Jump to content

Whenever i move a sword i crash


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

Mine-imator log, please paste this into your bug report!
22:44:33 version: 1.0.4 (official)
22:44:33 gm_version: 1.4.1542
22:44:33 build date: 11/19/2015 11:33:35
22:44:33 YYC: yes
22:44:33 LAA: no
22:44:33 OS: Windows_NT
22:44:33 USERDOMAIN: LUKESGAMINGPC
22:44:33 USERNAME: Luke
22:44:33 USERPROFILE: C:\Users\Luke
22:44:33 APPDATA: C:\Users\Luke\AppData\Roaming
22:44:33 video_adapter_0_name: Intel(R) HD Graphics 5500
22:44:34 video_adapter_0_driver_version_high: 655378
22:44:34 video_adapter_0_device_name: \\.\DISPLAY1
22:44:34 video_adapter_0_driver_version_low: 987296
22:44:34 os_version: 393218
22:44:34 os_is_network_connected: yes
22:44:34 os_get_language: en
22:44:34 os_get_region: US
22:44:34 working_directory: C:\Users\Luke\Mine-imator\
22:44:34 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
22:44:34 Old log found
22:44:34 DLL init
22:44:34 file.dll
22:44:34 gzunzip.dll
22:44:34 movie.dll
22:44:34 Movie init
22:44:34 window.dll
22:44:34 texture.dll
22:44:34 Texture init
22:44:36 exe_directory: C:\Users\Luke\Mine-imator\
22:44:36 Trying to save files
22:44:36 surface_save OK
22:44:36 texture_create OK
22:44:36 file_delete_dll OK
22:44:36 Shader init
22:44:36 shaders_are_supported: yes
22:44:36 shader_high_ssao_blur compiled: yes
22:44:36 shader_high_ssao compiled: yes
22:44:36 shader_high_ssao_depth_normal compiled: yes
22:44:36 shader_high_light_apply compiled: yes
22:44:36 shader_high_light_night compiled: yes
22:44:36 shader_high_light_point compiled: yes
22:44:36 shader_high_light_spot compiled: yes
22:44:36 shader_high_light_sun compiled: yes
22:44:36 shader_high_fog_apply compiled: yes
22:44:36 shader_high_fog compiled: yes
22:44:36 shader_high_dof compiled: yes
22:44:36 shader_high_aa compiled: yes
22:44:36 shader_replace compiled: yes
22:44:36 shader_draw_texture compiled: yes
22:44:36 shader_depth compiled: yes
22:44:36 shader_color_fog_lights compiled: yes
22:44:36 shader_color_fog compiled: yes
22:44:36 shader_blend_fog compiled: yes
22:44:36 shader_blend compiled: yes
22:44:36 shader_border compiled: yes
22:44:36 Create vertex format
22:44:36 Render init
22:44:36 Ground model init
22:44:36 Character models init
22:44:36 Windows init
22:44:36 Lists init
22:44:36 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
22:44:36 Make transitions
22:44:36 linear
22:44:36 instant
22:44:36 easeinquad
22:44:36 easeoutquad
22:44:36 easeinoutquad
22:44:36 easeincubic
22:44:36 easeoutcubic
22:44:36 easeinoutcubic
22:44:36 easeinquart
