Posts posted by jaeman109
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Octoling Rig
in Rigs
On 2/7/2017 at 2:45 PM, zinocat said:first ewww splatoon
how dare you
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2 hours ago, Skjold said:
The body feels too squished. And then I also think that it would look a lot better if it was just scaled down a little on the long axis.
It's based off of a skeleton, so there's not a ton i can do...
Scaling the body seems to just throw off all the clothes' scaling.
I might be able to scale the head though
Edit: I also don't know that axis the long axis is
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1 hour ago, EnderSculptor said:
woomy
ngyes
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Alpha glitch and my inkling rig [wip]
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Just now, Colonel Muffin said:
The heads are really intricate and really cool looking, while the body looks really blocky and kind of disproportionate. The torso is really bulky.
Hmmmmm... I don't actually know how to fix that
[I might have to order the pics by age created ]
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Just now, Skjold said:
The heads are great, the body needs some serious work.
Care to elaborate?
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I made an Inkling from Splatoon 2.
Its got a discord server if you'd like to help with it, or would just like to follow its development https://discord.gg/VmXmGYA
SpoilerAll Inkling Boy 'Hairs'
Inkling Boy - Hair 1 - Fake Contacts - Tumeric Zekko Coat - Cream Basics - Splat Charger
More Pics here: https://goo.gl/Z9GBpJ [Links to a drive.google.com folder]
Some videos can be found at my YT channel: https://www.youtube.com/channel/UC3tyjZ4uSKCoxmCwwKNUHMw/featured [Warning: I'm Bad at Animating]
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8 hours ago, Ender man said:
right after i make the minetendo switch cmon but its still really cool
I made this like a year ago
8 hours ago, kingderp said:how do i charge it when it gets flat, not to be rude but could u include a charger with it please
You're actually not supposed to revive dead threads like this...
A thread is considered dead if its newest reply is over 2 months old.
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is le good
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fan pun
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so wheres my credit for suggesting this ;D
YESSSSSSSSSSSSSSSSSSSSSS
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Splatroller
in Rigs
I don't think the splat1 style roller bends like that ingame
other than that is looks pretty neat
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I'm assuming you're using wine to run this, so you'll have to go into the virtual C drive and put it there. From my time on Linux, It should be in a hidden folder at the root of your Home Folder.
Spoilerhttps://www.howtogeek.com/211496/how-to-hide-files-and-view-hidden-files-on-mac-os-x/
This will help you find it
THEN you can go from there and put a world in that folder (Preferably make a shortcut)
The program is simply looking for a file there so if it doesn't exist, Just make it (If it that doesn't work just install windows mc and put the world in)
Mine-Imator should recognize all of the worlds in that one folder.
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On 10/25/2017 at 10:28 PM, JPanimatics said:
That makes no sense
I think they mean don't call it "Free Rig Pack" and instead call it something that describes the actual pack, like "Mega Mobs Pack" or something more creative than that.
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Splatcharger
in Rigs
On 10/5/2017 at 10:45 PM, Tomas1O1 said:i might make a inkling rig
Hey, I'm making one of those!
Maybe you start one and see whos is better
SpoilerYou may need the splatoon 2 variants of these weapons though
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The only issue I see with it is it seems to not know if it wants to be blocky or not. Not quite round, not quite blocky... Just seems off.
Other than that, great job!
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That's pretty neat!
I will be using this for...
something that will be released later :>
Spoilerngyes
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8 hours ago, Poptart Chris said:
I don't know. I found the backups just a minute ago, too. The crashes happened when I was unparenting Rigs from a human, so it could be just the rigs.
Unparenting things in general seems to crash. (Well at least cubes :p)
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:ds_list_insert argument 1 incorrect type (undefined) expecting a Number (YYGI32)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_tl_set_parent (line 15)
called from - gml_Script_action_tl_parent_tree (line 35)
called from - gml_Script_action_tl_parent_tree (line 56)
called from - gml_Script_action_tl_parent_tree (line 56)
called from - gml_Script_action_tl_parent_tree (line 56)
called from - gml_Script_action_tl_parent (line 46)
called from - gml_Script_menu_draw (line 227)
called from - gml_Script_window_draw (line 28)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)That's the code error if it helps.
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All the files are still in the game too
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was expecting a dancing paperclip
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On 11/9/2017 at 7:40 AM, Twotorule said:
Looks nice, but textures might look better. (on the mobs for bends)
I like to use "Miners Need Cool Shoes" for player skins and Nova Skin for mobs.
i just use paint
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10/10
neat/neat
wow/wow
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HeadPhones v1
in Rigs
Posted · Edited by jaeman109
1: ugly avatar (fad is bad)
2: Try linking the how to page for posting images.
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4: Just render the thing, there's a button at the top
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6: Those Pink/Black squares means the texture was not provided. You'll have to put the .miobject and the .png into the same .zip file
7: They aren't bad, but parenting some stuff to allow the mic to move up/down would be appreciated. This can be fairly easily accomplished by changing the rotation point.