Spartan14087 19 Posted May 5, 2013 Report Share Posted May 5, 2013 (edited) The Glorious The Glorious David is probably busy with school and whatnot, and I really want to donate. Unfortunately, I don't have any money to send over the internet at this moment, but I will be sure to thank him later when I do obtain such means. Edited May 5, 2013 by Spartan14087 Link to post Share on other sites More sharing options...
Spartan14087 19 Posted May 6, 2013 Report Share Posted May 6, 2013 COULD U MAKE IT POSSIBLE FOR DALEKS TO BE IN MINE IMATOR U CAN FIND MODEL HERE:http://www.mediafire.com/?1251csaskrwjnv8 I'm surely positive that shouting blatant request to David will not get you anywhere. The development is primarily focused on graphics and minecraft-like aspects, so that is probably going to be a post-1.0 feature if it is going to be one at all. David, being an 18 year old independent developer, might also not be able to get to your request and taking a look at a model because of his busy, busy schedule.Possible solutions could be: -Making a building of a Dalek and exporting it as a schematic to import. -Making a custom rig/model within the program, using blocks as your building material. -Re-texturing a snowman may be the easiest method I can think of. Link to post Share on other sites More sharing options...
davidragge 16 Posted May 8, 2013 Report Share Posted May 8, 2013 (edited) Why can't i type my name, whenever im trying to type david (my name) it changes to The Glorious David HELP!!! you see Edited May 8, 2013 by davidragge Link to post Share on other sites More sharing options...
JoeMawmaa 76 Posted May 8, 2013 Report Share Posted May 8, 2013 lol, just say davidrage... Link to post Share on other sites More sharing options...
AnotherGameAddict 0 Posted May 9, 2013 Report Share Posted May 9, 2013 You know what would be cool? When you make a new scene you have the option for it to randomly generate world. Haha. Link to post Share on other sites More sharing options...
Lycinadale 254 Posted May 10, 2013 Report Share Posted May 10, 2013 how can the schematic importer work? when there is a limit for blocks when exporting schematics? Link to post Share on other sites More sharing options...
toaster1 1.1k Posted May 10, 2013 Report Share Posted May 10, 2013 ADD CAMERA PARENTING. BUMPOLOONS Link to post Share on other sites More sharing options...
Spartan14087 19 Posted May 10, 2013 Report Share Posted May 10, 2013 ADD CAMERA PARENTING. BUMPOLOONS You don't have to bump a pinned thread, it is always on the top. I also concur with your request on camera parenting, but think that this is not the best thread/subforum to post in on. I think the best subforum to create your own thread is the Mine-imator discussion subforum. Link to post Share on other sites More sharing options...
Crazy.Shadow.XD 198 Posted May 13, 2013 Report Share Posted May 13, 2013 omg omg omg omg omg I just downloaded the importer and its sooooooooo awesome also need to fix 21X3 thing Link to post Share on other sites More sharing options...
shaharami 4 Posted May 25, 2013 Report Share Posted May 25, 2013 dear david! take your time. good luck! Link to post Share on other sites More sharing options...
10916 0 Posted May 28, 2013 Report Share Posted May 28, 2013 I am unable to load my saved animations. It says it has an error, there are two error messages: ERROR in action number 1 of Draw Event for object obj_control: In script control_draw: Error in code at line 7: if (tl_show[0]) camfov=50+tl_id[0].par[par_fov]*100 ERROR in action number 1 of Draw Event for object obj_control: In script control_draw: Error in code at line 188: draw_set_alpha(tl_id[0].par[par_camoalp]) is there anything i can do? Link to post Share on other sites More sharing options...
WhiteTiger_101 221 Posted May 28, 2013 Report Share Posted May 28, 2013 I would like to see David animating a burning zombie Link to post Share on other sites More sharing options...
david 8.4k Posted May 28, 2013 Author Report Share Posted May 28, 2013 I am unable to load my saved animations. It says it has an error, there are two error messages: You didn't paste the whole error messages. Please do so. Link to post Share on other sites More sharing options...
Zilten 369 Posted May 28, 2013 Report Share Posted May 28, 2013 THIS IS AWESOME! BUMPITY BUMP! Link to post Share on other sites More sharing options...
Garnet638 785 Posted May 30, 2013 Report Share Posted May 30, 2013 You didn't paste the whole error messages. Please do so. Come on David, 2 days to june!!! Link to post Share on other sites More sharing options...
10916 0 Posted May 30, 2013 Report Share Posted May 30, 2013 You didn't paste the whole error messages. Please do so. Error 1: Could not find file: C:\Documents and Settings\Owner\Desktop\Mine-imator v0.6.2\Animations\animation 1\animation 1 unfinished\animation 1\Other\gmbinaryfile.dll Error 2: Could not find file: C:\Documents and Settings\Owner\Desktop\Mine-imator v0.6.2\Animations\animation 1\animation 1 unfinished\animation 1\Other\archiver.dll Link to post Share on other sites More sharing options...
Mimo FanGamer 85 Posted June 1, 2013 Report Share Posted June 1, 2013 Really good, this update! I can not wait because I can make torches with fire excited, and palls are excelent to an animation! And the new blocks are also great! Link to post Share on other sites More sharing options...
xXPUNISHERXx 1 Posted June 1, 2013 Report Share Posted June 1, 2013 (edited) Why was it increased from 14 June to 20 June because it has been nearly been a third if a year and I get a little bit impatient after waiting so long for this amazing new software to come out. I am sorry I spazed out it's annoying but I will wait but if its not to much to ask to decrease by 2 days if you can David that would be as amazing as you releasing mine-imator when it first came out so PLEASE!!!!!!!! :) Edited June 2, 2013 by xXPUNISHERXx Link to post Share on other sites More sharing options...
Guest Hax Posted June 3, 2013 Report Share Posted June 3, 2013 we can all breathe easey Link to post Share on other sites More sharing options...
Penecho 797 Posted June 4, 2013 Report Share Posted June 4, 2013 This is gonna be great! I can't wait for water and lava. And the Nether Portal will be a really useful aspect. Link to post Share on other sites More sharing options...
babybluebecca27 1 Posted June 7, 2013 Report Share Posted June 7, 2013 (edited) OMG! David is amazing! I can't wait to utilize all the new features in 0.7. especially the particles and separate timelines for different body parts! Edited June 7, 2013 by babybluebecca27 Link to post Share on other sites More sharing options...
Project 2.2k Posted June 8, 2013 Report Share Posted June 8, 2013 OMG! David is amazing! I can't wait to utilize all the new features in 0.7. especially the particles and separate timelines for different body parts! That's if they are in it. Link to post Share on other sites More sharing options...
Tootsie 0 Posted June 9, 2013 Report Share Posted June 9, 2013 Awesome David. :} Link to post Share on other sites More sharing options...
KingHerobrine876 115 Posted June 10, 2013 Report Share Posted June 10, 2013 Hype. I can feel it already. Link to post Share on other sites More sharing options...
Chillydogdude 0 Posted June 12, 2013 Report Share Posted June 12, 2013 Just wondering will the blaze model be guaranteed in the next update. I was trying to make an animation for ages and i needed a blaze model to do so. Will the blaze model be guaranteed in the next update. I need one for an animation i was trying to make for a long time. Link to post Share on other sites More sharing options...
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