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Copying Keyframe with Keyboard Shortcut Crashes the Whole Program


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Mine-imator log, please paste this into your bug report!
9:10:44 PM version: 1.0.2 (official)
9:10:44 PM gm_version: EA 1.99.416
9:10:44 PM build date: 11/6/2015 4:36:17 AM
9:10:44 PM YYC: yes
9:10:44 PM OS: Windows_NT
9:10:44 PM USERDOMAIN: CAROL-HP
9:10:44 PM USERNAME: Carol
9:10:44 PM USERPROFILE: C:\Users\Carol
9:10:44 PM APPDATA: C:\Users\Carol\AppData\Roaming
9:10:44 PM video_adapter_0_name: ATI Radeon HD 4200
9:10:44 PM video_adapter_0_driver_version_high: 524305
9:10:44 PM video_adapter_0_device_name: \\.\DISPLAY1
9:10:44 PM video_adapter_0_driver_version_low: 656489
9:10:44 PM os_version: 393218
9:10:44 PM os_is_network_connected: yes
9:10:44 PM os_get_language: en
9:10:44 PM os_get_region: US
9:10:44 PM working_directory: C:\Users\Carol\Mine-imator\
9:10:44 PM file_directory: C:\Users\Carol\AppData\Roaming\Mine_imator\
9:10:44 PM Old log found
9:10:44 PM DLL init
9:10:44 PM file.dll
9:10:44 PM gzunzip.dll
9:10:44 PM movie.dll
9:10:44 PM Movie init
9:10:44 PM window.dll
9:10:44 PM texture.dll
9:10:44 PM Texture init
9:10:46 PM exe_directory: C:\Users\Carol\Mine-imator\
9:10:46 PM Trying to save files
9:10:46 PM Files saved
9:10:46 PM Shader init
9:10:46 PM shaders_are_supported: yes
9:10:46 PM shader_high_ssao_blur compiled: yes
9:10:46 PM shader_high_ssao compiled: yes
9:10:46 PM shader_high_ssao_depth_normal compiled: yes
9:10:46 PM shader_high_light_apply compiled: yes
9:10:46 PM shader_high_light_night compiled: yes
9:10:46 PM shader_high_light_point compiled: yes
9:10:46 PM shader_high_light_spot compiled: yes
9:10:46 PM shader_high_light_sun compiled: yes
9:10:46 PM shader_high_fog_apply compiled: yes
9:10:46 PM shader_high_fog compiled: yes
9:10:46 PM shader_high_dof compiled: yes
9:10:46 PM shader_high_aa compiled: yes
9:10:46 PM shader_replace compiled: yes
9:10:46 PM shader_draw_texture compiled: yes
9:10:46 PM shader_depth compiled: yes
9:10:46 PM shader_color_fog_lights compiled: yes
9:10:46 PM shader_color_fog compiled: yes
9:10:46 PM shader_blend_fog compiled: yes
9:10:46 PM shader_blend compiled: yes
9:10:46 PM shader_border compiled: yes
9:10:46 PM Create vertex format
9:10:46 PM Render init
9:10:46 PM Ground model init
9:10:46 PM Character models init
9:10:46 PM Windows init
9:10:46 PM Lists init
9:10:46 PM Load language file: C:\Users\Carol\Mine-imator\Other\Languages\english.txt
9:10:46 PM Make transitions
9:10:47 PM Globals init
9:10:47 PM Opening pack from folder: C:\Users\Carol\Mine-imator\Other\Textures\
9:10:49 PM Found key_file: C:\Users\Carol\Mine-imator\Other\key.file
9:10:49 PM Loading settings: C:\Users\Carol\Mine-imator\Other\settings.file
9:10:49 PM load_format: 2
9:10:49 PM Loading recent: C:\Users\Carol\Mine-imator\Other\recent.file
9:10:49 PM Loading closed alerts: C:\Users\Carol\Mine-imator\Other\alerts.file
9:10:49 PM Startup OK
9:10:49 PM Resetting project
9:10:49 PM Destroying instances
9:10:49 PM Project resetted
9:10:49 PM Show popup: startup
9:10:58 PM Opening project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:10:58 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:10:58 PM load_format: 10
9:10:58 PM Resetting project
9:10:58 PM Destroying instances
9:10:58 PM Project resetted
9:10:58 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:10:58 PM Templates: 0
9:10:58 PM Timelines: 0
9:10:58 PM Resources: 0
9:10:58 PM Get template iids
9:10:58 PM Get particle type iids
9:10:58 PM Get keyframe iids
9:10:58 PM Get timeline iids
9:10:58 PM Update program
9:10:58 PM Project loaded
9:11:38 PM Action: action_bench_create
9:11:46 PM Action Set variable: action_background_ground_n, 1, 98, 0
9:11:46 PM Action Set variable: action_background_ground_n, 98, 82, 0
9:11:47 PM Action Set variable: action_background_ground_n, 82, 50, 0
9:11:48 PM Action Set variable: action_background_ground_n, 50, 51, 0
9:11:49 PM Action Set variable: action_background_ground_n, 51, 0, 0
9:11:50 PM Action Set variable: action_background_ground_n, 0, 1, 0
9:11:50 PM Action Set variable: action_background_ground_n, 1, 2, 0
9:11:51 PM Action Set variable: action_background_ground_n, 2, 4, 0
9:11:52 PM Action Set variable: action_background_ground_n, 4, 21, 0
9:11:52 PM Action Set variable: action_background_ground_n, 21, 22, 0
9:11:53 PM Action Set variable: action_background_ground_n, 22, 23, 0
9:11:53 PM Action Set variable: action_background_ground_n, 23, 24, 0
9:11:55 PM Action Set variable: action_background_ground_n, 24, 23, 0
9:11:56 PM Action Set variable: action_background_ground_n, 23, 64, 0
9:11:57 PM Action Set variable: action_background_ground_n, 64, 8, 0
