Jump to content

TekViper

Members
  • Posts

    3
  • Joined

  • Last visited

  • Posts

    3
  • Joined

  • Last visited

About TekViper

  • Rank
    Newbie
    Newbie

Profile Information

  • Minecraft username
    IronOreCross
  1. Mine-imator log, please paste this into your bug report! 2:13:50 AM version: 1.0.4 (official) 2:13:50 AM gm_version: 1.4.1542 2:13:50 AM build date: 11/19/2015 12:33:35 PM 2:13:50 AM YYC: yes 2:13:50 AM LAA: no 2:13:50 AM OS: Windows_NT 2:13:50 AM USERDOMAIN: LEE 2:13:50 AM USERNAME: Matthew 2:13:50 AM USERPROFILE: C:\Users\Matthew 2:13:50 AM APPDATA: C:\Users\Matthew\AppData\Roaming 2:13:50 AM video_adapter_0_name: Intel(R) HD Graphics 2:13:50 AM video_adapter_0_driver_version_high: 655378 2:13:50 AM video_adapter_0_device_name: \\.\DISPLAY1 2:13:50 AM video_adapter_0_driver_version_low: 659636 2:13:50 AM os_version: 393218 2:13:50 AM os_is_network_connected: yes 2:13:50 AM os_get_language: en 2:13:50 AM os_get_region: US 2:13:50 AM working_directory: C:\Users\Matthew\Mine-imator\ 2:13:50 AM file_directory: C:\Users\Matthew\AppData\Roaming\Mine_imator\ 2:13:50 AM Old log found 2:13:50 AM DLL init 2:13:50 AM file.dll 2:13:50 AM gzunzip.dll 2:13:50 AM movie.dll 2:13:50 AM Movie init 2:13:50 AM window.dll 2:13:50 AM texture.dll 2:13:50 AM Texture init 2:13:51 AM exe_directory: C:\Users\Matthew\Mine-imator\ 2:13:51 AM Trying to save files 2:13:51 AM surface_save OK 2:13:51 AM texture_create OK 2:13:51 AM file_delete_dll OK 2:13:51 AM Shader init 2:13:51 AM shaders_are_supported: yes 2:13:51 AM shader_high_ssao_blur compiled: yes 2:13:51 AM shader_high_ssao compiled: yes 2:13:51 AM shader_high_ssao_depth_normal compiled: yes 2:13:51 AM shader_high_light_apply compiled: yes 2:13:51 AM shader_high_light_night compiled: yes 2:13:51 AM shader_high_light_point compiled: yes 2:13:51 AM shader_high_light_spot compiled: yes 2:13:51 AM shader_high_light_sun compiled: yes 2:13:51 AM shader_high_fog_apply compiled: yes 2:13:51 AM shader_high_fog compiled: yes 2:13:51 AM shader_high_dof compiled: yes 2:13:51 AM shader_high_aa compiled: yes 2:13:51 AM shader_replace compiled: yes 2:13:51 AM shader_draw_texture compiled: yes 2:13:51 AM shader_depth compiled: yes 2:13:51 AM shader_color_fog_lights compiled: yes 2:13:51 AM shader_color_fog compiled: yes 2:13:51 AM shader_blend_fog compiled: yes 2:13:51 AM shader_blend compiled: yes 2:13:51 AM shader_border compiled: yes 2:13:51 AM Create vertex format 2:13:51 AM Render init 2:13:51 AM Ground model init 2:13:51 AM Character models init 2:13:51 AM Windows init 2:13:51 AM Lists init 2:13:51 AM Load language file: C:\Users\Matthew\Mine-imator\Other\Languages\english.txt 2:13:51 AM Make transitions 2:13:51 AM linear 2:13:51 AM instant 2:13:51 AM easeinquad 2:13:51 AM easeoutquad 2:13:51 AM easeinoutquad 2:13:51 AM easeincubic 2:13:51 AM easeoutcubic 2:13:52 AM easeinoutcubic 2:13:52 AM easeinquart 2:13:52 AM easeoutquart 2:13:52 AM easeinoutquart 2:13:52 AM easeinquint 2:13:52 AM easeoutquint 2:13:52 AM easeinoutquint 2:13:52 AM easeinsine 2:13:52 AM easeoutsine 2:13:52 