22:44:36 easeoutquart
22:44:36 easeinoutquart
22:44:36 easeinquint
22:44:36 easeoutquint
22:44:36 easeinoutquint
22:44:36 easeinsine
22:44:36 easeoutsine
22:44:36 easeinoutsine
22:44:36 easeinexpo
22:44:36 easeoutexpo
22:44:36 easeinoutexpo
22:44:36 easeincirc
22:44:36 easeoutcirc
22:44:36 easeinoutcirc
22:44:36 easeinelastic
22:44:36 easeoutelastic
22:44:36 easeinoutelastic
22:44:36 easeinback
22:44:36 easeoutback
22:44:36 easeinoutback
22:44:36 easeinbounce
22:44:36 easeoutbounce
22:44:36 easeinoutbounce
22:44:36 linear
22:44:36 instant
22:44:36 easeinquad
22:44:36 easeoutquad
22:44:36 easeinoutquad
22:44:36 easeincubic
22:44:36 easeoutcubic
22:44:36 easeinoutcubic
22:44:36 easeinquart
22:44:36 easeoutquart
22:44:36 easeinoutquart
22:44:36 easeinquint
22:44:36 easeoutquint
22:44:36 easeinoutquint
22:44:36 easeinsine
22:44:36 easeoutsine
22:44:36 easeinoutsine
22:44:36 easeinexpo
22:44:36 easeoutexpo
22:44:36 easeinoutexpo
22:44:36 easeincirc
22:44:36 easeoutcirc
22:44:36 easeinoutcirc
22:44:36 easeinelastic
22:44:36 easeoutelastic
22:44:36 easeinoutelastic
22:44:36 easeinback
22:44:36 easeoutback
22:44:36 easeinoutback
22:44:36 easeinbounce
22:44:36 easeoutbounce
22:44:36 easeinoutbounce
22:44:36 Transitions OK
22:44:36 Globals init
22:44:36 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
22:44:36 mob_texture
22:44:36 block_texture
22:44:36 colormap_grass_texture
22:44:36 colormap_foliage_texture
22:44:36 item_texture
22:44:36 particles_texture
22:44:36 block_preview_texture
22:44:36 sun_texture
22:44:36 moonphases_texture
22:44:36 moon_texture
22:44:36 clouds_texture
22:44:36 Pack opened
22:44:36 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
22:44:36 load_format: 3
22:44:36 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
22:44:36 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
22:44:36 Startup OK
22:44:36 Resetting project
22:44:36 Destroying instances
22:44:36 Project resetted
22:44:36 Show popup: startup
22:44:43 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
22:44:43 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:44:43 load_format: 10
22:44:44 Resetting project
22:44:44 Destroying instances
22:44:44 Project resetted
22:44:44 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
22:44:44 load_iid_offset: 0
22:44:44 Templates: 6
22:44:44 Timelines: 17
22:44:44 Resources: 1
22:44:44 Get template iids
22:44:44 Get particle type iids
22:44:44 Get keyframe iids
22:44:44 Get timeline iids
22:44:44 Update program
22:44:44 Project loaded
22:44:46 Action: action_tl_select
22:44:47 Action: action_tl_select
 

