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Pickyduck14

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  • Posts

    196
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  1. Upvote
    Pickyduck14 got a reaction from Bonnie animation in withered animatronics pack rig for mine imator   
    Amazing models!
     
  2. Upvote
    Pickyduck14 reacted to Blitz Industrial in A new character. Also with armor.   
  3. Upvote
    Pickyduck14 reacted to Col_Phillip in Me and the boys in Minecraft for the time in 7 years   
    It's been so long since I used Mine Imator for animation and image rendering
    So, here this is us beating Ender Dragon

  4. Upvote
  5. Upvote
    Pickyduck14 reacted to LERT in Realistic LapTop (Notebook) - 4k HD [RIG]   
    I`m add my own laptop on type a Lenovo V580c. - black metalic style

    pic from real life

     
     
     
     
     
     
     
     
     
     
     
    1

    If you enable "Glow" for "Background", the screen will glow at night



     
     
     
     
     
     
     
     
     
     
     



    web-camera have a own Camera - u can turn on it in Background - change a texture on Camera "web-ka" and will see own face)

    all detalizaded - setting - JUST HIDE OR SHOW A 2 this parts - and web-camera will WORK
     
    (MediaFire) : 




    For instaling
    Extract files from zip-archiv in Folder and add Laptop LERT.miobject . a resourse in mine imator Resourse-menu.
  6. Upvote
    Pickyduck14 reacted to THUNDER BUNNY in my new short   
  7. Upvote
    Pickyduck14 reacted to TheGamesForReal in THE MIND ELECTRIC   
  8. Upvote
    Pickyduck14 reacted to Dr. Nexil in Phantom Phobia   
    It's been a minute since I've been here. Anyone still active? Anyway here's a render:

  9. Upvote
    Pickyduck14 reacted to Titanicminion in 100 Subscriber special (Late!)   
    Hehe, after 1 year, I have hit 100 subscribers... 
    No one was harmed, and no, its not one of those stupid lies that make people feel better.
     
     
  10. Upvote
    Pickyduck14 reacted to Team WolfieGames in [UPDATED V1.1] Wolfie's Arsenal   
    All updates include the old files. Meaning if you have the old files delete them and replace them with the current update. In the source files images of the individual items in each update and version can be found. !!DOWNLOAD!!

    Map used in image is my map Islands of Aurelia. You can find it on Planet Minecraft or by clicking THIS. (Player Rig by @WinnythailandFXhere's the link to the rig.)     TIP: If you want to change the color of an item, use the mix color option on the specified color like handles of swords etc (They will usually be labelled "*Name* - COLOR ME").                      You want to feel the edge of a freshly sharpened sword? I don't recommend it, but you can sure look!!
    If y'all have any ideas or anything for this pack put it in the comments, and I'll see what I can do.
    Everything in this pack is made with sprite sheets I drew on Aseperite on steam.
      Wolfie's Arsenal V 1.0:
    Added: Katana Broadsword Wolfie's Arsenal V 1.1:
    Added: Sai (You know that one Mutant Turtles weapon, also colorable) Nun-chucks Throwing Star Fixed:  I noticed an issue when I tried to import objects from V1.0 as an .miobject in a new save. I realized I changed the file name for the textures, and it couldn't read it. While working on the new update I went back and re-exported the files with the correct textures applied.  And triple checked. I fixed some name parts on the Katana to make it easier to see what's going on with the sheath and that you can color it.  
     
     
     
     
     
     
     
     
     
  11. Wow
    Pickyduck14 reacted to manicminermemer in How To (haphazardly) Mess Around with the Vertexes of the 3D mesh of a scenery model!   
    This image shows a thing that most Mine-imator animators will immediately notice you can't usually do in the program (that being what is apparently polygons in places they shouldn't be) but it's in-program. What is going on here?

    Mineimator 2.0 added .meshcache files, which you may have seen in your project folder after importing a scene. The .meshcache file format was created specifically to load scenery models faster, as mentioned by Nimi on the official discord, but he also notes it's actually just a 3D model format and not a construction of blocks.





    In this post, I am going to demonstrate that it is an actual 3D model file and you can poke it with a stick a bunch of times to create something as mangled as the first image in this post.
     
    First let's import a schematic file, such as the lamp post. You can also import scenery directly from a Minecraft world for this.

    Then it shows up in the scene.

    Now, to edit meshcache files, first we have to decompress them.
    Mineimator automatically compresses meshcache files, so to actually manually inspect or edit them you have to decompress the file using whatever file extractor tool you use, then swap the file inside the meshcache with the meshcache itself.



    (Deleting the inital schematic ("1") won't do anything. The project will still load properly because it only uses the meshcache... I'm not sure why imports the schematic as well. Once you decompress the meshcache, you won't need to recompress it again.)
    Next, let's open up the meshcache file using a hex editor. The one I use is HexEdit.

    Let's change this "A" to a "B". I don't know what I'm doing to the model, but surely nothing will go wrong, right?

    And, now, let's save the edit we made and reload the scene!

