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I used to make animations very well wuthout any problems or bugs, but at recent days i start using it lot, i didn't repeat other topic because there is an other topic says "i downloaded a newer version" but me no! i was just making animation normal but yesterday i closed and opened mine-imator lot and now it is making me many bugs that appears just suddenly and i do not have any choices just to abort, the error:

Mine-imator log, please paste this into your bug report!
18:12:27 version: 1.0.5
18:12:27 gm_version: 1.4.1690
18:12:27 build date: 13/01/2016 21:11:39
18:12:27 YYC: yes
18:12:27 LAA: yes
18:12:27 working_directory: D:\Mine-imator\
18:12:27 file_directory: C:\Users\Hichem\AppData\Roaming\Mine_imator\
18:12:27 OS: Windows_NT
18:12:27 os_version: 393217
18:12:27 os_is_network_connected: yes
18:12:27 os_get_language: fr
18:12:27 os_get_region: FR
18:12:27 USERDOMAIN: Hichem-PC
18:12:27 USERNAME: Hichem
18:12:27 USERPROFILE: C:\Users\Hichem
18:12:27 APPDATA: C:\Users\Hichem\AppData\Roaming
18:12:27 NUMBER_OF_PROCESSORS: 2
18:12:27 PROCESSOR_ARCHITECTURE: x86
18:12:27 PROCESSOR_IDENTFIER: 
18:12:27 PROCESSOR_LEVEL: 6
18:12:27 PROCESSOR_REVISION: 0f0d
18:12:27 video_adapter_0_name: NVIDIA GeForce 210
18:12:27 video_adapter_0_driver_version_high: 524305
18:12:27 video_adapter_0_device_name: \\.\DISPLAY1
18:12:27 video_adapter_0_driver_version_low: 730542
18:12:27 Old log found
18:12:27 DLL init
18:12:27 file.dll
18:12:27 movie.dll
18:12:27 Movie init
18:12:27 window.dll
18:12:27 texture.dll
18:12:27 Texture init
18:12:28 exe_directory: D:\Mine-imator\
18:12:28 Trying to save files
18:12:28 surface_save OK
18:12:28 texture_create OK
18:12:28 file_delete_dll OK
18:12:28 Shader init
18:12:28 shaders_are_supported: yes
18:12:28 shader_high_ssao_blur compiled: yes
18:12:28 shader_high_ssao compiled: yes
18:12:28 shader_high_ssao_depth_normal compiled: yes
18:12:28 shader_high_light_apply compiled: yes
18:12:28 shader_high_light_night compiled: yes
18:12:28 shader_high_light_point compiled: yes
18:12:28 shader_high_light_spot compiled: yes
18:12:28 shader_high_light_sun compiled: yes
18:12:28 shader_high_fog_apply compiled: yes
18:12:28 shader_high_fog compiled: yes
18:12:28 shader_high_dof compiled: yes
18:12:28 shader_high_aa compiled: yes
18:12:28 shader_replace compiled: yes
18:12:28 shader_draw_texture compiled: yes
18:12:28 shader_depth compiled: yes
18:12:28 shader_color_fog_lights compiled: yes
18:12:28 shader_color_fog compiled: yes
18:12:28 shader_blend_fog compiled: yes
