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In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
6:55:05 PM version: 1.0.6 ( 'Community Build' 1.0.3)
6:55:05 PM gm_version: 1.4.1749
6:55:05 PM build date: 6/16/2017 11:59:36 AM
6:55:05 PM YYC: yes
6:55:05 PM working_directory: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\
6:55:05 PM file_directory: C:\Users\TOSHIBA\AppData\Roaming\Mine_imator__Community_Build_\
6:55:05 PM OS: Windows
6:55:05 PM os_version: 393217
6:55:05 PM os_is_network_connected: yes
6:55:05 PM os_get_language: en
6:55:05 PM os_get_region: US
6:55:05 PM USERDOMAIN: TOSHIBA-PC
6:55:05 PM USERNAME: TOSHIBA
6:55:05 PM USERPROFILE: C:\Users\TOSHIBA
6:55:05 PM APPDATA: C:\Users\TOSHIBA\AppData\Roaming
6:55:05 PM NUMBER_OF_PROCESSORS: 4
6:55:05 PM PROCESSOR_ARCHITECTURE: x86
6:55:05 PM PROCESSOR_IDENTFIER: 
6:55:05 PM PROCESSOR_LEVEL: 6
6:55:05 PM PROCESSOR_REVISION: 2a07
6:55:05 PM video_adapter_0_name: NVIDIA GeForce GT 525M    
6:55:05 PM video_adapter_0_driver_version_high: 524305
6:55:05 PM video_adapter_0_device_name: \\.\DISPLAY1
6:55:05 PM video_adapter_0_driver_version_low: 793101
6:55:05 PM Old log found
6:55:05 PM Library init
6:55:05 PM Data\file.dll
6:55:05 PM Data\movie.dll
6:55:05 PM Movie init
6:55:05 PM Data\window.dll
6:55:05 PM Data\texture.dll
6:55:05 PM Texture init
6:55:07 PM working_directory: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\
6:55:07 PM Trying to save files
6:55:07 PM surface_save OK
6:55:07 PM texture_create OK
6:55:07 PM file_delete_lib OK
6:55:07 PM Shader init
6:55:07 PM shaders_are_supported: yes
6:55:07 PM shader_bloom compiled: yes
6:55:07 PM shader_high_ssao_blur compiled: yes
6:55:07 PM shader_high_ssao compiled: yes
6:55:07 PM shader_high_ssao_depth_normal compiled: yes
6:55:07 PM shader_high_light_apply compiled: yes
6:55:07 PM shader_high_light_night compiled: yes
6:55:07 PM shader_high_light_point compiled: yes
6:55:07 PM shader_high_light_spot compiled: yes
6:55:07 PM shader_high_light_sun compiled: yes
6:55:07 PM shader_high_fog_apply compiled: yes
6:55:07 PM shader_high_fog compiled: yes
6:55:07 PM shader_high_dof compiled: yes
6:55:07 PM shader_high_aa compiled: yes
6:55:07 PM shader_replace compiled: yes
6:55:07 PM shader_draw_texture compiled: yes
6:55:07 PM shader_depth compiled: yes
6:55:07 PM shader_color_fog_lights compiled: yes
6:55:07 PM shader_color_fog compiled: yes
6:55:07 PM shader_blend_fog compiled: yes
6:55:07 PM shader_blend compiled: yes
6:55:07 PM shader_border compiled: yes
6:55:07 PM Create vertex format
6:55:07 PM Render init
6:55:07 PM Ground model init
6:55:07 PM Character models init
6:55:07 PM Windows init
6:55:07 PM Lists init
6:55:07 PM Load language file: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\Languages\english.txt
6:55:07 PM Make transitions
6:55:08 PM Transitions OK
6:55:08 PM Globals init
6:55:08 PM Opening pack from folder: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\Textures\
6:55:08 PM mob_texture
6:55:08 PM block_texture
6:55:08 PM colormap_grass_texture
6:55:08 PM colormap_foliage_texture
6:55:08 PM item_texture
6:55:08 PM particles_texture
6:55:08 PM block_preview_texture
6:55:08 PM sun_texture
6:55:08 PM moonphases_texture
6:55:08 PM moon_texture
6:55:09 PM clouds_texture
6:55:09 PM Pack opened
6:55:09 PM Found key_file: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\key.file
6:55:09 PM Loading settings: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\settings.file
