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Hi! Im from Russia and have weird load Mine-imator and weird problem

 

start 1

i`m have launch problem

https://prnt.sc/hh5n60

start 2

Show problem and close 

https://prnt.sc/hh5ojy

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
11:23:38 mineimator_version: 1.1.0 PRE-RELEASE 3
11:23:38 gm_runtime: 2.1.2.172
11:23:38 YYC: yes
11:23:38 working_directory: C:\Users\rskur\Mine-imator\
11:23:38 file_directory: C:\Users\rskur\AppData\Roaming\Mine_imator\
11:23:38 OS: Windows
11:23:38 os_version: 655360
11:23:38 os_is_network_connected: yes
11:23:38 os_get_language: ru
11:23:38 os_get_region: RU
11:23:38 USERDOMAIN: DESKTOP-2PO8I6E
11:23:38 USERNAME: rskur
11:23:38 USERPROFILE: C:\Users\rskur
11:23:38 APPDATA: C:\Users\rskur\AppData\Roaming
11:23:38 NUMBER_OF_PROCESSORS: 8
11:23:38 PROCESSOR_ARCHITECTURE: x86
11:23:38 PROCESSOR_IDENTFIER: 
11:23:38 PROCESSOR_LEVEL: 6
11:23:38 PROCESSOR_REVISION: 2a07
11:23:38 video_adapter_subsysid: 374476867
11:23:38 udid: 4d32a689-0b08-48e3-8dd4-b08099f87079
11:23:38 video_adapter_vendorid: 4318
11:23:38 video_d3d11_context: 0494C96C
11:23:38 video_d3d11_device: 0494C21C
11:23:38 video_adapter_deviceid: 4184
11:23:38 video_adapter_sharedsystemmemory: 2197159936
11:23:38 video_adapter_revision: 161
11:23:39 video_adapter_description: NVIDIA GeForce 610M
11:23:39 video_adapter_dedicatedsystemmemory: 0
11:23:39 video_adapter_dedicatedvideomemory: 2097741824
11:23:39 Old log found
11:23:39 Library startup
11:23:39 Data\file.dll
11:23:39 Data\movie.dll
11:23:39 Movie init
11:23:39 Data\texture.dll
11:23:39 Data\window.dll
11:23:43 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
11:23:43 Open URL: C:\Users\rskur\AppData\Roaming\Mine_imator\log_previous.txt
11:23:43 working_directory: C:\Users\rskur\Mine-imator\
11:23:43 Trying to save files
11:23:43 surface_save OK
11:23:43 texture_create OK
11:23:43 file_delete_lib OK
11:23:43 Create vertex format
11:23:43 Shader init
11:23:43 shaders_are_supported: yes
11:23:43 shader_high_ssao_depth_normal compiled: yes
11:23:43 shader_high_ssao_blur compiled: yes
11:23:43 shader_high_ssao compiled: yes
11:23:43 shader_high_light_sun compiled: yes
11:23:43 shader_high_light_spot compiled: yes
11:23:43 shader_high_light_point compiled: yes
11:23:43 shader_high_light_night compiled: yes
11:23:43 shader_high_light_apply compiled: yes

start 3 

Work! Wait... Nope

https://prnt.sc/hh5nkb

https://prnt.sc/hh5obp

 

Could it be because of the launch from my video card (Nvidea 610m 2GaBen)?

Edited by iMilks (From Russia)
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