18:12:28 shader_blend compiled: yes
18:12:28 shader_border compiled: yes
18:12:28 Create vertex format
18:12:28 Render init
18:12:28 Ground model init
18:12:28 Character models init
18:12:28 Windows init
18:12:28 Lists init
18:12:28 Load language file: D:\Mine-imator\Data\Languages\english.txt
18:12:28 Make transitions
18:12:29 Transitions OK
18:12:29 Globals init
18:12:29 Opening pack from folder: D:\Mine-imator\Data\Textures\
18:12:29 mob_texture
18:12:29 block_texture
18:12:30 colormap_grass_texture
18:12:30 colormap_foliage_texture
18:12:30 item_texture
18:12:30 particles_texture
18:12:30 block_preview_texture
18:12:30 sun_texture
18:12:30 moonphases_texture
18:12:30 moon_texture
18:12:30 clouds_texture
18:12:30 Pack opened
18:12:30 Found key_file: D:\Mine-imator\Data\key.file
18:12:30 Loading settings: D:\Mine-imator\Data\settings.file
18:12:30 load_format: 3
18:12:30 Loading recent: D:\Mine-imator\Data\recent.file
18:12:30 Loading closed alerts: D:\Mine-imator\Data\alerts.file
18:12:30 Startup OK
18:12:30 Resetting project
18:12:30 Destroying instances
18:12:30 Project resetted
18:12:30 Show popup: startup
18:12:31 HTTP: []
18:13:46 Opening project: D:\Mine-imator\Projects\Tests\Tests.mproj
18:13:46 load_folder: D:\Mine-imator\Projects\Tests
18:13:46 load_format: 12
18:13:46 Resetting project
18:13:46 Destroying instances
18:13:46 Project resetted
18:13:46 save_folder: D:\Mine-imator\Projects\Tests
18:13:46 load_iid_offset: 0
18:13:46 Templates: 44
18:13:46 Timelines: 174
18:13:46 Resources: 10
18:13:46 Get template iids
18:13:46 Get particle type iids
18:13:46 Get keyframe iids
18:13:46 Get timeline iids
18:13:46 Build trees
18:13:46 Update program
18:13:46 Project loaded
18:14:47 Action: action_tl_select
18:14:52 Action: action_tl_select
18:14:52 Action: action_tl_remove
18:14:53 Action: action_tl_deselect_all
18:14:53 Action: action_tl_keyframes_select_area
18:14:53 Saving project: D:\Mine-imator\Projects\Tests\Tests.mproj
18:14:53 load_folder: D:\Mine-imator\Projects\Tests
18:14:53 save_folder: D:\Mine-imator\Projects\Tests
18:14:53 Project saved
18:14:53 Show alert: Project saved!, , 78
18:15:00 Action: asset_open
18:15:00 Opening asset: D:\Mine-imator\Mobs Rig\Skeleton\Skeleton.object
18:15:00 load_folder: D:\Mine-imator\Mobs Rig\Skeleton
18:15:00 load_format: 12
18:15:00 save_folder: 12
18:15:00 Opening object
18:15:00 load_iid_offset: 16699519
18:15:00 Templates: 7
18:15:00 Timelines: 24
18:15:00 Resources: 4
18:15:01 Get template iids
18:15:01 Get particle type iids
18:15:01 Get keyframe iids
18:15:01 Get timeline iids
18:15:01 Build trees
 