AM easeinoutsine 2:13:52 AM easeinexpo 2:13:52 AM easeoutexpo 2:13:52 AM easeinoutexpo 2:13:52 AM easeincirc 2:13:52 AM easeoutcirc 2:13:52 AM easeinoutcirc 2:13:52 AM easeinelastic 2:13:52 AM easeoutelastic 2:13:52 AM easeinoutelastic 2:13:52 AM easeinback 2:13:52 AM easeoutback 2:13:52 AM easeinoutback 2:13:52 AM easeinbounce 2:13:52 AM easeoutbounce 2:13:52 AM easeinoutbounce 2:13:52 AM linear 2:13:52 AM instant 2:13:52 AM easeinquad 2:13:52 AM easeoutquad 2:13:52 AM easeinoutquad 2:13:52 AM easeincubic 2:13:52 AM easeoutcubic 2:13:52 AM easeinoutcubic 2:13:52 AM easeinquart 2:13:52 AM easeoutquart 2:13:52 AM easeinoutquart 2:13:52 AM easeinquint 2:13:52 AM easeoutquint 2:13:52 AM easeinoutquint 2:13:52 AM easeinsine 2:13:52 AM easeoutsine 2:13:52 AM easeinoutsine 2:13:52 AM easeinexpo 2:13:52 AM easeoutexpo 2:13:52 AM easeinoutexpo 2:13:52 AM easeincirc 2:13:52 AM easeoutcirc 2:13:52 AM easeinoutcirc 2:13:52 AM easeinelastic 2:13:52 AM easeoutelastic 2:13:52 AM easeinoutelastic 2:13:52 AM easeinback 2:13:52 AM easeoutback 2:13:52 AM easeinoutback 2:13:52 AM easeinbounce 2:13:52 AM easeoutbounce 2:13:52 AM easeinoutbounce 2:13:52 AM Transitions OK 2:13:52 AM Globals init 2:13:52 AM Opening pack from folder: C:\Users\Matthew\Mine-imator\Other\Textures\ 2:13:52 AM mob_texture 2:13:53 AM block_texture 2:13:54 AM colormap_grass_texture 2:13:54 AM colormap_foliage_texture 2:13:54 AM item_texture 2:13:54 AM particles_texture 2:13:54 AM block_preview_texture 2:13:54 AM sun_texture 2:13:54 AM moonphases_texture 2:13:54 AM moon_texture 2:13:54 AM clouds_texture 2:13:54 AM Pack opened 2:13:54 AM Found key_file: C:\Users\Matthew\Mine-imator\Other\key.file 2:13:54 AM Loading settings: C:\Users\Matthew\Mine-imator\Other\settings.file 2:13:54 AM load_format: 3 2:13:54 AM Loading recent: C:\Users\Matthew\Mine-imator\Other\recent.file 2:13:54 AM Loading closed alerts: C:\Users\Matthew\Mine-imator\Other\alerts.file 2:13:54 AM Startup OK 2:13:54 AM Resetting project 2:13:54 AM Destroying instances 2:13:54 AM Project resetted 2:13:54 AM Show popup: startup 2:13:56 AM Opening project: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\FOXYALONE.mproj 2:13:56 AM load_folder: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE 2:13:56 AM load_format: 10 2:13:56 AM Resetting project 2:13:56 AM Destroying instances 2:13:56 AM Project resetted 2:13:56 AM save_folder: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE 2:13:56 AM load_iid_offset: 0 2:13:56 AM Templates: 2 2:13:56 AM Timelines: 10 2:13:56 AM Resources: 3 2:13:56 AM Get template iids 2:13:56 AM Get particle type iids 2:13:56 AM Get keyframe iids 2:13:56 AM Get timeline iids 2:13:56 AM Update program 2:13:56 AM Project loaded 2:13:58 AM Loading audio: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\Gorillaz-All Alone.mp3 2:14:09 AM Loading schematic: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\Piece of I finally did it stupid swedes_.blocks 2:14:10 AM sch_map: I finally did it stupid swedes_ 2:14:10 AM Schematic size: 333, 855, 84 I still have memory on my hard drive, any tips??
