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What happened to the application?


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My Mine-Imator aplication is not opening. It is error? Please help me with it.

All errors: 

12:43:31 Mine-imator version 2.0.2 (2023.11.12)
12:43:31 Platform: Windows x64
12:43:31 Executable: 64-bit
12:43:31 OS: Windows 10 Version 2009
12:43:31 working_directory: C:/Users/Viktor/Mine-imator/
12:43:31 user_directory: C:/Users/Viktor/Mine-imator/Data/
12:43:31 DPI: 96
12:43:31 OpenMP max threads: 4
12:43:31 Found temporary folder C:/Users/Viktor/AppData/Roaming/Mine-imator/
12:43:31 Minecraft saves: C:/Users/Viktor/AppData/Roaming/.minecraft/saves
12:43:31 Graphics device: Intel(R) HD Graphics 4600
12:43:31 Load resources
12:43:33 Resources loaded
12:43:33 Initialize OpenAL
12:43:33 Audio is supported
12:43:33 Create vertex format
12:43:33 Shader init
12:43:33 shaders_are_supported: yes
12:43:33 shader_high_glint compiled: yes
12:43:33 shader_clip compiled: yes
12:43:33 shader_tonemap compiled: yes
12:43:33 shader_high_indirect_blur compiled: yes
12:43:33 shader_high_raytrace_resolve compiled: yes
12:43:33 shader_high_raytrace compiled: yes
12:43:33 shader_high_subsurface_scatter compiled: yes
12:43:33 shader_high_subsurface compiled: yes
12:43:33 shader_high_material compiled: yes
12:43:33 shader_high_depth_normal compiled: yes
12:43:33 shader_high_samples_unpack compiled: yes
12:43:33 shader_high_samples_add compiled: yes
12:43:33 shader_high_lighting_apply compiled: yes
12:43:33 shader_distort compiled: yes
12:43:33 shader_ca compiled: yes
12:43:33 shader_noise compiled: yes
12:43:33 shader_vignette compiled: yes
12:43:33 shader_color_correction compiled: yes
12:43:33 shader_blur compiled: yes
12:43:33 shader_add compiled: yes
12:43:33 shader_high_bloom_threshold compiled: yes
12:43:33 shader_color_glow compiled: yes
12:43:33 shader_high_ssao compiled: yes
12:43:33 shader_high_light_sun compiled: yes
12:43:33 shader_high_light_spot compiled: yes
12:43:33 shader_high_light_point_shadowless compiled: yes
12:43:33 shader_high_light_point compiled: yes
12:43:33 shader_high_fog_apply compiled: yes
12:43:33 shader_high_fog compiled: yes
12:43:33 shader_high_dof_coc_blur compiled: yes
12:43:33 shader_high_dof_coc compiled: yes
12:43:33 shader_high_dof compiled: yes
12:43:33 shader_replace_alpha compiled: yes
12:43:33 shader_replace compiled: yes
12:43:33 shader_draw_texture compiled: yes
12:43:33 shader_depth_point compiled: yes
12:43:33 shader_depth_ortho compiled: yes
12:43:33 shader_depth compiled: yes
12:43:33 shader_color_fog_lights compiled: yes
12:43:33 shader_color_fog compiled: yes
12:43:33 shader_color_camera compiled: yes
12:43:33 shader_palette compiled: yes
12:43:33 shader_outline compiled: yes
12:43:33 shader_border compiled: yes
12:43:33 shader_blend compiled: yes
12:43:33 shader_alpha_test compiled: yes
12:43:33 shader_alpha_fix compiled: yes
12:43:33 Loading legacy file
12:43:33 Make transitions
12:43:34 Transitions OK
12:43:34 Loading language file: C:/Users/Viktor/Mine-imator/Data/Languages/english.milanguage
12:43:34 Windows startup
12:43:35 [FATAL ERROR] Invalid id -1
in CppProject::Asset::Find:71
 

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