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Mine-Imator crashes constantly ;c


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Mine-imator log, please paste this into your bug report!
6:21:07 PM version: 1.0.4 (official)
6:21:07 PM gm_version: 1.4.1542
6:21:07 PM build date: 11/19/2015 12:33:35 PM
6:21:07 PM YYC: yes
6:21:07 PM LAA: no
6:21:07 PM OS: Windows_NT
6:21:07 PM USERDOMAIN: LEE
6:21:07 PM USERNAME: Matthew
6:21:07 PM USERPROFILE: C:\Users\Matthew
6:21:07 PM APPDATA: C:\Users\Matthew\AppData\Roaming
6:21:07 PM video_adapter_0_name: Intel(R) HD Graphics
6:21:07 PM video_adapter_0_driver_version_high: 655378
6:21:07 PM video_adapter_0_device_name: \\.\DISPLAY1
6:21:07 PM video_adapter_0_driver_version_low: 659636
6:21:07 PM os_version: 393218
6:21:07 PM os_is_network_connected: yes
6:21:07 PM os_get_language: en
6:21:07 PM os_get_region: US
6:21:07 PM working_directory: C:\Users\Matthew\Mine-imator\
6:21:07 PM file_directory: C:\Users\Matthew\AppData\Roaming\Mine_imator\
6:21:07 PM Old log found
6:21:07 PM DLL init
6:21:07 PM file.dll
6:21:07 PM gzunzip.dll
6:21:07 PM movie.dll
6:21:07 PM Movie init
6:21:07 PM window.dll
6:21:08 PM texture.dll
6:21:08 PM Texture init
6:21:09 PM exe_directory: C:\Users\Matthew\Mine-imator\
6:21:09 PM Trying to save files
6:21:09 PM surface_save OK
6:21:09 PM texture_create OK
6:21:09 PM file_delete_dll OK
6:21:09 PM Shader init
6:21:09 PM shaders_are_supported: yes
6:21:09 PM shader_high_ssao_blur compiled: yes
6:21:09 PM shader_high_ssao compiled: yes
6:21:09 PM shader_high_ssao_depth_normal compiled: yes
6:21:09 PM shader_high_light_apply compiled: yes
6:21:09 PM shader_high_light_night compiled: yes
6:21:09 PM shader_high_light_point compiled: yes
6:21:09 PM shader_high_light_spot compiled: yes
6:21:09 PM shader_high_light_sun compiled: yes
6:21:09 PM shader_high_fog_apply compiled: yes
6:21:09 PM shader_high_fog compiled: yes
6:21:09 PM shader_high_dof compiled: yes
6:21:09 PM shader_high_aa compiled: yes
6:21:09 PM shader_replace compiled: yes
6:21:09 PM shader_draw_texture compiled: yes
6:21:09 PM shader_depth compiled: yes
6:21:09 PM shader_color_fog_lights compiled: yes
6:21:09 PM shader_color_fog compiled: yes
6:21:09 PM shader_blend_fog compiled: yes
6:21:09 PM shader_blend compiled: yes
6:21:09 PM shader_border compiled: yes
6:21:09 PM Create vertex format
6:21:09 PM Render init
6:21:09 PM Ground model init
6:21:09 PM Character models init
6:21:09 PM Windows init
6:21:09 PM Lists init
6:21:09 PM Load language file: C:\Users\Matthew\Mine-imator\Other\Languages\english.txt
6:21:09 PM Make transitions
6:21:09 PM linear
6:21:09 PM instant
6:21:09 PM easeinquad
6:21:09 PM easeoutquad
6:21:09 PM easeinoutquad
6:21:09 PM easeincubic
6:21:09 PM easeoutcubic
6:21:09 PM easeinoutcubic
6:21:09 PM easeinquart
6:21:09 PM easeoutquart
6:21:09 PM easeinoutquart
6:21:09 PM easeinquint
6:21:09 PM easeoutquint
6:21:09 PM easeinoutquint
6:21:09 PM easeinsine
6:21:09 PM easeoutsine
6:21:09 PM easeinoutsine
6:21:09 PM easeinexpo
6:21:09 PM easeoutexpo
6:21:09 PM easeinoutexpo
6:21:09 PM easeincirc
6:21:09 PM easeoutcirc
6:21:09 PM easeinoutcirc