  2. Mine-imator log, please paste this into your bug report! 6:21:07 PM version: 1.0.4 (official) 6:21:07 PM gm_version: 1.4.1542 6:21:07 PM build date: 11/19/2015 12:33:35 PM 6:21:07 PM YYC: yes 6:21:07 PM LAA: no 6:21:07 PM OS: Windows_NT 6:21:07 PM USERDOMAIN: LEE 6:21:07 PM USERNAME: Matthew 6:21:07 PM USERPROFILE: C:\Users\Matthew 6:21:07 PM APPDATA: C:\Users\Matthew\AppData\Roaming 6:21:07 PM video_adapter_0_name: Intel(R) HD Graphics 6:21:07 PM video_adapter_0_driver_version_high: 655378 6:21:07 PM video_adapter_0_device_name: \\.\DISPLAY1 6:21:07 PM video_adapter_0_driver_version_low: 659636 6:21:07 PM os_version: 393218 6:21:07 PM os_is_network_connected: yes 6:21:07 PM os_get_language: en 6:21:07 PM os_get_region: US 6:21:07 PM working_directory: C:\Users\Matthew\Mine-imator\ 6:21:07 PM file_directory: C:\Users\Matthew\AppData\Roaming\Mine_imator\ 6:21:07 PM Old log found 6:21:07 PM DLL init 6:21:07 PM file.dll 6:21:07 PM gzunzip.dll 6:21:07 PM movie.dll 6:21:07 PM Movie init 6:21:07 PM window.dll 6:21:08 PM texture.dll 6:21:08 PM Texture init 6:21:09 PM exe_directory: C:\Users\Matthew\Mine-imator\ 6:21:09 PM Trying to save files 6:21:09 PM surface_save OK 6:21:09 PM texture_create OK 6:21:09 PM file_delete_dll OK 6:21:09 PM Shader init 6:21:09 PM shaders_are_supported: yes 6:21:09 PM shader_high_ssao_blur compiled: yes 6:21:09 PM shader_high_ssao compiled: yes 6:21:09 PM shader_high_ssao_depth_normal compiled: yes 6:21:09 PM shader_high_light_apply compiled: yes 6:21:09 PM shader_high_light_night compiled: yes 6:21:09 PM shader_high_light_point compiled: yes 6:21:09 PM shader_high_light_spot compiled: yes 6:21:09 PM shader_high_light_sun compiled: yes 6:21:09 PM shader_high_fog_apply compiled: yes 6:21:09 PM shader_high_fog compiled: yes 6:21:09 PM shader_high_dof compiled: yes 6:21:09 PM shader_high_aa compiled: yes 6:21:09 PM shader_replace compiled: yes 6:21:09 PM shader_draw_texture compiled: yes 6:21:09 PM shader_depth compiled: yes 6:21:09 PM shader_color_fog_lights compiled: yes 6:21:09 PM shader_color_fog compiled: yes 6:21:09 PM shader_blend_fog compiled: yes 6:21:09 PM shader_blend compiled: yes 6:21:09 PM shader_border compiled: yes 6:21:09 PM Create vertex format 6:21:09 PM Render init 6:21:09 PM Ground model init 6:21:09 PM Character models init 6:21:09 PM Windows init 6:21:09 PM Lists init 6:21:09 PM Load language file: C:\Users\Matthew\Mine-imator\Other\Languages\english.txt 6:21:09 PM Make transitions 6:21:09 PM linear 6:21:09 PM instant 6:21:09 PM easeinquad 6:21:09 PM easeoutquad 6:21:09 PM easeinoutquad 6:21:09 PM easeincubic 6:21:09 PM easeoutcubic 6:21:09 PM easeinoutcubic 6:21:09 PM easeinquart 6:21:09 PM easeoutquart 6:21:09 PM easeinoutquart 6:21:09 PM easeinquint 6:21:09 PM easeoutquint 6:21:09 PM easeinoutquint 6:21:09 PM easeinsine 6:21:09 PM easeoutsine 6:21:09 PM easeinoutsine 6:21:09 PM easeinexpo 6:21:09 PM easeoutexpo 6:21:09 PM easeinoutexpo 6:21:09 PM easeincirc 6:21:09 PM easeoutcirc 6:21:09 PM easeinoutcirc 6:21:09 PM easeinelastic 6:21:09 PM easeoutelastic 6:21:09 PM