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Crash when pressing save after uploading rig (Mine-Imator 2.0 pre-release 4)


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Was uploading a furniture rig for a project, then I hit save. The program immediately crashed after doing this.

 

"A fatal error has occured!"

Invalid id 0

in CppProject::Asset::Find:86

Version: 2.0 Pre-release 4 (Windows 10 Version 2009)

Log:

Spoiler

21:27:23 Mine-imator version 2.0 Pre-release 4 (2022-07-29)
21:27:23 Platform: Windows x64
21:27:23 Executable: 64-bit
21:27:23 OS: Windows 10 Version 2009
21:27:23 working_directory: D:/Mine-imator/Mine-imator/
21:27:23 user_directory: D:/Mine-imator/Mine-imator/Data/
21:27:23 DPI: 120
21:27:23 OpenMP max threads: 8
21:27:23 Found temporary folder C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/
21:27:23 Minecraft saves: C:/Users/Simon/AppData/Roaming/.minecraft/saves
21:27:23 Graphics device: NVIDIA GeForce GTX 1050
21:27:23 Load resources
21:27:24 Resources loaded
21:27:24 Initialize OpenAL
21:27:24 Audio is supported
21:27:24 Create vertex format
21:27:24 Shader init
21:27:24 shaders_are_supported: yes
21:27:24 shader_distort compiled: yes
21:27:24 shader_ca compiled: yes
21:27:24 shader_high_light_desaturate compiled: yes
21:27:24 shader_noise compiled: yes
21:27:24 shader_vignette compiled: yes
21:27:24 shader_color_correction compiled: yes
21:27:24 shader_blur compiled: yes
21:27:24 shader_add compiled: yes
21:27:24 shader_high_bloom_threshold compiled: yes
21:27:24 shader_color_glow compiled: yes
21:27:24 shader_high_ssao_depth_normal compiled: yes
21:27:24 shader_high_ssao_blur compiled: yes
21:27:24 shader_high_ssao compiled: yes
21:27:24 shader_high_light_sun compiled: yes
21:27:24 shader_high_light_spot compiled: yes
21:27:24 shader_high_light_point_shadowless compiled: yes
21:27:24 shader_high_light_point compiled: yes
21:27:24 shader_high_light_night compiled: yes
21:27:24 shader_high_light_apply compiled: yes
21:27:24 shader_high_fog_apply compiled: yes
21:27:24 shader_high_fog compiled: yes
21:27:24 shader_high_dof_coc_blur compiled: yes
21:27:24 shader_high_dof_coc compiled: yes
21:27:24 shader_high_dof compiled: yes
21:27:24 shader_high_aa compiled: yes
21:27:24 shader_replace compiled: yes
21:27:24 shader_draw_texture compiled: yes
21:27:24 shader_depth_point compiled: yes
21:27:24 shader_depth compiled: yes
21:27:24 shader_color_fog_lights compiled: yes
21:27:24 shader_color_fog compiled: yes
21:27:24 shader_color_camera compiled: yes
21:27:24 shader_border compiled: yes
21:27:24 shader_blend compiled: yes
21:27:24 shader_alpha_test compiled: yes
21:27:24 shader_alpha_fix compiled: yes
21:27:24 Loading legacy file
21:27:25 Make transitions
21:27:25 Transitions OK
21:27:25 Loading language file: D:/Mine-imator/Mine-imator/Data/Languages/english.milanguage
21:27:25 Found key_file: D:/Mine-imator/Mine-imator/Data/key.midata
21:27:25 Loading settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:27:25 load_format: 28
21:27:25 Loading language file: D:\Mine-imator\Mine-imator\Data\Languages\english.milanguage
21:27:25 Render init
21:27:25 Loading Minecraft assets version: 1.18
21:27:25 Archive already unzipped, re-using: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/
21:27:25 Model textures: load
21:27:26 Model textures: done
21:27:26 Block textures: load static
21:27:27 Block textures: load animated
21:27:27 Block textures, blocksize: 16
21:27:27 Block textures: static block surface
21:27:27 Block textures: static block preview
21:27:27 Block textures: animated block surfaces
21:27:28 Block textures: animated frames
21:27:28 Block textures: animated block preview
21:27:28 Block textures: find static block depths
21:27:28 Block textures: find animated block depths
21:27:28 Block textures: done
21:27:28 Item textures: load
21:27:28 Item textures: surface
21:27:28 Item textures: done
21:27:28 Particle textures: load
21:27:29 Particle textures: legacy sheets
21:27:29 Particle textures: done
21:27:33 Loaded assets successfully
21:27:33 Moved 396 sprites to texture pages: 0.0153869s
21:27:33 Ground vbuffer init
21:27:33 Resetting project
21:27:33 Destroying instances
21:27:33 Project resetted
21:27:33 Show popup: startup
21:27:33 Using the latest assets
21:27:52 Opening project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:27:52 load_format: 33
21:27:52 Resetting project
21:27:52 Destroying instances
21:27:52 Project resetted
21:27:52 save_folder: D:/Mine-imator/Projects/Simone's house
21:27:53 load_folder: D:/Mine-imator/Projects/Simone's house
21:27:53 Unzip block mesh cache: 0.1741485s
21:27:53 Read block mesh cache: 0.1080975s
21:27:53 Unzip block mesh cache: 0.0662987s
21:27:53 Read block mesh cache: 0.0233751s
21:27:53 Unzip block mesh cache: 0.0035397s
21:27:53 Read block mesh cache: 0.0020261s
21:27:53 Project loaded
21:27:53 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:27:55 Action: action_tl_deselect_all
21:27:55 Action: action_tl_select_area
21:27:57 Action: action_tl_folder
21:27:57 Action: action_tl_parent
21:27:57 Action: action_tl_select
21:28:00 Action: action_tl_deselect_all
21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 Project saved
21:28:01 Show alert: Project saved!, , 87
21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 Project saved
21:28:01 Show alert: Project saved!, , 87
21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:01 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:28:01 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 load_folder: D:/Mine-imator/Projects/Simone's house
21:28:01 Project saved
21:28:01 Show alert: Project saved!, , 87
21:28:01 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:02 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:28:02 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:02 load_folder: D:/Mine-imator/Projects/Simone's house
21:28:02 Project saved
21:28:02 Show alert: Project saved!, , 87
21:28:02 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:39 Unzipping: D:/Mine-imator/RIGS/Furniture.zip, C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/
21:28:39 Extracted 8/8 files
21:28:39 Action: asset_load
21:28:39 Opening legacy asset: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/Furniture/Furniture.mproj
21:28:39 load_format: 8
21:28:39 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:39 load_folder: C:/Users/Simon/AppData/Local/Temp/Mine-imator_tmp/unzip/Furniture
21:28:39 Asset loaded
21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:39 Saving settings: D:/Mine-imator/Mine-imator/Data/settings.midata
21:28:40 Action: action_tl_select
21:28:42 Saving project: D:\Mine-imator\Projects\Simone's house/Simone's house.miproject
21:28:42 save_folder: D:/Mine-imator/Projects/Simone's house
21:28:42 load_folder: D:/Mine-imator/Projects/Simone's house
21:28:42 [FATAL ERROR] Invalid id 0
in CppProject::Asset::Find:86
 

 

Edited by Simon G. Andersen
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