6:55:09 PM load_format: 21
6:55:09 PM Loading recent: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\recent.file
6:55:09 PM Loading closed alerts: C:\Users\TOSHIBA\Downloads\Compressed\Mine-imator (Community Build)\Data\alerts.file
6:55:09 PM Startup OK
6:55:09 PM Resetting project
6:55:09 PM Destroying instances
6:55:09 PM Project resetted
6:55:09 PM Show popup: startup
6:55:43 PM Opening project: D:\project mine-imator\Obyek Pedang\Obyek Pedang.mproj
6:55:43 PM load_folder: D:\project mine-imator\Obyek Pedang
6:55:43 PM load_format: 23
6:55:43 PM Resetting project
6:55:43 PM Destroying instances
6:55:43 PM Project resetted
6:55:43 PM save_folder: D:\project mine-imator\Obyek Pedang
6:55:43 PM load_iid_offset: 0
6:55:43 PM Templates: 11
6:55:43 PM Timelines: 30
6:55:43 PM Resources: 6
6:55:43 PM Get template iids
6:55:43 PM Get particle type iids
6:55:43 PM Get keyframe iids
6:55:43 PM Get timeline iids
6:55:43 PM Build trees
6:55:43 PM Reset read positions
6:55:43 PM Update program
6:55:43 PM Project loaded
6:55:50 PM Action: action_lib_remove
6:55:50 PM Action: action_lib_remove
6:55:50 PM Action: action_lib_remove
6:55:51 PM Action: action_lib_remove
6:55:56 PM Action Load resource: action_lib_char_skin, 
6:56:09 PM Action: action_res_remove
6:56:09 PM Action: action_res_remove
6:56:10 PM Action: action_res_remove
6:56:10 PM Action: action_res_remove
6:56:11 PM Action: action_res_remove
6:56:14 PM Action: asset_open
6:56:14 PM Opening asset: C:\Users\TOSHIBA\Downloads\Compressed\RIG Romansyah Spesial 100k\RIG Romansyah\RIG Romansyah.mproj
6:56:14 PM load_folder: C:\Users\TOSHIBA\Downloads\Compressed\RIG Romansyah Spesial 100k\RIG Romansyah
6:56:14 PM load_format: 13
6:56:14 PM save_folder: 13
6:56:14 PM Opening mproj
6:56:14 PM load_iid_offset: 250
6:56:14 PM Templates: 40
6:56:14 PM Timelines: 112
6:56:14 PM Resources: 5
6:56:15 PM Get template iids
6:56:15 PM Get particle type iids
6:56:15 PM Get keyframe iids
6:56:15 PM Get timeline iids
6:56:15 PM Build trees
6:56:15 PM Reset read positions
6:56:15 PM Update program
6:56:15 PM Asset loaded
6:56:18 PM Action: action_res_remove
6:56:18 PM Action: action_res_remove
6:56:19 PM Action: action_res_remove
6:56:19 PM Action: action_res_remove
6:56:20 PM Action: action_res_remove
6:56:26 PM Action: action_tl_extend
6:56:29 PM Action: action_tl_extend
6:56:33 PM Action: action_tl_deselect_all
6:56:33 PM Action: action_tl_keyframes_select_area
6:56:57 PM Action: action_tl_select
6:56:58 PM Action: action_tl_deselect_all
6:57:01 PM Action: action_tl_keyframes_select_area
6:57:09 PM Action: action_tl_parent
6:57:18 PM Action: action_tl_select
6:57:19 PM Action: action_tl_remove
6:57:23 PM Action: action_tl_select
6:57:24 PM Action: action_tl_select
6:57:27 PM Show popup: colorpicker
6:57:28 PM Action: action_tl_frame_rgbmul
6:57:30 PM Action: action_tl_frame_mixpercent
6:57:34 PM Saving project: D:\project mine-imator\Obyek Pedang\Obyek Pedang.mproj
6:57:34 PM load_folder: D:\project mine-imator\Obyek Pedang
6:57:34 PM save_folder: D:\project mine-imator\Obyek Pedang
6:57:34 PM Project saved
6:57:34 PM Show alert: Project saved!, , 79
6:57:34 PM Action: action_tl_deselect_all
6:57:38 PM 
6:57:38 PM Action: action_bench_create
6:57:38 PM Created: surface
6:57:40 PM Action: action_tl_select
6:57:41 PM Action: action_tl_frame_pos

 

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