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Crash during rendering.


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I was rendering a 1000x1000 video(Which is no problem for my computer) and it crashed 2 minutes, 2 seconds away from being done.

Crash Report:


5:50:00 PM version: 1.0.5
5:50:00 PM gm_version: 1.4.1690
5:50:01 PM build date: 1/11/2016 1:28:54 PM
5:50:01 PM YYC: yes
5:50:01 PM LAA: yes
5:50:01 PM OS: Windows_NT
5:50:01 PM USERDOMAIN: ADMIN-PC
5:50:01 PM USERNAME: Admin
5:50:01 PM USERPROFILE: C:\Users\Admin
5:50:01 PM APPDATA: C:\Users\Admin\AppData\Roaming
5:50:01 PM NUMBER_OF_PROCESSORS: 4
5:50:01 PM PROCESSOR_ARCHITECTURE: x86
5:50:01 PM PROCESSOR_IDENTFIER: 
5:50:01 PM PROCESSOR_LEVEL: 21
5:50:01 PM PROCESSOR_REVISION: 0200
5:50:01 PM video_adapter_0_name: NVIDIA GeForce GT 730  
5:50:01 PM video_adapter_0_driver_version_high: 655378
5:50:01 PM video_adapter_0_device_name: \\.\DISPLAY1
5:50:01 PM video_adapter_0_driver_version_low: 857330
5:50:01 PM os_version: 393218
5:50:01 PM os_is_network_connected: yes
5:50:01 PM os_get_language: en
5:50:01 PM os_get_region: US
5:50:01 PM working_directory: C:\Users\Admin\Mine-imator\
5:50:01 PM file_directory: C:\Users\Admin\AppData\Roaming\Mine_imator\
5:50:01 PM DLL init
5:50:01 PM file.dll
5:50:01 PM movie.dll
5:50:01 PM Movie init
5:50:01 PM window.dll
5:50:01 PM texture.dll
5:50:01 PM Texture init
5:50:01 PM exe_directory: C:\Users\Admin\Mine-imator\
5:50:01 PM Trying to save files
5:50:01 PM surface_save OK
5:50:01 PM texture_create OK
5:50:01 PM file_delete_dll OK
5:50:01 PM Shader init
5:50:01 PM shaders_are_supported: yes
5:50:01 PM shader_high_ssao_blur compiled: yes
5:50:01 PM shader_high_ssao compiled: yes
5:50:01 PM shader_high_ssao_depth_normal compiled: yes
5:50:01 PM shader_high_light_apply compiled: yes
5:50:01 PM shader_high_light_night compiled: yes
5:50:01 PM shader_high_light_point compiled: yes
5:50:01 PM shader_high_light_spot compiled: yes
5:50:01 PM shader_high_light_sun compiled: yes
5:50:01 PM shader_high_fog_apply compiled: yes
5:50:01 PM shader_high_fog compiled: yes
5:50:01 PM shader_high_dof compiled: yes
5:50:01 PM shader_high_aa compiled: yes
5:50:01 PM shader_replace compiled: yes
5:50:01 PM shader_draw_texture compiled: yes
5:50:01 PM shader_depth compiled: yes
5:50:01 PM shader_color_fog_lights compiled: yes
5:50:01 PM shader_color_fog compiled: yes
5:50:01 PM shader_blend_fog compiled: yes
5:50:01 PM shader_blend compiled: yes
5:50:01 PM shader_border compiled: yes
5:50:01 PM Create vertex format
5:50:01 PM Render init
5:50:01 PM Ground model init
5:50:01 PM Character models init
5:50:01 PM Windows init
5:50:01 PM Lists init
5:50:01 PM Load language file: C:\Users\Admin\Mine-imator\Data\Languages\english.txt
5:50:01 PM Make transitions
5:50:01 PM Transitions OK
5:50:01 PM Globals init
5:50:02 PM Opening pack from folder: C:\Users\Admin\Mine-imator\Data\Textures\
5:50:02 PM mob_texture
5:50:02 PM block_texture
5:50:02 PM colormap_grass_texture
5:50:02 PM colormap_foliage_texture
5:50:02 PM item_texture
5:50:02 PM particles_texture
5:50:02 PM block_preview_texture
5:50:02 PM sun_texture
5:50:02 PM moonphases_texture
5:50:02 PM moon_texture
5:50:02 PM clouds_texture
5:50:02 PM Pack opened
5:50:02 PM Found key_file: C:\Users\Admin\Mine-imator\Data\key.file
5:50:02 PM Loading settings: C:\Users\Admin\Mine-imator\Data\settings.file
5:50:02 PM load_format: 3
5:50:02 PM Load language file: C:\Users\Admin\Mine-imator\Other\Languages\english.txt
5:50:02 PM Adding missing words
5:50:02 PM Loading recent: C:\Users\Admin\Mine-imator\Data\recent.file
5:50:03 PM Loading closed alerts: C:\Users\Admin\Mine-imator\Data\alerts.file
5:50:03 PM Startup OK
5:50:03 PM Resetting project
5:50:03 PM Destroying instances
5:50:03 PM Project resetted
5:50:03 PM Show popup: startup