somebody help because this is enough to me, please

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Here is a bug or something, I can´t open mine-imator:

 


___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: shader_high_dof

C:\Users\Fernando\Mine-imator\memory(150,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (36 iterations), use the [unroll(n)] attribute to force an exact higher number

############################################################################################
 

also:

 

Mine-imator log, please paste this into your bug report!
11:52:45 a.m. version: 1.0.5
11:52:45 a.m. gm_version: 1.4.1690
11:52:45 a.m. build date: 13/01/2016 02:11:39 p.m.
11:52:45 a.m. YYC: yes
11:52:45 a.m. LAA: yes
11:52:45 a.m. working_directory: C:\Users\Fernando\Desktop\Mine-imator\
11:52:45 a.m. file_directory: C:\Users\Fernando\AppData\Roaming\Mine_imator\
11:52:45 a.m. OS: Windows_NT
11:52:45 a.m. os_version: 393217
11:52:45 a.m. os_is_network_connected: yes
11:52:45 a.m. os_get_language: es
11:52:45 a.m. os_get_region: GT
11:52:45 a.m. USERDOMAIN: Gandara1-PC
11:52:45 a.m. USERNAME: Fernando
11:52:45 a.m. USERPROFILE: C:\Users\Fernando
11:52:45 a.m. APPDATA: C:\Users\Fernando\AppData\Roaming
11:52:45 a.m. NUMBER_OF_PROCESSORS: 2
11:52:45 a.m. PROCESSOR_ARCHITECTURE: x86
11:52:45 a.m. PROCESSOR_IDENTFIER: 
11:52:45 a.m. PROCESSOR_LEVEL: 15
11:52:45 a.m. PROCESSOR_REVISION: 0407
11:52:45 a.m. video_adapter_0_name: Intel(R) 82945G Express Chipset Family
11:52:45 a.m. video_adapter_0_driver_version_high: 524302
11:52:45 a.m. video_adapter_0_device_name: \\.\DISPLAY1
11:52:45 a.m. video_adapter_0_driver_version_low: 657290
11:52:45 a.m. Old log found
11:52:45 a.m. DLL init
11:52:45 a.m. file.dll
11:52:45 a.m. movie.dll
11:52:45 a.m. Movie init
11:52:45 a.m. window.dll
11:52:45 a.m. texture.dll
11:52:45 a.m. Texture init
11:52:45 a.m. open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
11:52:45 a.m. open_url: C:\Users\Fernando\AppData\Roaming\Mine_imator\log_previous.txt
11:52:45 a.m. exe_directory: C:\Users\Fernando\Desktop\Mine-imator\
11:52:45 a.m. Trying to save files
11:52:45 a.m. surface_save OK
11:52:45 a.m. texture_create OK
11:52:45 a.m. file_delete_dll OK
11:52:46 a.m. Shader init
11:52:46 a.m. shaders_are_supported: yes
11:52:46 a.m. shader_high_ssao_blur compiled: no
11:52:46 a.m. Shader compilation failed
11:52:46 a.m. Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
11:52:46 a.m. open_url: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
 

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Just now, Keep on Chucking said:

" 18:15:00 Action: asset_open
18:15:00 Opening asset: D:\Mine-imator\Mobs Rig\Skeleton\Skeleton.object
18:15:00 load_folder: D:\Mine-imator\Mobs Rig\Skeleton "

M8, your rig isn't working and you should get a new one. this one is crashing you.

I imported this rig before i don't know why it is crashing me now :(

3 minutes ago, Mafa Animations said:

ok fine i found out a 100% fix

download the demo 5

No way!

when i had 1.0.5 it crashes loooooooot i can't even  animate more than 20 secounds but with these new version i can finally and i did i animated for 1:40 secounds, well that's before these bug appeare

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3 minutes ago, Hichem Gameur said:

I imported this rig before i don't know why it is crashing me now :(

No way!

when i had 1.0.5 it crashes loooooooot i can't even  animate more than 20 secounds but with these new version i can finally and i did i animated for 1:40 secounds, well that's before these bug appeare

no, the demo 5 not 1.0.5

 

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Ow you mean 1.0.0 demo 5?

ok i'll try it and reply here and please tell me if there is differance between 1.0.5 and 1.0.0

48 minutes ago, fernando said:

Here is a bug or something, I can´t open mine-imator:

 


___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: shader_high_dof

C:\Users\Fernando\Mine-imator\memory(150,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (36 iterations), use the [unroll(n)] attribute to force an exact higher number

############################################################################################
 

also:

 

