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Collapsible Timelines Suggestion


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This probably isn't the most original idea, but in some certain instances, when rigs like Zeusx's are used, then it can tend to get very crazy. Especially if you're using multiple characters. If there could be a way to collapse a group of parented objects, that would be a really convenient way to continue working in a clean group of timelines. Thanks for considering, I'd really like to see this get put through.

By the way, this is my 100th post. YAY

--Connor

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