Help Please D:

Edited by Luccrt
Link to post
Share on other sites

Mine-imator log, please paste this into your bug report!

still happening


13:13:18 version: 1.0.4 (official)
13:13:18 gm_version: 1.4.1542
13:13:18 build date: 11/19/2015 11:33:35
13:13:18 YYC: yes
13:13:18 LAA: no
13:13:18 OS: Windows_NT
13:13:18 USERDOMAIN: LUKESGAMINGPC
13:13:18 USERNAME: Luke
13:13:18 USERPROFILE: C:\Users\Luke
13:13:18 APPDATA: C:\Users\Luke\AppData\Roaming
13:13:18 video_adapter_0_name: Intel(R) HD Graphics 5500
13:13:18 video_adapter_0_driver_version_high: 655378
13:13:18 video_adapter_0_device_name: \\.\DISPLAY1
13:13:18 video_adapter_0_driver_version_low: 987296
13:13:18 os_version: 393218
13:13:18 os_is_network_connected: yes
13:13:18 os_get_language: en
13:13:19 os_get_region: US
13:13:19 working_directory: C:\Users\Luke\Mine-imator\
13:13:19 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\
13:13:19 DLL init
13:13:19 file.dll
13:13:19 gzunzip.dll
13:13:19 movie.dll
13:13:19 Movie init
13:13:19 window.dll
13:13:19 texture.dll
13:13:19 Texture init
13:13:19 exe_directory: C:\Users\Luke\Mine-imator\
13:13:19 Trying to save files
13:13:19 surface_save OK
13:13:19 texture_create OK
13:13:19 file_delete_dll OK
13:13:19 Shader init
13:13:19 shaders_are_supported: yes
13:13:19 shader_high_ssao_blur compiled: yes
13:13:19 shader_high_ssao compiled: yes
13:13:19 shader_high_ssao_depth_normal compiled: yes
13:13:19 shader_high_light_apply compiled: yes
13:13:19 shader_high_light_night compiled: yes
13:13:19 shader_high_light_point compiled: yes
13:13:19 shader_high_light_spot compiled: yes
13:13:19 shader_high_light_sun compiled: yes
13:13:19 shader_high_fog_apply compiled: yes
13:13:19 shader_high_fog compiled: yes
13:13:19 shader_high_dof compiled: yes
13:13:19 shader_high_aa compiled: yes
13:13:19 shader_replace compiled: yes
13:13:19 shader_draw_texture compiled: yes
13:13:19 shader_depth compiled: yes
13:13:19 shader_color_fog_lights compiled: yes
13:13:19 shader_color_fog compiled: yes
13:13:19 shader_blend_fog compiled: yes
13:13:19 shader_blend compiled: yes
13:13:19 shader_border compiled: yes
13:13:19 Create vertex format
13:13:19 Render init
13:13:19 Ground model init
13:13:19 Character models init
13:13:19 Windows init
13:13:19 Lists init
13:13:19 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt
13:13:19 Make transitions
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 linear
13:13:19 instant
13:13:19 easeinquad
13:13:19 easeoutquad
13:13:19 easeinoutquad
13:13:19 easeincubic
13:13:19 easeoutcubic
13:13:19 easeinoutcubic
13:13:19 easeinquart
13:13:19 easeoutquart
13:13:19 easeinoutquart
13:13:19 easeinquint
13:13:19 easeoutquint
13:13:19 easeinoutquint
13:13:19 easeinsine
13:13:19 easeoutsine
13:13:19 easeinoutsine
13:13:19 easeinexpo
13:13:19 easeoutexpo
13:13:19 easeinoutexpo
13:13:19 easeincirc
13:13:19 easeoutcirc
13:13:19 easeinoutcirc
13:13:19 easeinelastic
13:13:19 easeoutelastic
13:13:19 easeinoutelastic
13:13:19 easeinback
13:13:19 easeoutback
13:13:19 easeinoutback
13:13:19 easeinbounce
13:13:19 easeoutbounce
13:13:19 easeinoutbounce
13:13:19 Transitions OK
13:13:19 Globals init
13:13:19 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\
13:13:19 mob_texture
13:13:19 block_texture
13:13:19 colormap_grass_texture
13:13:19 colormap_foliage_texture
13:13:19 item_texture
13:13:19 particles_texture
13:13:19 block_preview_texture
13:13:19 sun_texture
13:13:19 moonphases_texture
13:13:19 moon_texture
13:13:19 clouds_texture
13:13:19 Pack opened
13:13:19 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file
13:13:19 load_format: 3
13:13:19 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file
13:13:19 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file
13:13:19 Startup OK
13:13:19 Resetting project
13:13:19 Destroying instances
13:13:19 Project resetted
13:13:19 Show popup: startup
13:13:26 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle\Knife Throwing Battle.mproj
13:13:26 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_format: 10
13:13:26 Resetting project
13:13:26 Destroying instances
13:13:26 Project resetted
13:13:26 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\Knife Throwing Battle
13:13:26 load_iid_offset: 0
13:13:26 Templates: 6
13:13:26 Timelines: 17
13:13:26 Resources: 1
13:13:26 Get template iids
13:13:26 Get particle type iids
13:13:26 Get keyframe iids
13:13:26 Get timeline iids
13:13:26 Update program
13:13:26 Project loaded
13:13:28 Action: action_tl_select
13:13:29 Action: action_tl_select
13:13:36 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:37 Action: action_tl_deselect_all
13:13:38 Action: action_tl_select
13:13:39 Action: action_tl_select
 

Edited by Luccrt
Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...