easeinoutelastic 6:21:09 PM easeinback 6:21:09 PM easeoutback 6:21:09 PM easeinoutback 6:21:09 PM easeinbounce 6:21:09 PM easeoutbounce 6:21:10 PM easeinoutbounce 6:21:10 PM linear 6:21:10 PM instant 6:21:10 PM easeinquad 6:21:10 PM easeoutquad 6:21:10 PM easeinoutquad 6:21:10 PM easeincubic 6:21:10 PM easeoutcubic 6:21:10 PM easeinoutcubic 6:21:10 PM easeinquart 6:21:10 PM easeoutquart 6:21:10 PM easeinoutquart 6:21:10 PM easeinquint 6:21:10 PM easeoutquint 6:21:10 PM easeinoutquint 6:21:10 PM easeinsine 6:21:10 PM easeoutsine 6:21:10 PM easeinoutsine 6:21:10 PM easeinexpo 6:21:10 PM easeoutexpo 6:21:10 PM easeinoutexpo 6:21:10 PM easeincirc 6:21:10 PM easeoutcirc 6:21:10 PM easeinoutcirc 6:21:10 PM easeinelastic 6:21:10 PM easeoutelastic 6:21:10 PM easeinoutelastic 6:21:10 PM easeinback 6:21:10 PM easeoutback 6:21:10 PM easeinoutback 6:21:10 PM easeinbounce 6:21:10 PM easeoutbounce 6:21:10 PM easeinoutbounce 6:21:10 PM Transitions OK 6:21:10 PM Globals init 6:21:10 PM Opening pack from folder: C:\Users\Matthew\Mine-imator\Other\Textures\ 6:21:10 PM mob_texture 6:21:10 PM block_texture 6:21:11 PM colormap_grass_texture 6:21:11 PM colormap_foliage_texture 6:21:11 PM item_texture 6:21:11 PM particles_texture 6:21:11 PM block_preview_texture 6:21:11 PM sun_texture 6:21:11 PM moonphases_texture 6:21:11 PM moon_texture 6:21:11 PM clouds_texture 6:21:11 PM Pack opened 6:21:11 PM Found key_file: C:\Users\Matthew\Mine-imator\Other\key.file 6:21:12 PM Loading settings: C:\Users\Matthew\Mine-imator\Other\settings.file 6:21:12 PM load_format: 3 6:21:12 PM Loading recent: C:\Users\Matthew\Mine-imator\Other\recent.file 6:21:12 PM Loading closed alerts: C:\Users\Matthew\Mine-imator\Other\alerts.file 6:21:12 PM Startup OK 6:21:12 PM Resetting project 6:21:12 PM Destroying instances 6:21:12 PM Project resetted 6:21:12 PM Show popup: startup 6:21:13 PM Opening project: C:\Users\Matthew\Mine-imator\Projects\+++\+++.mproj 6:21:13 PM load_folder: C:\Users\Matthew\Mine-imator\Projects\+++ 6:21:13 PM load_format: 10 6:21:13 PM Resetting project 6:21:13 PM Destroying instances 6:21:13 PM Project resetted 6:21:13 PM save_folder: C:\Users\Matthew\Mine-imator\Projects\+++ 6:21:13 PM load_iid_offset: 0 6:21:13 PM Templates: 2 6:21:13 PM Timelines: 8 6:21:13 PM Resources: 2 6:21:13 PM Get template iids 6:21:13 PM Get particle type iids 6:21:13 PM Get keyframe iids 6:21:13 PM Get timeline iids 6:21:13 PM Update program 6:21:13 PM Project loaded 6:21:23 PM Action: action_bench_create 6:21:23 PM Created: char 6:21:24 PM Action: action_tl_select 6:21:37 PM Action: action_tl_deselect_all 6:21:37 PM Action: action_tl_select 6:21:38 PM Action: action_tl_select 6:21:44 PM Action: action_tl_select 6:21:54 PM Action: action_tl_deselect_all 6:22:06 PM Action: action_bench_create 6:22:06 PM Created: item 6:22:08 PM Action: action_tl_select 6:22:19 PM Action: action_tl_select 6:22:20 PM Action: action_tl_select 6:22:47 PM Action: action_tl_select 6:22:51 PM Action: action_tl_select 6:22:54 PM Action: action_tl_select
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...