Simon G. Andersen 2.5k Posted Thursday at 07:40 PM Report Share Posted Thursday at 07:40 PM (edited) Was uploading a furniture rig for a project, then I hit save. The program immediately crashed after doing this. "A fatal error has occured!" Invalid id 0 in CppProject::Asset::Find:86 Version: 2.0 Pre-release 4 (Windows 10 Version 2009) Log: Spoiler 21:27:23 Mine-imator version 2.0 Pre-release 4 (2022-07-29) 21:27:23 Platform: Windows x64 21:27:23 Executable: 64-bit 21:27:23 OS: Windows 10 Version 2009 21:27:23 working_directory: D:/Mine-imator/Mine-imator/ 21:27:23 user_directory: D:/Mine-imator/Mine-imator/Data/ 21:27:23 DPI: 120 21:27:23 OpenMP max threads: 8 21:27:23 Found temporary folder C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/ 21:27:23 Minecraft saves: C:/Users/Simon/AppData/Roaming/.minecraft/saves 21:27:23 Graphics device: NVIDIA GeForce GTX 1050 21:27:23 Load resources 21:27:24 Resources loaded 21:27:24 Initialize OpenAL 21:27:24 Audio is supported 21:27:24 Create vertex format 21:27:24 Shader init 21:27:24 shaders_are_supported: yes 21:27:24 shader_distort compiled: yes 21:27:24 shader_ca compiled: yes 21:27:24 shader_high_light_desaturate compiled: yes 21:27:24 shader_noise compiled: yes 21:27:24 shader_vignette compiled: yes 21:27:24 shader_color_correction compiled: yes 21:27:24 shader_blur compiled: yes 21:27:24 shader_add compiled: yes 21:27:24 shader_high_bloom_threshold compiled: yes 21:27:24 shader_color_glow compiled: yes 21:27:24 shader_high_ssao_depth_normal compiled: yes 21:27:24 shader_high_ssao_blur compiled: yes 21:27:24 shader_high_ssao compiled: yes 21:27:24 shader_high_light_sun compiled: yes 21:27:24 shader_high_light_spot compiled: yes 21:27:24 shader_high_light_point_shadowless compiled: yes 21:27:24 shader_high_light_point compiled: yes 21:27:24 shader_high_light_night compiled: yes 21:27:24 shader_high_light_apply compiled: yes 21:27:24 shader_high_fog_apply compiled: yes 21:27:24 shader_high_fog compiled: yes 21:27:24 shader_high_dof_coc_blur compiled: yes 21:27:24 shader_high_dof_coc compiled: yes 21:27:24 shader_high_dof compiled: yes 21:27:24 shader_high_aa compiled: yes 21:27:24 shader_replace compiled: yes 21:27:24 shader_draw_texture compiled: yes 21:27:24 shader_depth_point compiled: yes 21:27:24 shader_depth compiled: yes 21:27:24 shader_color_fog_lights compiled: yes 21:27:24 shader_color_fog compiled: yes 21:27:24 shader_color_camera compiled: yes 21:27:24 shader_border compiled: yes 21:27:24 shader_blend compiled: yes 21:27:24 shader_alpha_test compiled: yes 21:27:24 shader_alpha_fix compiled: yes 21:27:24 Loading legacy file 21:27:25 Make transitions 21:27:25 Transitions OK 21:27:25 Loading language file: D:/Mine-imator/Mine-imator/Data/Languages/english.milanguage 21:27:25 Found key_file: D:/Mine-imator/Mine-imator/Data/key.midata 21:27:25 Loading settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:27:25 load_format: 28 21:27:25 Loading language file: D:\Mine-imator\Mine-imator\Data\Languages\english.milanguage 21:27:25 Render init 21:27:25 Loading Minecraft assets version: 1.18 21:27:25 Archive already unzipped, re-using: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/ 21:27:25 Model textures: load 21:27:26 Model textures: done 21:27:26 Block textures: load static 21:27:27 Block textures: load animated 21:27:27 Block textures, blocksize: 16 21:27:27 Block textures: static block surface 21:27:27 Block textures: static block preview 21:27:27 Block textures: animated block surfaces 21:27:28 Block textures: animated frames 21:27:28 Block textures: animated block preview 21:27:28 Block textures: find static block depths 21:27:28 Block textures: find animated block depths 21:27:28 Block textures: done 21:27:28 Item textures: