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  1. Thanks for the updates Sir David
  2. what do you mean sir??
  3. try changing the rendering settings
  4. maybe the main problem is on your VGA computer, try upgrading the VGA computer...
  5. What is your computer spec?
  6. but many of the worlds that I imported turned out to be an error like the problem I listed above because of Mine-Imator v1.2.0 sir David Level.dat??
  7. Help.... I ran into a problem. I was importing a intro template project and I ran into this. Can someone please help me? Heres the full error: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: second index out of bounds request 34,10 maximum size is 256 ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_res_load_scenery (line 365) called from - gml_Script_popup_loading_draw (line 4) called from - gml_Script_popup_draw (line 110) called from - gml_Script_window_draw (line 27) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) I don't experience this problem with mine-imator v1.1.4. when I import the project to mine-imator 1.1.4 it can and there is no error warning as above. but after I imported this project into mine-imator v1.2.0, then I experienced this error problem. I've experienced it 23 times. is this a bug in the mine-imator or the project ?? please find a solution to eliminate this error ......
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