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When I uploaded a texture, it crashed!


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When I uploaded a texture, it crashed my Mine-Imator

 

 

 

 

 

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:36:39 PM version: 1.0.6 (emufc)
3:36:39 PM gm_version: 1.4.1749
3:36:39 PM build date: 4/6/2016 10:57:28 AM
3:36:39 PM YYC: yes
3:36:39 PM working_directory: D:\Mine-imator\
3:36:39 PM file_directory: C:\Users\Jake\AppData\Roaming\Mine_imator\
3:36:39 PM OS: Windows
3:36:39 PM os_version: 393218
3:36:39 PM os_is_network_connected: yes
3:36:39 PM os_get_language: en
3:36:39 PM os_get_region: US
3:36:39 PM USERDOMAIN: JAKEGAMINGPC
3:36:39 PM USERNAME: Jake
3:36:39 PM USERPROFILE: C:\Users\Jake
3:36:39 PM APPDATA: C:\Users\Jake\AppData\Roaming
3:36:39 PM NUMBER_OF_PROCESSORS: 8
3:36:39 PM PROCESSOR_ARCHITECTURE: x86
3:36:39 PM PROCESSOR_IDENTFIER:
3:36:39 PM PROCESSOR_LEVEL: 6
3:36:39 PM PROCESSOR_REVISION: 3c03
3:36:39 PM video_adapter_0_name: NVIDIA GeForce GTX 965M
3:36:39 PM video_adapter_0_driver_version_high: 655378
3:36:39 PM video_adapter_0_device_name: \\.\DISPLAY1
3:36:39 PM video_adapter_0_driver_version_low: 858440
3:36:39 PM Library init
3:36:39 PM Data\file.dll
3:36:39 PM Data\movie.dll
3:36:39 PM Movie init
3:36:39 PM Data\window.dll
3:36:39 PM Data\texture.dll
3:36:39 PM Texture init
3:36:39 PM working_directory: D:\Mine-imator\
3:36:39 PM Trying to save files
3:36:39 PM surface_save OK
3:36:39 PM texture_create OK
3:36:39 PM file_delete_lib OK
3:36:39 PM Shader init
3:36:39 PM shaders_are_supported: yes
3:36:39 PM shader_high_ssao_blur compiled: yes
3:36:39 PM shader_high_ssao compiled: yes
3:36:39 PM shader_high_ssao_depth_normal compiled: yes
3:36:39 PM shader_high_light_apply compiled: yes
3:36:39 PM shader_high_light_night compiled: yes
3:36:39 PM shader_high_light_point compiled: yes
3:36:39 PM shader_high_light_spot compiled: yes
3:36:39 PM shader_high_light_sun compiled: yes
3:36:39 PM shader_high_fog_apply compiled: yes
3:36:39 PM shader_high_fog compiled: yes
3:36:39 PM shader_high_dof compiled: yes
3:36:39 PM shader_high_aa compiled: yes
3:36:39 PM shader_replace compiled: yes
3:36:39 PM shader_draw_texture compiled: yes
3:36:39 PM shader_depth compiled: yes
3:36:39 PM shader_color_fog_lights compiled: yes
3:36:39 PM shader_color_fog compiled: yes
3:36:39 PM shader_blend_fog compiled: yes
3:36:39 PM shader_blend compiled: yes
3:36:39 PM shader_border compiled: yes
3:36:39 PM Create vertex format
3:36:39 PM Render init
3:36:39 PM Ground model init
3:36:39 PM Character models init
3:36:39 PM Windows init
3:36:39 PM Lists init
3:36:39 PM Load language file: D:\Mine-imator\Data\Languages\english.txt
3:36:39 PM Make transitions
3:36:39 PM Transitions OK
3:36:39 PM Globals init
3:36:39 PM Opening pack from folder: D:\Mine-imator\Data\Textures\
3:36:39 PM mob_texture
3:36:39 PM block_texture
3:36:40 PM colormap_grass_texture
3:36:40 PM colormap_foliage_texture
3:36:40 PM item_texture
3:36:40 PM particles_texture
3:36:40 PM block_preview_texture
3:36:40 PM sun_texture
3:36:40 PM moonphases_texture
3:36:40 PM moon_texture
3:36:40 PM clouds_texture
3:36:40 PM Pack opened
3:36:40 PM Found key_file: D:\Mine-imator\Data\key.file
3:36:40 PM Loading settings: D:\Mine-imator\Data\settings.file
3:36:40 PM load_format: 4
3:36:40 PM Loading recent: D:\Mine-imator\Data\recent.file
3:36:40 PM Loading closed alerts: D:\Mine-imator\Data\alerts.file
3:36:40 PM Startup OK
3:36:40 PM Resetting project
3:36:40 PM Destroying instances
3:36:40 PM Project resetted
3:36:40 PM Show popup: startup
3:36:40 PM HTTP: []
3:36:42 PM Opening project: C:\Users\Jake\Desktop\Mine-imator\Projects\Steve!\Steve!.mproj
3:36:42 PM load_folder: C:\Users\Jake\Desktop\Mine-imator\Projects\Steve!
3:36:42 PM load_format: 13
3:36:42 PM Resetting project
3:36:42 PM Destroying instances
3:36:42 PM Project resetted
3:36:42 PM save_folder: C:\Users\Jake\Desktop\Mine-imator\Projects\Steve!
3:36:42 PM load_iid_offset: 0
3:36:42 PM Templates: 7
3:36:42 PM Timelines: 15
3:36:42 PM Resources: 6
3:36:42 PM Get template iids
3:36:42 PM Get particle type iids
3:36:42 PM Get keyframe iids
3:36:42 PM Get timeline iids
3:36:42 PM Build trees
3:36:42 PM Reset read positions
3:36:42 PM Update program
3:36:42 PM Project loaded
3:36:51 PM Add resource: itemsheet
3:36:51 PM filename: Picture4.png
3:36:51 PM filename_out: Picture4.png
3:36:51 PM load_folder: C:\Users\Jake\Desktop
3:36:51 PM save_folder: C:\Users\Jake\Desktop\Mine-imator\Projects\Steve!
3:36:51 PM Action Load resource: action_bench_item_tex, C:\Users\Jake\Desktop\Picture4.png

 

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