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I'm not sure if this is viable, as there is I guess you could say, basic 'remodeling' (if you want to count scaling as one) however, Mineimator does not allow models to be created from scratch so, an 'expand' feature is a modeling program's tool, as you've said. Best bet:

 

Or you can make the hair in a PNG, add it like an item(3D) and collide to the character.
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