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oh yeah.. you right, maybe cuz mine-imator cant handle cuz too many line object, or object, or idk.

ok here is the log.

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:49:36 PM mineimator_version: 1.2.0
8:49:36 PM gm_runtime: 2.1.5.246
8:49:36 PM YYC: yes
8:49:36 PM working_directory: C:\Users\******\Mine-imator\
8:49:36 PM file_directory: C:\Users\******\AppData\Roaming\Mine_imator\
8:49:36 PM OS: Windows
8:49:36 PM os_version: 655360
8:49:36 PM os_is_network_connected: yes
8:49:36 PM os_get_language: en
8:49:36 PM os_get_region: US
8:49:36 PM USERDOMAIN: DESKTOP-5D49766
8:49:36 PM USERNAME: ******
8:49:36 PM USERPROFILE: C:\Users\******

8:49:36 PM APPDATA: C:\Users\******\AppData\Roaming
8:49:36 PM NUMBER_OF_PROCESSORS: 8
8:49:36 PM PROCESSOR_ARCHITECTURE: x86
8:49:36 PM PROCESSOR_IDENTFIER: 
8:49:36 PM PROCESSOR_LEVEL: 6
8:49:36 PM PROCESSOR_REVISION: 9e09
8:49:36 PM video_adapter_subsysid: 127406120
8:49:36 PM udid: 0dccd56b-3028-4110-a9e1-9ed2c3a4afd3
8:49:36 PM video_adapter_vendorid: 4318
8:49:36 PM video_d3d11_context: 0379AB48
8:49:36 PM video_d3d11_device: 03796674
8:49:36 PM video_adapter_deviceid: 7308
8:49:36 PM video_adapter_sharedsystemmemory: 1073676288
8:49:36 PM video_adapter_revision: 161
8:49:36 PM video_adapter_description: NVIDIA GeForce GTX 1050 Ti << ;D
8:49:36 PM video_adapter_dedicatedsystemmemory: 0
8:49:36 PM video_adapter_dedicatedvideomemory: 3221225472
8:49:36 PM Old log found
8:49:36 PM External library init
8:49:36 PM External library: Data\file.dll
8:49:36 PM External library: Data\movie.dll
8:49:36 PM External library: movie init
8:49:36 PM External library: Data\window.dll
8:49:37 PM working_directory: C:\Users\******\Mine-imator\
8:49:37 PM Trying to save files
8:49:37 PM surface_save OK
8:49:37 PM texture_create OK
8:49:37 PM file_delete_lib OK
8:49:37 PM Create vertex format
8:49:37 PM Shader init
8:49:37 PM shaders_are_supported: yes
8:49:37 PM shader_vignette compiled: yes
8:49:37 PM shader_color_correction compiled: yes
8:49:37 PM shader_blur compiled: yes
8:49:37 PM shader_add compiled: yes
8:49:37 PM shader_high_bloom_threshold compiled: yes
8:49:37 PM shader_color_glow compiled: yes
8:49:37 PM shader_high_ssao_depth_normal compiled: yes
8:49:37 PM shader_high_ssao_blur compiled: yes
8:49:37 PM shader_high_ssao compiled: yes
8:49:37 PM shader_high_light_sun compiled: yes
8:49:37 PM shader_high_light_spot compiled: yes
8:49:37 PM shader_high_light_point_shadowless compiled: yes
8:49:37 PM shader_high_light_point compiled: yes
8:49:37 PM shader_high_light_night compiled: yes
8:49:37 PM shader_high_light_apply compiled: yes
8:49:37 PM shader_high_fog_apply compiled: yes
8:49:37 PM shader_high_fog compiled: yes
8:49:37 PM shader_high_dof compiled: yes
8:49:37 PM shader_high_aa compiled: yes
8:49:37 PM shader_replace compiled: yes
8:49:37 PM shader_draw_texture compiled: yes
8:49:37 PM shader_depth_point compiled: yes
8:49:37 PM shader_depth compiled: yes
8:49:37 PM shader_color_fog_lights compiled: yes
8:49:37 PM shader_color_fog compiled: yes
8:49:37 PM shader_color_camera compiled: yes
8:49:37 PM shader_border compiled: yes
8:49:37 PM shader_blend compiled: yes
8:49:37 PM shader_alpha_test compiled: yes
8:49:37 PM shader_alpha_fix compiled: yes
8:49:37 PM Loading legacy file
8:49:37 PM Make transitions
8:49:37 PM Transitions OK
8:49:37 PM Loading language file: C:\Users\******\Mine-imator\Data\Languages\english.milanguage
8:49:37 PM Windows startup
8:49:37 PM Found key_file: C:\Users\******\Mine-imator\Data\key.midata
8:49:37 PM Loading settings: C:\Users\******\Mine-imator\Data\settings.midata
8:49:37 PM load_format: 28
8:49:37 PM Render init
8:49:37 PM Loading Minecraft assets version: 1.13.1
8:49:38 PM Archive already unzipped, re-using: C:\Users\******\AppData\Roaming\Mine_imator\Minecraft_unzip\1.13.1_3\assets\minecraft\
8:49:38 PM Model textures: load
8:49:38 PM Model textures: done
8:49:38 PM Block textures: load static
8:49:38 PM Block textures: load animated
8:49:38 PM Block textures, blocksize: 16
8:49:39 PM Block textures: static block surface
8:49:39 PM Block textures: static block preview
8:49:39 PM Block textures: animated block surfaces
8:49:39 PM Block textures: animated frames
8:49:39 PM Block textures: animated block preview
8:49:39 PM Block textures: find static block depths
8:49:39 PM Block textures: find animated block depths
8:49:39 PM Block textures: done
8:49:39 PM Item textures: load
8:49:39 PM Item textures: surface
8:49:39 PM Item textures: done
8:49:59 PM Saving block previews: C:\Users\******\Mine-imator\Data\blockpreview.midata
8:49:59 PM Loaded assets successfully
8:50:00 PM Ground vbuffer init
8:50:00 PM Resetting project
8:50:00 PM Destroying instances
8:50:00 PM Project resetted
8:50:00 PM Show popup: startup
8:50:00 PM Using the latest assets
8:50:37 PM Opening project: D:\Mine-imator Project\studio ep10\studio_ep10.miproject
8:50:37 PM load_format: 29
8:50:37 PM Resetting project
8:50:37 PM Destroying instances
8:50:37 PM Project resetted
8:50:37 PM save_folder: D:\Mine-imator Project\studio ep10
8:50:37 PM load_folder: D:\Mine-imator Project\studio ep10

Edited by Davi12345
took too long for download ;d but its true i cant open it. also forgot to censored the username os.
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