6:21:09 PM easeinelastic
6:21:09 PM easeoutelastic
6:21:09 PM easeinoutelastic
6:21:09 PM easeinback
6:21:09 PM easeoutback
6:21:09 PM easeinoutback
6:21:09 PM easeinbounce
6:21:09 PM easeoutbounce
6:21:10 PM easeinoutbounce
6:21:10 PM linear
6:21:10 PM instant
6:21:10 PM easeinquad
6:21:10 PM easeoutquad
6:21:10 PM easeinoutquad
6:21:10 PM easeincubic
6:21:10 PM easeoutcubic
6:21:10 PM easeinoutcubic
6:21:10 PM easeinquart
6:21:10 PM easeoutquart
6:21:10 PM easeinoutquart
6:21:10 PM easeinquint
6:21:10 PM easeoutquint
6:21:10 PM easeinoutquint
6:21:10 PM easeinsine
6:21:10 PM easeoutsine
6:21:10 PM easeinoutsine
6:21:10 PM easeinexpo
6:21:10 PM easeoutexpo
6:21:10 PM easeinoutexpo
6:21:10 PM easeincirc
6:21:10 PM easeoutcirc
6:21:10 PM easeinoutcirc
6:21:10 PM easeinelastic
6:21:10 PM easeoutelastic
6:21:10 PM easeinoutelastic
6:21:10 PM easeinback
6:21:10 PM easeoutback
6:21:10 PM easeinoutback
6:21:10 PM easeinbounce
6:21:10 PM easeoutbounce
6:21:10 PM easeinoutbounce
6:21:10 PM Transitions OK
6:21:10 PM Globals init
6:21:10 PM Opening pack from folder: C:\Users\Matthew\Mine-imator\Other\Textures\
6:21:10 PM mob_texture
6:21:10 PM block_texture
6:21:11 PM colormap_grass_texture
6:21:11 PM colormap_foliage_texture
6:21:11 PM item_texture
6:21:11 PM particles_texture
6:21:11 PM block_preview_texture
6:21:11 PM sun_texture
6:21:11 PM moonphases_texture
6:21:11 PM moon_texture
6:21:11 PM clouds_texture
6:21:11 PM Pack opened
6:21:11 PM Found key_file: C:\Users\Matthew\Mine-imator\Other\key.file
6:21:12 PM Loading settings: C:\Users\Matthew\Mine-imator\Other\settings.file
6:21:12 PM load_format: 3
6:21:12 PM Loading recent: C:\Users\Matthew\Mine-imator\Other\recent.file
6:21:12 PM Loading closed alerts: C:\Users\Matthew\Mine-imator\Other\alerts.file
6:21:12 PM Startup OK
6:21:12 PM Resetting project
6:21:12 PM Destroying instances
6:21:12 PM Project resetted
6:21:12 PM Show popup: startup
6:21:13 PM Opening project: C:\Users\Matthew\Mine-imator\Projects\+++\+++.mproj
6:21:13 PM load_folder: C:\Users\Matthew\Mine-imator\Projects\+++
6:21:13 PM load_format: 10
6:21:13 PM Resetting project
6:21:13 PM Destroying instances
6:21:13 PM Project resetted
6:21:13 PM save_folder: C:\Users\Matthew\Mine-imator\Projects\+++
6:21:13 PM load_iid_offset: 0
6:21:13 PM Templates: 2
6:21:13 PM Timelines: 8
6:21:13 PM Resources: 2
6:21:13 PM Get template iids
6:21:13 PM Get particle type iids
6:21:13 PM Get keyframe iids
6:21:13 PM Get timeline iids
6:21:13 PM Update program
6:21:13 PM Project loaded
6:21:23 PM Action: action_bench_create
6:21:23 PM Created: char
6:21:24 PM Action: action_tl_select
6:21:37 PM Action: action_tl_deselect_all
6:21:37 PM Action: action_tl_select
6:21:38 PM Action: action_tl_select
6:21:44 PM Action: action_tl_select
6:21:54 PM Action: action_tl_deselect_all
6:22:06 PM Action: action_bench_create
6:22:06 PM Created: item
6:22:08 PM Action: action_tl_select
6:22:19 PM Action: action_tl_select
6:22:20 PM Action: action_tl_select
6:22:47 PM Action: action_tl_select
6:22:51 PM Action: action_tl_select
6:22:54 PM Action: action_tl_select
 

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