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Minecraft 3D cesse de fonctionner


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Quand je travaille mon animation au bout de quelques minutes à peine, mine-imator se ferme en me disant que Minecraft 3D a cessé de fonctionner.

 

Voici le fichier de bug :

Mine-imator log, please paste this into your bug report!
18:53:43 version: 1.0.4 (official laa)
18:53:43 gm_version: 1.4.1542
18:53:43 build date: 19/11/2015 22:08:24
18:53:43 YYC: yes
18:53:43 LAA: yes
18:53:43 OS: Windows_NT
18:53:43 USERDOMAIN: MSI
18:53:43 USERNAME: Utilisateur
18:53:43 USERPROFILE: C:\Users\Utilisateur
18:53:43 APPDATA: C:\Users\Utilisateur\AppData\Roaming
18:53:43 video_adapter_0_name: Intel(R) HD Graphics
18:53:43 video_adapter_0_driver_version_high: 589841
18:53:43 video_adapter_0_device_name: \\.\DISPLAY1
18:53:43 video_adapter_0_driver_version_low: 659589
18:53:43 os_version: 393218
18:53:43 os_is_network_connected: yes
18:53:43 os_get_language: fr
18:53:43 os_get_region: FR
18:53:43 working_directory: C:\Users\Utilisateur\Desktop\Mine-imator\
18:53:43 file_directory: C:\Users\Utilisateur\AppData\Roaming\Mine_imator\
18:53:43 DLL init
18:53:43 file.dll
18:53:43 gzunzip.dll
18:53:43 movie.dll
18:53:43 Movie init
18:53:43 window.dll
18:53:43 texture.dll
18:53:43 Texture init
18:53:43 exe_directory: C:\Users\Utilisateur\Desktop\Mine-imator\
18:53:43 Trying to save files
18:53:43 surface_save OK
18:53:43 texture_create OK
18:53:43 file_delete_dll OK
18:53:43 Shader init
18:53:43 shaders_are_supported: yes
18:53:43 shader_high_ssao_blur compiled: yes
18:53:43 shader_high_ssao compiled: yes
18:53:43 shader_high_ssao_depth_normal compiled: yes
18:53:43 shader_high_light_apply compiled: yes
18:53:43 shader_high_light_night compiled: yes
18:53:43 shader_high_light_point compiled: yes
18:53:43 shader_high_light_spot compiled: yes
18:53:43 shader_high_light_sun compiled: yes
18:53:43 shader_high_fog_apply compiled: yes
18:53:43 shader_high_fog compiled: yes
18:53:43 shader_high_dof compiled: yes
18:53:43 shader_high_aa compiled: yes
18:53:43 shader_replace compiled: yes
18:53:43 shader_draw_texture compiled: yes
18:53:43 shader_depth compiled: yes
18:53:43 shader_color_fog_lights compiled: yes
18:53:43 shader_color_fog compiled: yes
18:53:43 shader_blend_fog compiled: yes
18:53:43 shader_blend compiled: yes
18:53:43 shader_border compiled: yes
18:53:43 Create vertex format
18:53:43 Render init
18:53:43 Ground model init
18:53:43 Character models init
18:53:43 Windows init
18:53:43 Lists init
18:53:43 Load language file: C:\Users\Utilisateur\Desktop\Mine-imator\Other\Languages\english.txt
18:53:43 Make transitions
18:53:43 linear
18:53:43 instant
18:53:43 easeinquad
18:53:43 easeoutquad
18:53:43 easeinoutquad
18:53:43 easeincubic
18:53:44 easeoutcubic
18:53:44 easeinoutcubic
18:53:44 easeinquart
18:53:44 easeoutquart
18:53:44 easeinoutquart
18:53:44 easeinquint
18:53:44 easeoutquint
18:53:44 easeinoutquint
18:53:44 easeinsine
18:53:44 easeoutsine
18:53:44 easeinoutsine
18:53:44 easeinexpo
18:53:44 easeoutexpo
18:53:44 easeinoutexpo
18:53:44 easeincirc
18:53:44 easeoutcirc
18:53:44 easeinoutcirc
18:53:44 easeinelastic
18:53:44 easeoutelastic
18:53:44 easeinoutelastic
18:53:44 easeinback
18:53:44 easeoutback
18:53:44 easeinoutback
18:53:44 easeinbounce
18:53:44 easeoutbounce
18:53:44 easeinoutbounce
18:53:44 linear
18:53:44 instant
18:53:44 easeinquad
18:53:44 easeoutquad
18:53:44 easeinoutquad
18:53:44 easeincubic
18:53:44 easeoutcubic
18:53:44 easeinoutcubic
18:53:44 easeinquart
18:53:44 easeoutquart
18:53:44 easeinoutquart
