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CaptRex01

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About CaptRex01

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    CaptRex01

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  1. That's fair, thanks guys I'd guessed it was something like that, just wasn't sure if it's planned to be changed or not.
  2. Hello. I am trying to change the colours of grass and foliage in Mine-imator in preparation for some scenes in a project, using the custom biome tools, and have found that the only leaves affected by it are oak leaves; all the others remain green. I have attached an imgur link to a rendered image of the Forest schematic with the Misc. Foliage and Grass colour settings set to red. The program isn't throwing up any errors or anything. I'll be able to work around this using textures, but I was wondering if this was a known issue/is likely to be fixed at any point? I haven't been using Mine-imator for a while and only got back into it in the last week or so, so I could easily have missed any discussion regarding it. Thanks! https://imgur.com/gallery/MqkimtY
  3. Hello! In an animation, I loaded a .obj file and it didn't load in properly, so I closed and reopened Mine-imator and upon trying to reload the project the program crashed. Mine-imator log, please paste this into your bug report! 16:42:17 version: 1.0.4 (official) 16:42:17 gm_version: 1.4.1542 16:42:17 build date: 19/11/2015 19:33:35 16:42:17 YYC: yes 16:42:17 LAA: no 16:42:17 OS: Windows_NT 16:42:17 USERDOMAIN: David-PC 16:42:17 USERNAME: David 16:42:17 USERPROFILE: C:\Users\David 16:42:17 APPDATA: C:\Users\David\AppData\Roaming 16:42:17 video_adapter_0_name: Intel(R) HD Graphics Family 16:42:17 video_adapter_0_driver_version_high: 524303 16:42:17 video_adapter_0_device_name: \\.\DISPLAY1 16:42:17 video_adapter_0_driver_version_low: 657702 16:42:17 os_version: 393217 16:42:17 os_is_network_connected: yes 16:42:17 os_get_language: en 16:42:17 os_get_region: GB 16:42:17 working_directory: C:\Users\David\Mine-imator_1_0_0\ 16:42:17 file_directory: C:\Users\David\AppData\Roaming\Mine_imator\ 16:42:17 DLL init 16:42:17 file.dll 16:42:17 gzunzip.dll 16:42:17 movie.dll 16:42:17 Movie init 16:42:17 window.dll 16:42:17 texture.dll 16:42:17 Texture init 16:42:17 exe_directory: C:\Users\David\Mine-imator_1_0_0\ 16:42:17 Trying to save files 16:42:17 surface_save OK 16:42:17 texture_create OK 16:42:17 file_delete_dll OK 16:42:17 Shader init 16:42:17 shaders_are_supported: yes 16:42:17 shader_high_ssao_blur compiled: yes 16:42:17 shader_high_ssao compiled: yes 16:42:17 shader_high_ssao_depth_normal compiled: yes 16:42:17 shader_high_light_apply compiled: yes 16:42:17 shader_high_light_night compiled: yes 16:42:17 shader_high_light_point compiled: yes 16:42:17 shader_high_light_spot compiled: yes 16:42:17 shader_high_light_sun compiled: yes 16:42:17 shader_high_fog_apply compiled: yes 16:42:17 shader_high_fog compiled: yes 16:42:17 shader_high_dof compiled: yes 16:42:17 shader_high_aa compiled: yes 16:42:17 shader_replace compiled: yes 16:42:17 shader_draw_texture compiled: yes 16:42:17 shader_depth compiled: yes 16:42:17 shader_color_fog_lights compiled: yes 16:42:17 shader_color_fog compiled: yes 16:42:17 shader_blend_fog compiled: yes 16:42:17 shader_blend compiled: yes 16:42:17 shader_border compiled: yes 16:42:17 Create vertex format 16:42:17 Render init 16:42:17 Ground