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Hello, I am CodingGuardian, I would like to talk about a problem ALOT of people have encountered, here is how it goes, Once you download the Mine-imator there is a little bug/glitch when you crash and it has happened to me, i have no idea what to do about it....it told me to: Mine-imator log, please paste this into your bug report!
7:59:50 AM version: 1.0.5
7:59:50 AM gm_version: 1.4.1690
7:59:50 AM build date: 1/13/2016 3:11:39 PM
7:59:50 AM YYC: yes
7:59:50 AM LAA: yes
7:59:50 AM working_directory: C:\Users\Tom\Mine-imator\
7:59:50 AM file_directory: C:\Users\Tom\AppData\Roaming\Mine_imator\
7:59:50 AM OS: Windows_NT
7:59:50 AM os_version: 393218
7:59:50 AM os_is_network_connected: yes
7:59:50 AM os_get_language: en
7:59:50 AM os_get_region: US
7:59:50 AM USERDOMAIN: Tom-Richard
7:59:50 AM USERNAME: Tom
7:59:50 AM USERPROFILE: C:\Users\Tom
7:59:50 AM APPDATA: C:\Users\Tom\AppData\Roaming
7:59:50 AM NUMBER_OF_PROCESSORS: 2
7:59:50 AM PROCESSOR_ARCHITECTURE: x86
7:59:50 AM PROCESSOR_IDENTFIER: 
7:59:50 AM PROCESSOR_LEVEL: 6
7:59:50 AM PROCESSOR_REVISION: 3a09
7:59:50 AM video_adapter_0_name: Intel(R) HD Graphics
7:59:50 AM video_adapter_0_driver_version_high: 655378
7:59:50 AM video_adapter_0_device_name: \\.\DISPLAY1
7:59:50 AM video_adapter_0_driver_version_low: 658705
7:59:50 AM DLL init
7:59:50 AM file.dll
7:59:50 AM movie.dll
7:59:50 AM Movie init
7:59:50 AM window.dll
7:59:50 AM texture.dll
7:59:50 AM Texture init
7:59:50 AM exe_directory: C:\Users\Tom\Mine-imator\
7:59:50 AM Trying to save files
7:59:50 AM surface_save OK
7:59:50 AM texture_create OK
7:59:50 AM file_delete_dll OK
7:59:50 AM Shader init
7:59:50 AM shaders_are_supported: yes
7:59:50 AM shader_high_ssao_blur compiled: yes
7:59:50 AM shader_high_ssao compiled: yes
7:59:50 AM shader_high_ssao_depth_normal compiled: yes
7:59:50 AM shader_high_light_apply compiled: yes
7:59:50 AM shader_high_light_night compiled: yes
7:59:50 AM shader_high_light_point compiled: yes
7:59:50 AM shader_high_light_spot compiled: yes
7:59:50 AM shader_high_light_sun compiled: yes
7:59:50 AM shader_high_fog_apply compiled: yes
7:59:50 AM shader_high_fog compiled: yes
7:59:50 AM shader_high_dof compiled: yes
7:59:50 AM shader_high_aa compiled: yes
7:59:50 AM shader_replace compiled: yes
7:59:50 AM shader_draw_texture compiled: yes
7:59:50 AM shader_depth compiled: yes
7:59:50 AM shader_color_fog_lights compiled: yes
7:59:50 AM shader_color_fog compiled: yes
7:59:50 AM shader_blend_fog compiled: yes
7:59:50 AM shader_blend compiled: yes
7:59:50 AM shader_border compiled: yes
7:59:50 AM Create vertex format
7:59:50 AM Render init
7:59:50 AM Ground model init
7:59:50 AM Character models init
7:59:50 AM Windows init
7:59:50 AM Lists init
7:59:50 AM Load language file: C:\Users\Tom\Mine-imator\Data\Languages\english.txt
7:59:50 AM Make transitions
7:59:51 AM Transitions OK
7:59:51 AM Globals init
7:59:51 AM Opening pack from folder: C:\Users\Tom\Mine-imator\Data\Textures\
7:59:51 AM mob_texture
7:59:51 AM block_texture
7:59:52 AM colormap_grass_texture
7:59:52 AM colormap_foliage_texture
7:59:52 AM item_texture
7:59:52 AM particles_texture
7:59:52 AM block_preview_texture
7:59:52 AM sun_texture
7:59:52 AM moonphases_texture
7:59:52 AM moon_texture
7:59:52 AM clouds_texture
7:59:52 AM Pack opened
7:59:52 AM Loading settings: C:\Users\Tom\Mine-imator\Data\settings.file
7:59:52 AM load_format: 3
7:59:52 AM Loading recent: C:\Users\Tom\Mine-imator\Data\recent.file
7:59:52 AM Loading closed alerts: C:\Users\Tom\Mine-imator\Data\alerts.file
7:59:52 AM Startup OK
7:59:52 AM Resetting project
7:59:52 AM Destroying instances
7:59:52 AM Project resetted
7:59:52 AM Show popup: startup
7:59:52 AM HTTP: []

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