18:53:44 easeinquint
18:53:44 easeoutquint
18:53:44 easeinoutquint
18:53:44 easeinsine
18:53:44 easeoutsine
18:53:44 easeinoutsine
18:53:44 easeinexpo
18:53:44 easeoutexpo
18:53:44 easeinoutexpo
18:53:44 easeincirc
18:53:44 easeoutcirc
18:53:44 easeinoutcirc
18:53:44 easeinelastic
18:53:44 easeoutelastic
18:53:44 easeinoutelastic
18:53:44 easeinback
18:53:44 easeoutback
18:53:44 easeinoutback
18:53:44 easeinbounce
18:53:44 easeoutbounce
18:53:44 easeinoutbounce
18:53:44 Transitions OK
18:53:44 Globals init
18:53:44 Opening pack from folder: C:\Users\Utilisateur\Desktop\Mine-imator\Other\Textures\
18:53:44 mob_texture
18:53:44 block_texture
18:53:45 colormap_grass_texture
18:53:45 colormap_foliage_texture
18:53:45 item_texture
18:53:45 particles_texture
18:53:45 block_preview_texture
18:53:45 sun_texture
18:53:45 moonphases_texture
18:53:45 moon_texture
18:53:45 clouds_texture
18:53:45 Pack opened
18:53:45 Found key_file: C:\Users\Utilisateur\Desktop\Mine-imator\Other\key.file
18:53:45 Loading settings: C:\Users\Utilisateur\Desktop\Mine-imator\Other\settings.file
18:53:45 load_format: 3
18:53:45 Loading recent: C:\Users\Utilisateur\Desktop\Mine-imator\Other\recent.file
18:53:45 Loading closed alerts: C:\Users\Utilisateur\Desktop\Mine-imator\Other\alerts.file
18:53:45 Startup OK
18:53:45 Resetting project
18:53:45 Destroying instances
18:53:45 Project resetted
18:53:45 Show popup: startup
18:54:05 Opening project: C:\Users\Utilisateur\Desktop\Mine-imator\Projects\Prison\Prison.mproj
18:54:05 load_folder: C:\Users\Utilisateur\Desktop\Mine-imator\Projects\Prison
18:54:05 load_format: 10
18:54:05 Resetting project
18:54:05 Destroying instances
18:54:05 Project resetted
18:54:05 save_folder: C:\Users\Utilisateur\Desktop\Mine-imator\Projects\Prison
18:54:05 load_iid_offset: 0
18:54:05 Templates: 11
18:54:05 Timelines: 47
18:54:05 Resources: 7
18:54:05 Get template iids
18:54:05 Get particle type iids
18:54:05 Get keyframe iids
18:54:05 Get timeline iids
18:54:05 Update program
18:54:05 Project loaded
18:54:06 Loading schematic: C:\Users\Utilisateur\Desktop\Mine-imator\Projects\Prison\Piece of Ghost Town.blocks
18:54:06 sch_map: Ghost Town
18:54:06 Schematic size: 56, 64, 24
18:54:16 Action: action_tl_select
18:54:16 Action: action_tl_keyframe_create
18:54:23 Action: action_tl_select
18:54:23 Action: action_tl_keyframe_create
18:54:24 Action: action_tl_select
18:54:24 Action: action_tl_select
18:54:27 Action: action_tl_select
18:54:28 Action: action_tl_select
18:54:33 Action: action_tl_select
18:54:33 Action: action_tl_keyframe_create
18:54:34 Action: action_tl_select
18:54:35 Action: action_tl_select
18:54:43 Action: action_tl_select
18:54:43 Action: action_tl_keyframe_create
18:54:48 Action: action_tl_select
18:54:49 Action: action_tl_keyframe_create
18:54:52 Action: action_tl_select
18:54:52 Action: action_tl_keyframe_create
18:54:52 Action: action_tl_select
 

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On 2-2-2016 at 8:47 PM, Super Gohan Gamer said:

je parle francais aussi serieux. mais tu dois savoir que tu dois apprendre l'anglais si tu veux te faire une reputaion ici 

translation: I speak french too serious. but you should know that you need to learn English if you want to get a reputaion here

On 3-2-2016 at 5:21 PM, Skyfly said:

Je ne cherche pas à me faire une réputation mais juste essayer de trouver une solution pour résoudre le problème tout simplement '-'

translation: I do not try to make me a reputation but just try to find a solution to simply solve the problem

 

 

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