    Boom! One of the vertexes on the lamp post is now inside out and to the side. So what happened? Well, these meshcache files really are just 3D models of Minecraft assets, and the edit done was just moving one of the vertexes of that 3D model to the side. I presume those three columns of symbols correspond to the positions of each vertex in the model, but I wouldn't know about all of the other stuff at the bottom of the file. Someone who is more better versed in knowledge in 3D file formats than I am would probably be able to figure this out!

    You can actually continue to mess with the meshcache some more, and this will corrupt the the model of the lamppost even more. Don't try to erase or add more stuff though... it seems to just crash Mineimator instantly when I add or remove stuff.
    Q: Could this mean 3D models that I make in Blender or 3DS Max could be loaded in Mine-imator?
    A: Theoretically, yes! At the current moment there is no tool to convert 3D model files to the .meshcache format though. If a tool was made to do that, then it would be possible. I wouldn't know how easy it would be to do that though. I suppose you could import a Mine-Imator scenery model and attempt rearranging the vertices manually, but that'd take a lot of trial and error because I couldn't find any other documentation online about the meshcache format. It seems the meshcache format was made specifically for Mine-Imator. So someone would have to look into the source code to see how a meshcache is constructed too.

    (Note, I doubt you would be able to import textures with the model too, since scenery models only use Minecraft's block textures. But there might be work-arounds for this.)
  12. Upvote
    Pickyduck14 got a reaction from 紅羊qwq in I am returning to Mine-Imator   
    While I took a break from Mine-Imator, I was developing games on scratch. My scratch profile is here: https://scratch.mit.edu/users/Skynimations/
    Animation 
    This is the start of a new series, Sky Horizons where i go back to Mine-Imator and must complete 3 trials to come back officialy.
  13. Upvote
    Pickyduck14 got a reaction from 紅羊qwq in Dance Battle   
    Skynimations: Hey. This is our Base!
    Fover: Nope. Finders, keepers losers, weepers!
    Titanicminion: The Only person who's gonna be weeping is YOU.
    Ember: There's Only one way to settle this.
    Skynimations, A PVP?
    Ember: A Dance Battle.
    Titanicminion: We'll go first.

    Fover: Is that all you got?

    Ember: Woah.

    Titanicminion: Nope.
    Fover: Our turn.

    Skynimation: This is gonna be too easy.

    Titanicminion: oh no.
    I really don't know which was better, and I want to turn this into an animation and I only want the best dance. so please vote which dance was better.
  14. Upvote
  15. Upvote
    Pickyduck14 reacted to Team WolfieGames in Da Roach Rig - Wolfie8bit   
    You ever want a little friend to scurry around your kitchen floors?
    --- DOWNLOAD ---
    With this rig I have created in Model Bench, you can now have a little turd scurrying and running from the sight of you. If you'd like to use this rig in any projects just credit me, Wolfie8bit.

  16. Upvote
    Pickyduck14 reacted to Mineupfast in Employee 10110 [Closed]   
    (I mean it. That was really fun.)
  17. Upvote
    Pickyduck14 reacted to DuckBuilds in The Portal Incident...   
    Wheatly and Chell fell into GLaDOS's trap...
    and was left to there demise......
     
    Wheatly model by - Entibrine303
    Portal Gun model by - RoboCreep11
    Map by - Some guy on PlanetMinecraft
    Everything else by - Me (DuckBuilds)
  18. Upvote
    Pickyduck14 reacted to FOXY TOONS in FTP Facial Rig Test Renders - 02   
    THE CAST
     Grit Mochizuki |
  19. Upvote
    Pickyduck14 reacted to Ayrzens in Bruno Mars - 24K Magic Dance   
    A short dance video I made.
    I might release the downloads to the keyframes if it reaches 100 likes. Probably not gonna happen tho.
     
  20. Upvote
    Pickyduck14 reacted to golemcz in Star Gazer   
    Phew... so it's been a long time since I posted something here but here it is!
    In cooperation with @Ludo Silver, we created this little scene.
    Full shot was the original idea but Ludo decided to go and create another beautiful shot of the character from outside!
    Hope you like it
    Credits:
    Models and environments: by me
    Lighting and 2nd shot: @Ludo Silver
     
    Rendered fully in Mine-imator 2.0.0
     
     
  21. Upvote
    Pickyduck14 reacted to DevhieDev in Village Blacksmith {Wallpapers and art} eh just testing some lightings   
    Village Blacksmith
     
    ik this looks mid didn't really spent much effort on it
  22. Funny
  23. Wow
  24. Upvote
    Pickyduck14 got a reaction from Fover in Dance Battle   
    Skynimations: Hey. This is our Base!
    Fover: Nope. Finders, keepers losers, weepers!
    Titanicminion: The Only person who's gonna be weeping is YOU.
    Ember: There's Only one way to settle this.
    Skynimations, A PVP?
    Ember: A Dance Battle.
    Titanicminion: We'll go first.

    Fover: Is that all you got?

    Ember: Woah.

    Titanicminion: Nope.
    Fover: Our turn.

    Skynimation: This is gonna be too easy.

    Titanicminion: oh no.
    I really don't know which was better, and I want to turn this into an animation and I only want the best dance. so please vote which dance was better.
  25. Funny
    Pickyduck14 reacted to MustardBlock in Minion rig   
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