21:40:31 easeinoutquart
21:40:31 easeinquint
21:40:31 easeoutquint
21:40:31 easeinoutquint
21:40:31 easeinsine
21:40:31 easeoutsine
21:40:31 easeinoutsine
21:40:31 easeinexpo
21:40:31 easeoutexpo
21:40:31 easeinoutexpo
21:40:31 easeincirc
21:40:31 easeoutcirc
21:40:31 easeinoutcirc
21:40:31 easeinelastic
21:40:31 easeoutelastic
21:40:31 easeinoutelastic
21:40:31 easeinback
21:40:31 easeoutback
21:40:31 easeinoutback
21:40:31 easeinbounce
21:40:31 easeoutbounce
21:40:31 easeinoutbounce
21:40:31 Transitions OK
21:40:31 Globals init
21:40:31 Opening pack from folder: C:\Users\Cathy Lau\Mine-imator\Other\Textures\
21:40:31 mob_texture
21:40:31 block_texture
21:40:32 colormap_grass_texture
21:40:32 colormap_foliage_texture
21:40:32 item_texture
21:40:32 particles_texture
21:40:32 block_preview_texture
21:40:32 sun_texture
21:40:32 moonphases_texture
21:40:32 moon_texture
21:40:32 clouds_texture
21:40:32 Pack opened
21:40:32 Found key_file: C:\Users\Cathy Lau\Mine-imator\Other\key.file
21:40:32 Loading settings: C:\Users\Cathy Lau\Mine-imator\Other\settings.file
21:40:32 load_format: 3
21:40:32 Load language file: C:\Users\Cathy Lau\Mine-imator\Languages\english.txt
21:40:32 Adding missing words
21:40:32 Loading recent: C:\Users\Cathy Lau\Mine-imator\Other\recent.file
21:40:32 Loading closed alerts: C:\Users\Cathy Lau\Mine-imator\Other\alerts.file
21:40:32 Startup OK
21:40:32 Resetting project
21:40:32 Destroying instances
21:40:32 Project resetted
21:40:32 Show popup: startup
21:40:39 Creating project: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:40:39 Resetting project
21:40:39 Destroying instances
21:40:39 Project resetted
21:40:39 Saving project: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT\FIGHT.mproj
21:40:39 load_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:40:39 save_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:40:39 Project saved
21:40:39 Show alert: Project created!, Imported files will be copied into the project folder., 0
21:40:50 Action: action_bench_create
21:40:50 Created: char
21:40:56 Action Set variable: action_background_image_show, 0, 1, 0
21:40:57 Action Set variable: action_background_image_show, 1, 1, 0
21:40:58 Action Set variable: action_background_image_show, 1, 0, 0
21:41:00 Action Set variable: action_background_sky_time, -45, -47.12, 1
21:41:13 Action Set variable: action_background_sky_rotation, 0, -20.70, 1
21:41:22 Show popup: colorpicker
21:41:24 Action Set variable: action_background_sky_color, 16759185, 13800562, 1
21:41:29 Show popup: colorpicker
21:41:39 Action Set variable: action_background_sky_time, -82.87, -77.20, 1
21:41:43 Show popup: colorpicker
21:41:44 Action Set variable: action_background_sky_color, 10256240, 4734778, 1
21:41:57 Show popup: colorpicker
21:42:03 Action Set variable: action_background_sky_time, -74.82, -52.59, 1
21:42:51 Action Set variable: action_background_biome, 0, 1, 0
21:42:53 Action Set variable: action_background_biome, 1, 5, 0
21:42:56 Action Set variable: action_background_biome, 5, 2, 0
21:43:03 Action Set variable: action_background_ground_n, 1, 1, 0
21:43:32 Add resource: texture
21:43:32 filename: clouds.png
21:43:32 filename_out: clouds.png
21:43:32 load_folder: D:\CineMa 4D Pack\Maps\environment
21:43:32 save_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:43:32 Action Load resource: action_background_sky_clouds_tex, D:\CineMa 4D Pack\Maps\environment\clouds.png
21:43:48 Action Load resource: action_background_sky_clouds_tex, 
21:44:11 Action Set variable: action_background_sky_clouds_height, 64, 1, 1
21:44:16 Action Set variable: action_background_sky_clouds_z, 1000, 1010, 1
21:44:50 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0
21:44:51 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0
21:44:53 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0
21:44:57 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0
21:44:57 Action Set variable: action_background_sky_clouds, 1, 0, 0
21:44:58 Action Set variable: action_background_sky_clouds, 0, 1, 0
21:45:00 Action Set variable: action_background_fog_color_custom, 0, 1, 0
