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Cant Move Arm Without Crashing


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Mine-imator log, please paste this into your bug report!
14:17:32 version: 1.0.4 (official)
14:17:32 gm_version: 1.4.1542
14:17:32 build date: 11/19/2015 11:33:35
14:17:32 YYC: yes
14:17:32 LAA: no
14:17:32 OS: Windows_NT
14:17:32 USERDOMAIN: LUKESGAMINGPC
14:17:32 USERNAME: Luke
14:17:32 USERPROFILE: C:\Users\Luke
14:17:32 APPDATA: C:\Users\Luke\AppData\Roaming
14:17:32 video_adapter_0_name: Intel(R) HD Graphics 5500
14:17:32 video_adapter_0_driver_version_high: 655378
14:17:32 video_adapter_0_device_name: \\.\DISPLAY1
14:17:32 video_adapter_0_driver_version_low: 987296
14:17:32 os_version: 393218
14:17:32 os_is_network_connected: yes
14:17:32 os_get_language: en
14:17:32 os_get_region: US
14:17:32 working_directory: C:\Users\Luke\Mine-imator\
14:17:32 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
14:17:32 Old log found
14:17:32 DLL init
14:17:32 file.dll
14:17:32 gzunzip.dll
14:17:32 movie.dll
14:17:32 Movie init
14:17:32 window.dll
14:17:32 texture.dll
14:17:32 Texture init
14:17:33 exe_directory: C:\Users\Luke\Mine-imator\
14:17:33 Trying to save files
14:17:33 surface_save OK
14:17:33 texture_create OK
14:17:33 file_delete_dll OK
14:17:33 Shader init
14:17:33 shaders_are_supported: yes
14:17:33 shader_high_ssao_blur compiled: yes
14:17:33 shader_high_ssao compiled: yes
14:17:33 shader_high_ssao_depth_normal compiled: yes
14:17:33 shader_high_light_apply compiled: yes
14:17:33 shader_high_light_night compiled: yes
14:17:33 shader_high_light_point compiled: yes
14:17:33 shader_high_light_spot compiled: yes
14:17:33 shader_high_light_sun compiled: yes
14:17:33 shader_high_fog_apply compiled: yes
14:17:33 shader_high_fog compiled: yes
14:17:33 shader_high_dof compiled: yes
14:17:33 shader_high_aa compiled: yes
14:17:33 shader_replace compiled: yes
14:17:33 shader_draw_texture compiled: yes
14:17:33 shader_depth compiled: yes
14:17:33 shader_color_fog_lights compiled: yes
14:17:33 shader_color_fog compiled: yes
14:17:33 shader_blend_fog compiled: yes
14:17:33 shader_blend compiled: yes
14:17:33 shader_border compiled: yes
14:17:33 Create vertex format
14:17:33 Render init
14:17:33 Ground model init
14:17:33 Character models init
14:17:33 Windows init
14:17:33 Lists init
14:17:33 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
14:17:33 Make transitions
14:17:33 linear
14:17:33 instant
14:17:33 easeinquad
14:17:33 easeoutquad
14:17:33 easeinoutquad
14:17:33 easeincubic
14:17:33 easeoutcubic
14:17:33 easeinoutcubic
14:17:33 easeinquart
14:17:33 easeoutquart
14:17:33 easeinoutquart
14:17:33 easeinquint
14:17:33 easeoutquint
14:17:33 easeinoutquint
14:17:33 easeinsine
14:17:33 easeoutsine
14:17:33 easeinoutsine
14:17:33 easeinexpo
14:17:33 easeoutexpo
14:17:33 easeinoutexpo
14:17:33 easeincirc
14:17:33 easeoutcirc
14:17:33 easeinoutcirc
14:17:33 easeinelastic
14:17:33 easeoutelastic
14:17:33 easeinoutelastic
14:17:33 easeinback
14:17:33 easeoutback
14:17:33 easeinoutback
14:17:33 easeinbounce
14:17:33 easeoutbounce
14:17:33 easeinoutbounce
14:17:33 linear
14:17:33 instant
14:17:33 easeinquad
14:17:33 easeoutquad
14:17:33 easeinoutquad
14:17:33 easeincubic
14:17:33 easeoutcubic
14:17:33 easeinoutcubic
14:17:33 easeinquart
14:17:33 easeoutquart
14:17:33 easeinoutquart
14:17:33 easeinquint
14:17:33 easeoutquint
14:17:33 easeinoutquint
14:17:33 easeinsine
14:17:33 easeoutsine
14:17:33 easeinoutsine
14:17:33 easeinexpo
14:17:33 easeoutexpo
14:17:33 easeinoutexpo
14:17:33 easeincirc
14:17:33 easeoutcirc
14:17:33 easeinoutcirc
14:17:33 easeinelastic
14:17:33 easeoutelastic
14:17:33 easeinoutelastic
14:17:33 easeinback
14:17:33 easeoutback
14:17:33 easeinoutback
14:17:33 easeinbounce
14:17:33 easeoutbounce
14:17:33 easeinoutbounce
14:17:33 Transitions OK
14:17:33 Globals init
14:17:33 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
14:17:33 mob_texture
14:17:33 block_texture
14:17:34 colormap_grass_texture
14:17:34 colormap_foliage_texture
14:17:34 item_texture
14:17:34 particles_texture
14:17:34 block_preview_texture
14:17:34 sun_texture
14:17:34 moonphases_texture
14:17:34 moon_texture
14:17:34 clouds_texture
14:17:34 Pack opened
14:17:34 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
14:17:34 load_format: 3
14:17:34 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
14:17:34 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
14:17:34 Startup OK
14:17:34 Resetting project
14:17:34 Destroying instances
14:17:34 Project resetted
14:17:34 Show popup: startup
14:19:46 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\E\E.mproj
14:19:46 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
14:19:46 load_format: 10
14:19:46 Resetting project
14:19:46 Destroying instances
14:19:46 Project resetted
14:19:46 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E
14:19:46 load_iid_offset: 0
14:19:46 Templates: 4
14:19:46 Timelines: 18
14:19:46 Resources: 2
14:19:46 Get template iids
14:19:46 Get particle type iids
14:19:46 Get keyframe iids
14:19:46 Get timeline iids
14:19:46 Update program
14:19:46 Project loaded
14:19:49 Action: action_tl_select
14:19:50 Action: action_tl_select
 

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