load 21:27:28 Item textures: surface 21:27:28 Item textures: done 21:27:28 Particle textures: load 21:27:29 Particle textures: legacy sheets 21:27:29 Particle textures: done 21:27:33 Loaded assets successfully 21:27:33 Moved 396 sprites to texture pages: 0.0153869s 21:27:33 Ground vbuffer init 21:27:33 Resetting project 21:27:33 Destroying instances 21:27:33 Project resetted 21:27:33 Show popup: startup 21:27:33 Using the latest assets 21:27:52 Opening project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:27:52 load_format: 33 21:27:52 Resetting project 21:27:52 Destroying instances 21:27:52 Project resetted 21:27:52 save_folder: D:/Mine-imator/Projects/Simone's house 21:27:53 load_folder: D:/Mine-imator/Projects/Simone's house 21:27:53 Unzip block mesh cache: 0.1741485s 21:27:53 Read block mesh cache: 0.1080975s 21:27:53 Unzip block mesh cache: 0.0662987s 21:27:53 Read block mesh cache: 0.0233751s 21:27:53 Unzip block mesh cache: 0.0035397s 21:27:53 Read block mesh cache: 0.0020261s 21:27:53 Project loaded 21:27:53 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:27:55 Action: action_tl_deselect_all 21:27:55 Action: action_tl_select_area 21:27:57 Action: action_tl_folder 21:27:57 Action: action_tl_parent 21:27:57 Action: action_tl_select 21:28:00 Action: action_tl_deselect_all 21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 Project saved 21:28:01 Show alert: Project saved!, , 87 21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 Project saved 21:28:01 Show alert: Project saved!, , 87 21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house 21:28:01 Project saved 21:28:01 Show alert: Project saved!, , 87 21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:02 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:28:02 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:02 load_folder: D:/Mine-imator/Projects/Simone's house 21:28:02 Project saved 21:28:02 Show alert: Project saved!, , 87 21:28:02 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:39 Unzipping: D:/Mine-imator/RIGS/Furniture.zip, C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/ 21:28:39 Extracted 8/8 files 21:28:39 Action: asset_load 21:28:39 Opening legacy asset: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/Furniture/Furniture.mproj 21:28:39 load_format: 8 21:28:39 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:39 load_folder: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/Furniture 21:28:39 Asset loaded 21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata 21:28:40 Action: action_tl_select 21:28:42 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject 21:28:42 save_folder: D:/Mine-imator/Projects/Simone's house 21:28:42 load_folder: D:/Mine-imator/Projects/Simone's house 21:28:42 [FATAL ERROR] Invalid id 0 in CppProject::Asset::Find:86 Edited Thursday at 07:43 PM by Simon G. Andersen Link to post Share on other sites More sharing options...
Ruby animations 11 Posted Thursday at 07:52 PM Report Share Posted Thursday at 07:52 PM Same thing happened to me. I was importing my rig into a project when mine-imator CRASHED! I lost my whole project too. Maybe it's a bug they'll fix. I don't know Link to post Share on other sites More sharing options...
david 8.3k Posted Thursday at 08:31 PM Report Share Posted Thursday at 08:31 PM Can you share the furniture rig so I can have a look at the error? Link to post Share on other sites More sharing options...
Simon G. Andersen 2.5k Posted Thursday at 08:44 PM Author Report Share Posted Thursday at 08:44 PM On 8/4/2022 at 10:31 PM, david said: Can you share the furniture rig so I can have a look at the error? Link to post Share on other sites More sharing options...
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