21:45:01 Action Set variable: action_background_fog_color_custom, 1, 0, 0
21:45:05 Action Set variable: action_background_fog_sky, 1, 0, 0
21:45:05 Action Set variable: action_background_fog_sky, 0, 1, 0
21:45:06 Action Set variable: action_background_wind_speed, 0.10, 0.15, 1
21:45:10 Action Set variable: action_background_wind_strength, 0.50, 2.75, 1
21:45:14 Action Set variable: action_background_opaque_leaves, 0, 1, 0
21:45:15 Action Set variable: action_background_opaque_leaves, 1, 0, 0
21:45:17 Action Set variable: action_background_wind_strength, 2.65, 2.90, 1
21:45:22 Action Load resource: action_background_sky_sun_tex, 
21:45:25 Add resource: texture
21:45:25 filename: sun.png
21:45:25 filename_out: sun.png
21:45:25 load_folder: D:\CineMa 4D Pack\Maps\environment
21:45:25 save_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:45:25 Action Load resource: action_background_sky_sun_tex, D:\CineMa 4D Pack\Maps\environment\sun.png
21:45:31 Action Set variable: action_background_sunlight_range, 2000, 400, 1
21:45:39 Action Set variable: action_background_sky_rotation, -49.01, -60.26, 1
21:45:50 Action Set variable: action_background_sunlight_range, 30000, 3000, 1
21:46:07 Action: action_tl_select
21:46:08 Action: action_tl_select
21:46:08 Action: action_tl_deselect_all
21:46:11 Action: action_tl_select
21:46:12 Action: action_tl_keyframe_create
21:46:12 Action: action_tl_select
21:46:13 Action: action_tl_select
21:46:13 Action: action_tl_keyframe_create
21:46:13 Action: action_tl_select
21:46:14 Action: action_tl_keyframe_create
21:46:14 Action: action_tl_select
21:46:15 Action: action_tl_keyframe_create
21:46:15 Action: action_tl_select
21:46:15 Action: action_tl_keyframe_create
21:46:15 Action: action_tl_select
21:46:16 Action: action_tl_keyframe_create
21:46:16 Action: action_tl_select
21:46:16 Action: action_tl_keyframe_create
21:46:17 Action: action_tl_select
21:46:24 Action: action_tl_select
21:46:35 Action: action_tl_select
21:46:37 Action: action_tl_select
21:46:37 Action: action_tl_keyframe_select
21:46:37 Action: action_tl_keyframes_move_done
21:46:39 Action: action_tl_keyframes_cut
21:46:44 Action: action_tl_select
21:46:45 Action: action_tl_select
21:46:52 Action: action_tl_select
21:46:56 Action: action_tl_select
21:46:59 Action: action_tl_select
21:47:06 Action: action_tl_select
21:47:11 Action: action_tl_select
21:47:17 Action: action_tl_select
21:47:22 Action: action_tl_select
21:47:25 Action: action_tl_deselect_all
21:47:47 Add resource: skin
21:47:47 filename: steve2 - 複製.png
21:47:47 filename_out: steve2 - 複製.png
21:47:47 load_folder: D:\CineMa 4D Pack\Skins
21:47:47 save_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:47:47 Action Load resource: action_lib_char_skin, D:\CineMa 4D Pack\Skins\steve2 - 複製.png
21:47:51 Action: action_tl_select
21:47:52 Action: action_tl_select
21:47:52 Action: action_tl_select
21:47:59 Action: action_tl_deselect_all
21:48:11 Action: action_bench_create
21:48:11 Created: bodypart
21:48:17 Action: action_tl_select
21:48:18 Action: action_tl_select
21:48:20 Action: action_tl_parent
21:48:24 Action: action_tl_deselect_all
21:48:26 Action: action_tl_select
21:48:26 Action: action_tl_select
21:48:39 Add resource: skin
21:48:39 filename: steve.png
21:48:39 filename_out: steve.png
21:48:39 load_folder: D:\CineMa 4D Pack\Skins
21:48:39 save_folder: C:\Users\Cathy Lau\Mine-imator\Projects\FIGHT
21:48:39 Action Load resource: action_lib_char_skin, D:\CineMa 4D Pack\Skins\steve.png
21:48:40 Action: action_tl_deselect_all
21:48:58 Action: action_tl_select
21:49:04 Action: action_tl_select
21:49:04 Action: action_tl_select
21:49:09 Action Load resource: action_lib_char_skin, 
21:49:11 Action Load resource: action_lib_char_skin, 
21:49:15 Action Load resource: action_lib_char_skin, 
21:49:18 Action Load resource: action_lib_char_skin, 
21:49:21 Action Load resource: action_lib_char_skin, 
21:49:22 Action: action_tl_deselect_all
21:49:27 Action: action_bench_create
21:49:27 Created: cube
21:49:28 Action: action_tl_select
21:49:31 Action: action_tl_parent
 

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