Mine-imator log, please paste this into your bug report!
11:52:45 a.m. version: 1.0.5
11:52:45 a.m. gm_version: 1.4.1690
11:52:45 a.m. build date: 13/01/2016 02:11:39 p.m.
11:52:45 a.m. YYC: yes
11:52:45 a.m. LAA: yes
11:52:45 a.m. working_directory: C:\Users\Fernando\Desktop\Mine-imator\
11:52:45 a.m. file_directory: C:\Users\Fernando\AppData\Roaming\Mine_imator\
11:52:45 a.m. OS: Windows_NT
11:52:45 a.m. os_version: 393217
11:52:45 a.m. os_is_network_connected: yes
11:52:45 a.m. os_get_language: es
11:52:45 a.m. os_get_region: GT
11:52:45 a.m. USERDOMAIN: Gandara1-PC
11:52:45 a.m. USERNAME: Fernando
11:52:45 a.m. USERPROFILE: C:\Users\Fernando
11:52:45 a.m. APPDATA: C:\Users\Fernando\AppData\Roaming
11:52:45 a.m. NUMBER_OF_PROCESSORS: 2
11:52:45 a.m. PROCESSOR_ARCHITECTURE: x86
11:52:45 a.m. PROCESSOR_IDENTFIER: 
11:52:45 a.m. PROCESSOR_LEVEL: 15
11:52:45 a.m. PROCESSOR_REVISION: 0407
11:52:45 a.m. video_adapter_0_name: Intel(R) 82945G Express Chipset Family
11:52:45 a.m. video_adapter_0_driver_version_high: 524302
11:52:45 a.m. video_adapter_0_device_name: \\.\DISPLAY1
11:52:45 a.m. video_adapter_0_driver_version_low: 657290
11:52:45 a.m. Old log found
11:52:45 a.m. DLL init
11:52:45 a.m. file.dll
11:52:45 a.m. movie.dll
11:52:45 a.m. Movie init
11:52:45 a.m. window.dll
11:52:45 a.m. texture.dll
11:52:45 a.m. Texture init
11:52:45 a.m. open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
11:52:45 a.m. open_url: C:\Users\Fernando\AppData\Roaming\Mine_imator\log_previous.txt
11:52:45 a.m. exe_directory: C:\Users\Fernando\Desktop\Mine-imator\
11:52:45 a.m. Trying to save files
11:52:45 a.m. surface_save OK
11:52:45 a.m. texture_create OK
11:52:45 a.m. file_delete_dll OK
11:52:46 a.m. Shader init
11:52:46 a.m. shaders_are_supported: yes
11:52:46 a.m. shader_high_ssao_blur compiled: no
11:52:46 a.m. Shader compilation failed
11:52:46 a.m. Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
11:52:46 a.m. open_url: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
 

as i think you should update directX

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50 minutes ago, Mafa Animations said:

 fine i found out a 100% fix

download the demo 5

thanks but now it says:


___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: shader_highquality_dof

C:\Users\Fernando\Desktop\Mine-imator 1.0.0 DEMO 5\memory(144,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (37 iterations), use the [unroll(n)] attribute to force an exact higher number

############################################################################################
 

 

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21 minutes ago, fernando said:

thanks but now it says:


___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: shader_highquality_dof

C:\Users\Fernando\Desktop\Mine-imator 1.0.0 DEMO 5\memory(144,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (37 iterations), use the [unroll(n)] attribute to force an exact higher number

############################################################################################
 

 

post the rest of the code(the code on the notepad)

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Mine-imator log, please paste this into your bug report!
12:00:29 p.m. version: 1.0.5
12:00:29 p.m. gm_version: 1.4.1690
12:00:29 p.m. build date: 13/01/2016 02:11:39 p.m.
12:00:29 p.m. YYC: yes
12:00:29 p.m. LAA: yes
12:00:29 p.m. working_directory: C:\Users\Fernando\Mine-imator\
12:00:29 p.m. file_directory: C:\Users\Fernando\AppData\Roaming\Mine_imator\
12:00:30 p.m. OS: Windows_NT
12:00:30 p.m. os_version: 393217
12:00:30 p.m. os_is_network_connected: yes
12:00:30 p.m. os_get_language: es
12:00:30 p.m. os_get_region: GT
12:00:30 p.m. USERDOMAIN: Gandara1-PC
12:00:30 p.m. USERNAME: Fernando
12:00:30 p.m. USERPROFILE: C:\Users\Fernando
12:00:30 p.m. APPDATA: C:\Users\Fernando\AppData\Roaming
12:00:30 p.m. NUMBER_OF_PROCESSORS: 2
12:00:30 p.m. PROCESSOR_ARCHITECTURE: x86
12:00:30 p.m. PROCESSOR_IDENTFIER: 
12:00:30 p.m. PROCESSOR_LEVEL: 15
12:00:30 p.m. PROCESSOR_REVISION: 0407
12:00:30 p.m. video_adapter_0_name: Intel(R) 82945G Express Chipset Family
12:00:30 p.m. video_adapter_0_driver_version_high: 524302
12:00:30 p.m. video_adapter_0_device_name: \\.\DISPLAY1
12:00:30 p.m. video_adapter_0_driver_version_low: 657290
12:00:30 p.m. Old log found
12:00:30 p.m. DLL init
12:00:30 p.m. file.dll
12:00:30 p.m. movie.dll
12:00:30 p.m. Movie init
12:00:30 p.m. window.dll
12:00:30 p.m. texture.dll
12:00:30 p.m. Texture init
12:00:30 p.m. open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
12:00:30 p.m. open_url: C:\Users\Fernando\AppData\Roaming\Mine_imator\log_previous.txt
12:00:30 p.m. exe_directory: C:\Users\Fernando\Mine-imator\
12:00:30 p.m. Trying to save files
12:00:30 p.m. surface_save OK
12:00:30 p.m. texture_create OK
12:00:30 p.m. file_delete_dll OK
12:00:30 p.m. Shader init
12:00:30 p.m. shaders_are_supported: yes
12:00:30 p.m. shader_high_ssao_blur compiled: no
12:00:30 p.m. Shader compilation failed
12:00:30 p.m. Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
12:00:30 p.m. open_url: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
 