5:50:03 PM HTTP: []
5:50:07 PM Opening project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mproj
5:50:07 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:50:07 PM load_format: 12
5:50:07 PM Resetting project
5:50:07 PM Destroying instances
5:50:07 PM Project resetted
5:50:07 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:50:07 PM load_iid_offset: 0
5:50:07 PM Templates: 8
5:50:07 PM Timelines: 53
5:50:07 PM Resources: 1
5:50:07 PM Get template iids
5:50:07 PM Get particle type iids
5:50:07 PM Get keyframe iids
5:50:07 PM Get timeline iids
5:50:07 PM Update program
5:50:07 PM Project loaded
5:50:07 PM Loading schematic: C:\Users\Admin\Mine-imator\Projects\360 Camera\Piece of Forest.blocks
5:50:07 PM sch_map: Forest
5:50:07 PM Schematic size: 183, 196, 76
5:50:34 PM Action: action_tl_select
5:51:07 PM Backup: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera
5:51:07 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mbackup1
5:51:07 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:51:07 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:51:07 PM Project saved
5:51:07 PM Backup saved
5:52:07 PM Backup: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera
5:52:07 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mbackup1
5:52:07 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:07 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:07 PM Project saved
5:52:07 PM Backup saved
5:52:16 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mproj
5:52:16 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:16 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:16 PM Project saved
5:52:16 PM Show alert: Project saved!, , 78
5:52:57 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mproj
5:52:57 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:57 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:52:57 PM Project saved
5:52:57 PM Show alert: Project saved!, , 78
5:53:07 PM Backup: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera
5:53:07 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mbackup1
5:53:07 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:07 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:07 PM Project saved
5:53:07 PM Backup saved
5:53:13 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mproj
5:53:13 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:13 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:13 PM Project saved
5:53:13 PM Show alert: Project saved!, , 78
5:53:18 PM Action: action_tl_select
5:53:19 PM Saving project: C:\Users\Admin\Mine-imator\Projects\360 Camera\360 Camera.mproj
5:53:19 PM load_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:19 PM save_folder: C:\Users\Admin\Mine-imator\Projects\360 Camera
5:53:19 PM Project saved
5:53:19 PM Show alert: Project saved!, , 78
5:53:20 PM Show popup: exportimage
5:53:52 PM Show popup: exportmovie
5:54:08 PM Export movie: C:\Users\Admin\Desktop\360 Camera Footage\Footage Top.mpg
5:54:08 PM Bitrate: 5000000
5:54:09 PM Framerate: 30
5:54:09 PM Audio: no
5:54:09 PM Hidden: no
5:54:09 PM Watermark: no
5:54:09 PM High Quality: yes
5:54:09 PM Size: 1000, 1000
 

I don't know if it's a random crash or what I have enabled. But I didn't enable any of the new bells and whistles 1.0.5 has if that helps.

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14 minutes ago, Emanatronic said:

DAMN IT ALL!!!  :steve_rage:

Well, it was hiccuping around the same time when I re-render it. So maybe it's because my computer has some processes running and something around that time pushes Mine-imator a little bit causing it to freeze a little bit. I think it crashed because I was clicking on Mine-imator the first time when it was "hiccuping". So maybe there's no bug to be found, dunno.

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