9:12:03 PM Action Set variable: action_background_ground_n, 8, 299, 0
9:12:04 PM Action Set variable: action_background_ground_n, 299, 301, 0
9:12:05 PM Action Set variable: action_background_ground_n, 301, 289, 0
9:12:07 PM Action Set variable: action_background_ground_n, 289, 290, 0
9:12:08 PM Action Set variable: action_background_ground_n, 290, 291, 0
9:12:12 PM Action Set variable: action_background_ground_n, 291, 302, 0
9:12:17 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:12:17 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:12:17 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:12:17 PM Project saved
9:12:20 PM Action Set variable: action_lib_repeat_toggle, 0, 1, 0
9:12:21 PM Action Set variable: action_lib_repeat_x, 1, 2, 1
9:12:24 PM Action Set variable: action_lib_repeat_y, 1, 2, 1
9:12:25 PM Action Set variable: action_lib_repeat_z, 1, 2, 1
9:12:27 PM Action Set variable: action_lib_repeat_x, 16, 17, 1
9:12:29 PM Action Set variable: action_lib_repeat_z, 22, 24, 1
9:12:33 PM Action Set variable: action_lib_repeat_x, 44, 43, 1
9:12:35 PM Action Set variable: action_lib_repeat_z, 30, 29, 1
9:12:53 PM Action: action_tl_select
9:13:03 PM Action: action_tl_deselect_all
9:13:03 PM Action: action_tl_select
9:13:08 PM Action: action_tl_deselect_all
9:13:08 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:13:08 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:13:08 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:13:08 PM Project saved
9:13:10 PM Action: action_bench_create
9:13:12 PM Action: action_tl_select
9:13:13 PM Action: action_tl_keyframe_create
9:13:17 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:13:17 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:13:17 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:13:17 PM Project saved
9:13:44 PM Action: action_tl_select
9:13:44 PM Action: action_tl_deselect_all
9:13:55 PM Action: action_bench_create
9:13:57 PM Action: action_tl_select
9:14:09 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:14:09 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:09 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:09 PM Project saved
9:14:10 PM Action: action_tl_select
9:14:14 PM Action: action_tl_select
9:14:15 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:14:15 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:15 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:15 PM Project saved
9:14:17 PM Action: action_tl_select
9:14:18 PM Action: action_tl_keyframe_create
9:14:20 PM Action: action_tl_select
9:14:21 PM Action: action_tl_select
9:14:25 PM Action: action_tl_select
9:14:25 PM Action: action_tl_keyframe_create
9:14:26 PM Action: action_tl_select
9:14:26 PM Action: action_tl_keyframe_create
9:14:28 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:14:28 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:28 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:28 PM Project saved
9:14:28 PM Action: action_tl_deselect_all
9:14:29 PM Action: action_tl_keyframes_select_area
9:14:36 PM Action: action_tl_select
9:14:37 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:14:37 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:37 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:37 PM Project saved
9:14:41 PM Action: action_tl_select
9:14:42 PM Action: action_tl_select
9:14:44 PM Saving project: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing\Jimquisiton Intro Thing.mproj
9:14:44 PM load_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:44 PM save_folder: C:\Users\Carol\Mine-imator\Projects\Jimquisiton Intro Thing
9:14:44 PM Project saved
9:14:45 PM Action: action_tl_deselect_all
9:14:45 PM Action: action_tl_keyframes_select_area
 

Edited by Devin Manning
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To save mouse's wheels being broken, please make a spoiler. :)

From looking at the report, all I can see is selecting keyframes, creating keyframes, and deselecting them. I didn't write the Mineimator code so I can't tell for sure if you ever actually copied anything.

Have you tried doing it manually? Pressing the copy button

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54 minutes ago, GoldenBullet72 said:

To save mouse's wheels being broken, please make a spoiler. :)

From looking at the report, all I can see is selecting keyframes, creating keyframes, and deselecting them. I didn't write the Mineimator code so I can't tell for sure if you ever actually copied anything.

Have you tried doing it manually? Pressing the copy button

Just tested myself, after experiencing the exact same problem I decided to try using the copy button at the timeline and it worked, so the bug is only in the keyboard shortcut.

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