Everything posted by FredMCGamer
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Endercon Schematic by: https://www.planetminecraft.com/project/minecraft-story-mode-endercon-4015057/
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A Swarxe
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That's pretty good ! Keep up the great work !!!
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I sort of created a loop ! https://cdn.discordapp.com/attachments/1130912729465634878/1133966895570235483/ezgif-5-06e463a634.gif
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I have "revamped" it and added new models and reskins, might still look for more implementations !
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Thanks for letting me know, I have found an alternative for imgur, the pics have been re-uploaded !
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Just a simple Minekart I made, this pack includes: -Minekart Reskins ( Includes box uv for "easier customization ) - Para Glider ( Customizable in-render colors! ) - Item Block ( has 3 variants! ) Download: https://drive.google.com/file/d/1tEH-6b-AQ2sBD71irtZ1glweTcsA6ucj/view?usp=sharing
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Thank you ! I am re-learning all the basic's, i really let myself rust like no tomorrow
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*NOTE* The textures for this models are the classic Minecraft one's, you can change 'em to whatever suits your needs. Some of this blocks where made within Mine-Imator 2.0.0 ( Modelbench, while very useful in some cases, does get quite annoying, plus adding extra folders to a model is quite tedious when animating and searching/editing for . . . ) Preview: Download: https://drive.google.com/file/d/1qbYFW448DNeNVJnhdKMbzjqn-l9b4fO3/view?usp=sharing
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Title made with blockbench's Title Generator plugin! Edited in PaintNet https://i.imgur.com/H1fyUFo.png
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Hello fellow Mine-Imator's, today I represent my previous basic rig! It has considerable changes from Version 4. Version 4 will remain uploaded in case anybody wants to use it, will try and see if I can implement V4 features to V5 somehow. Changelog: - Added Kinetics! - Removed legs and arms "realistic" rotation points. - Removed Armor Overlay. ( Seeing how to re-implement the armor again ) - Removed advanced bendable body. (Deciding if I should re-implement it, alongside fixing smooth bending and ugly shadows ) Previews: Video Demonstrating Kinetics in action! : Download: https://drive.google.com/file/d/1BvAUCwnXgGOuAJMc8z_fgFmRv_75CYSI/view?usp=sharing
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So Far I've only done 5 characters. Shigeo Kageyama (Mob), Arataka Reigen, Dimple, Ritsu Kageyama & Teruki Hanazawa. The Skins in case anybody wants them (must separate them)
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This nearly fried my PC :v https://i.imgur.com/PPOqGf7.png
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Download: https://drive.google.com/file/d/1pg769H_3yO-Akpfq1x-uEiOSO-wmKBkN/view?usp=sharing
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It has been fun, but it is time to expand my horizons. Thank you everyone who has been part of this interesting journey!
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I mean, the fnaf 1 models are chunky, but whatever sticks I guess. Keep up the great work!
- 5 replies
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- five night at freddy
- new vs old
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I decided to add armor to my model to make it "complete" instead of only releasing it with a helmet. So here is that model but with armor now! (in order to change armor you must swap the textures.) and along the way I found other Issues which are now fixed! Download: https://drive.google.com/file/d/19ITVX4Kf7nHw8sFnPDEgCraPPbCeLkcI/view?usp=sharing It includes:
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- fredmcgamer
- basic
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(and 3 more)
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(seriously how many of these have I made??)
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Sometimes I just want to [REDACTED] Modelbench or Mine Imator, I wonder why there are so many inconsistencies with the programs, this time I couldn't for the love of me figure out what the problem was, I tried many things but the hair kept screwing up no matter what!!! It feels so less user friendly and fun when stuff like this & more halt many projects and what not. I feel ModelBench isn't very user friendly with certain aspects of the Interface and customization options.
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cow
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