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Following my recent Youtube Video "1 Hour TARDIS Challenge - Blockbench" I wanted to construct an Interior to match the exterior. Now, I will already say, this was NOT made in 1 hour, it took about 52 total, and it isn't yet finished. However, I wanted to post the progress somewhere it would be appreciated and positively criticized, as a lot of social media just say "It sux" and don't say how to improve. 

Anyway, moving on from that, below are the images of the interior, along with a short flight test video with custom animations and sounds. I wanted to go for an interior that could be used during some kind of "civil war". Clearly i didn't stick to that.

The interior consists of 66 blue roundels on the upper console walls, with green energy strips between. Where there aren't the energy strips, there are steel mesh beams which act as a support for the glass ring and roof which hold the upper time rotor. The outer edge of the floor also has a glass ring to view the under console. 

The Interior doors are essentially the exterior shell. Opening the two front doors from the exterior will reveal nothing but a police box, but with the TARDIS key in the key hole and it turned to the correct rotation, (or a lever on the console is flipped) the rear wall of the shell will open out revealing the interior. This is reminiscent of the 1963 - 1996 interior roundel doors, where instead of matching the interior they match the exterior. Anither way to think of this would be from Series 9's Hell Bent, where Clara and Ashildr where ween operating a fairly new TARDIS with the cloak of a old American Diner, the interior door the diner was the service door to the back where the front entrance of the diner would in this case be the front doors of the police box. There are also 3 galliferyan symbols in the light boxes, above the walls. These read Molto, Vale and Dochtor in Circular Gallifreyan. (Molto is a friend, Vale is me, and Dochtor is actually how "Doctor" is spelled in Circular Gallifreyan.)

The console is custom design again consisting of the iconic 6 panels, this time rotated to have one of the panels facing the door rather that an edge like Matt Smith's and Peter Capaldi's TARDIS was. The underside of the panels has wood access hatches so the character in the TARDIS can work on the ship whilst materialized. This is continued to the under console, along with the metal edges of the console. The console is still very WIP so it only contains 2 levers and the console monitor. The monitor being on the panel 2 round to the left from the door, and the levers (The handbrake and throttle) Being on the edge 3 round to the right. The Monitor is just black and can be changed for a green screen when animating, or a still image as its just a surface rotated to sit in a cutout on the console. The throttle is just a slider which has a handle extruding to the right, and it moves up and down to vary the "speed" of the ship. The Handbrake.. it's my favorite design yet. It is designed to be mechanical and actually has moving parts when it is pulled, it really looks like you need to disengage it like an real handbrake, by pulling it up, then dropping down.

Moving to the time rotor, it is reminiscent of the 9th/10th Doctors "Coral" Interior, with the 5 inner tubes being surrounded by thick glass, however, in the time rotor, 2 sections (one on top, one on bottom) actually move up and down, as the TARDIS is in flight.

Due to the nature of this project -  (its my personal interior) - it will not be put up for download until I am 110% happy with its design and functionality.

Please don;t be afraid to comment your opinions and ideas, i'd love to hear them and may use a few with your permission :) Pictures below.

Handbrake and Throttle

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Interior Walls

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Interior Doors

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Console

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UnderConsole

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Time Rotor

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Flight Test: 

Handbrake Animation

https://streamable.com/673l92

Interior Startup - Pre-console

https://streamable.com/28nkq9

How the Doors work

https://streamable.com/db61u7

Edited by TheVale
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