model init 16:42:17 Character models init 16:42:17 Windows init 16:42:17 Lists init 16:42:17 Load language file: C:\Users\David\Mine-imator_1_0_0\Other\Languages\english.txt 16:42:17 Make transitions 16:42:17 linear 16:42:17 instant 16:42:17 easeinquad 16:42:17 easeoutquad 16:42:17 easeinoutquad 16:42:17 easeincubic 16:42:17 easeoutcubic 16:42:17 easeinoutcubic 16:42:17 easeinquart 16:42:17 easeoutquart 16:42:17 easeinoutquart 16:42:17 easeinquint 16:42:17 easeoutquint 16:42:17 easeinoutquint 16:42:17 easeinsine 16:42:17 easeoutsine 16:42:17 easeinoutsine 16:42:17 easeinexpo 16:42:17 easeoutexpo 16:42:17 easeinoutexpo 16:42:17 easeincirc 16:42:18 easeoutcirc 16:42:18 easeinoutcirc 16:42:18 easeinelastic 16:42:18 easeoutelastic 16:42:18 easeinoutelastic 16:42:18 easeinback 16:42:18 easeoutback 16:42:18 easeinoutback 16:42:18 easeinbounce 16:42:18 easeoutbounce 16:42:18 easeinoutbounce 16:42:18 linear 16:42:18 instant 16:42:18 easeinquad 16:42:18 easeoutquad 16:42:18 easeinoutquad 16:42:18 easeincubic 16:42:18 easeoutcubic 16:42:18 easeinoutcubic 16:42:18 easeinquart 16:42:18 easeoutquart 16:42:18 easeinoutquart 16:42:18 easeinquint 16:42:18 easeoutquint 16:42:18 easeinoutquint 16:42:18 easeinsine 16:42:18 easeoutsine 16:42:18 easeinoutsine 16:42:18 easeinexpo 16:42:18 easeoutexpo 16:42:18 easeinoutexpo 16:42:18 easeincirc 16:42:18 easeoutcirc 16:42:18 easeinoutcirc 16:42:18 easeinelastic 16:42:18 easeoutelastic 16:42:18 easeinoutelastic 16:42:18 easeinback 16:42:18 easeoutback 16:42:18 easeinoutback 16:42:18 easeinbounce 16:42:18 easeoutbounce 16:42:18 easeinoutbounce 16:42:18 Transitions OK 16:42:18 Globals init 16:42:18 Opening pack from folder: C:\Users\David\Mine-imator_1_0_0\Other\Textures\ 16:42:18 mob_texture 16:42:18 block_texture 16:42:19 colormap_grass_texture 16:42:20 colormap_foliage_texture 16:42:20 item_texture 16:42:20 particles_texture 16:42:20 block_preview_texture 16:42:20 sun_texture 16:42:20 moonphases_texture 16:42:20 moon_texture 16:42:20 clouds_texture 16:42:20 Pack opened 16:42:20 Found key_file: C:\Users\David\Mine-imator_1_0_0\Other\key.file 16:42:21 Loading settings: C:\Users\David\Mine-imator_1_0_0\Other\settings.file 16:42:21 load_format: 3 16:42:21 Loading recent: C:\Users\David\Mine-imator_1_0_0\Other\recent.file 16:42:21 Loading closed alerts: C:\Users\David\Mine-imator_1_0_0\Other\alerts.file 16:42:21 Startup OK 16:42:21 Resetting project 16:42:21 Destroying instances 16:42:22 Project resetted 16:42:22 Show popup: startup 16:42:24 Opening project: C:\Users\David\Mine-imator_1_0_0\Projects\Next Time you Fall in Love\Next Time you Fall in Love.mproj 16:42:24 load_folder: C:\Users\David\Mine-imator_1_0_0\Projects\Next Time you Fall in Love 16:42:24 load_format: 10 16:42:24 Resetting project 16:42:24 Destroying instances 16:42:24 Project resetted 16:42:24 save_folder: C:\Users\David\Mine-imator_1_0_0\Projects\Next Time you Fall in Love 16:42:24 load_iid_offset: 0 16:42:24 Templates: 4 16:42:24 Timelines: 95 16:42:24 Resources: 1 16:42:24 Get template iids 16:42:24 Get particle type iids 16:42:24 Get keyframe iids 16:42:24 Get timeline iids 16:42:24 Update program This may just be a one-off as it worked before, but I decided I should report it just in case. Thanks.
  4. For some reason, with 1.0.1 it stops responding after a minute of running the program. Even after restarting my computer the problem persists.
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