but this is from 1.0.5 not demo 5

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3 minutes ago, fernando said:

Mine-imator log, please paste this into your bug report!
12:00:29 p.m. version: 1.0.5
12:00:29 p.m. gm_version: 1.4.1690
12:00:29 p.m. build date: 13/01/2016 02:11:39 p.m.
12:00:29 p.m. YYC: yes
12:00:29 p.m. LAA: yes
12:00:29 p.m. working_directory: C:\Users\Fernando\Mine-imator\
12:00:29 p.m. file_directory: C:\Users\Fernando\AppData\Roaming\Mine_imator\
12:00:30 p.m. OS: Windows_NT
12:00:30 p.m. os_version: 393217
12:00:30 p.m. os_is_network_connected: yes
12:00:30 p.m. os_get_language: es
12:00:30 p.m. os_get_region: GT
12:00:30 p.m. USERDOMAIN: Gandara1-PC
12:00:30 p.m. USERNAME: Fernando
12:00:30 p.m. USERPROFILE: C:\Users\Fernando
12:00:30 p.m. APPDATA: C:\Users\Fernando\AppData\Roaming
12:00:30 p.m. NUMBER_OF_PROCESSORS: 2
12:00:30 p.m. PROCESSOR_ARCHITECTURE: x86
12:00:30 p.m. PROCESSOR_IDENTFIER: 
12:00:30 p.m. PROCESSOR_LEVEL: 15
12:00:30 p.m. PROCESSOR_REVISION: 0407
12:00:30 p.m. video_adapter_0_name: Intel(R) 82945G Express Chipset Family
12:00:30 p.m. video_adapter_0_driver_version_high: 524302
12:00:30 p.m. video_adapter_0_device_name: \\.\DISPLAY1
12:00:30 p.m. video_adapter_0_driver_version_low: 657290
12:00:30 p.m. Old log found
12:00:30 p.m. DLL init
12:00:30 p.m. file.dll
12:00:30 p.m. movie.dll
12:00:30 p.m. Movie init
12:00:30 p.m. window.dll
12:00:30 p.m. texture.dll
12:00:30 p.m. Texture init
12:00:30 p.m. open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
12:00:30 p.m. open_url: C:\Users\Fernando\AppData\Roaming\Mine_imator\log_previous.txt
12:00:30 p.m. exe_directory: C:\Users\Fernando\Mine-imator\
12:00:30 p.m. Trying to save files
12:00:30 p.m. surface_save OK
12:00:30 p.m. texture_create OK
12:00:30 p.m. file_delete_dll OK
12:00:30 p.m. Shader init
12:00:30 p.m. shaders_are_supported: yes
12:00:30 p.m. shader_high_ssao_blur compiled: no
12:00:30 p.m. Shader compilation failed
12:00:30 p.m. Download DirectX: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
12:00:30 p.m. open_url: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
 

but this is from 1.0.5 not demo 5

Look, just download >>THIS<< and install it

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