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Mine-Imator Crash


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this is the mine-imator log please help

Mine-imator log, please paste this into your bug report!
15:54:07 version: 1.0.4 (official)
15:54:07 gm_version: 1.4.1542
15:54:07 build date: 19/11/2015 19:33:35
15:54:07 YYC: yes
15:54:07 LAA: no
15:54:07 OS: Windows_NT
15:54:07 USERDOMAIN: KEVIN_ONLY
15:54:07 USERNAME: Kevin
15:54:07 USERPROFILE: C:\Users\Kevin
15:54:07 APPDATA: C:\Users\Kevin\AppData\Roaming
15:54:07 video_adapter_0_name: AMD Radeon(TM) R2 Graphics
15:54:07 video_adapter_0_driver_version_high: 524305
15:54:07 video_adapter_0_device_name: \\.\DISPLAY1
15:54:07 video_adapter_0_driver_version_low: 656764
15:54:07 os_version: 393218
15:54:07 os_is_network_connected: yes
15:54:07 os_get_language: en
15:54:07 os_get_region: IE
15:54:07 working_directory: C:\Users\Kevin\Mine-imator\
15:54:07 file_directory: C:\Users\Kevin\AppData\Roaming\Mine_imator\
15:54:07 DLL init
15:54:07 file.dll
15:54:07 gzunzip.dll
15:54:07 movie.dll
15:54:07 Movie init
15:54:07 window.dll
15:54:07 texture.dll
15:54:07 Texture init
15:54:07 exe_directory: C:\Users\Kevin\Mine-imator\
15:54:07 Trying to save files
15:54:07 surface_save OK
15:54:07 texture_create OK
15:54:07 file_delete_dll OK
15:54:07 Shader init
15:54:07 shaders_are_supported: yes
15:54:07 shader_high_ssao_blur compiled: yes
15:54:07 shader_high_ssao compiled: yes
15:54:07 shader_high_ssao_depth_normal compiled: yes
15:54:07 shader_high_light_apply compiled: yes
15:54:07 shader_high_light_night compiled: yes
15:54:07 shader_high_light_point compiled: yes
15:54:07 shader_high_light_spot compiled: yes
15:54:07 shader_high_light_sun compiled: yes
15:54:07 shader_high_fog_apply compiled: yes
15:54:07 shader_high_fog compiled: yes
15:54:07 shader_high_dof compiled: yes
15:54:07 shader_high_aa compiled: yes
15:54:07 shader_replace compiled: yes
15:54:07 shader_draw_texture compiled: yes
15:54:07 shader_depth compiled: yes
15:54:07 shader_color_fog_lights compiled: yes
15:54:07 shader_color_fog compiled: yes
15:54:07 shader_blend_fog compiled: yes
15:54:07 shader_blend compiled: yes
15:54:07 shader_border compiled: yes
15:54:07 Create vertex format
15:54:07 Render init
15:54:07 Ground model init
15:54:07 Character models init
15:54:07 Windows init
15:54:07 Lists init
15:54:07 Load language file: C:\Users\Kevin\Mine-imator\Other\Languages\english.txt
15:54:07 Make transitions
15:54:07 linear
15:54:07 instant
15:54:07 easeinquad
15:54:08 easeoutquad
15:54:08 easeinoutquad
15:54:08 easeincubic
15:54:08 easeoutcubic
15:54:08 easeinoutcubic
15:54:08 easeinquart
15:54:08 easeoutquart
15:54:08 easeinoutquart
15:54:08 easeinquint
15:54:08 easeoutquint
15:54:08 easeinoutquint
15:54:08 easeinsine
15:54:08 easeoutsine
15:54:08 easeinoutsine
15:54:08 easeinexpo
15:54:08 easeoutexpo
15:54:08 easeinoutexpo
15:54:08 easeincirc
15:54:08 easeoutcirc
15:54:08 easeinoutcirc
15:54:08 easeinelastic
15:54:08 easeoutelastic
15:54:08 easeinoutelastic
15:54:08 easeinback
15:54:08 easeoutback
15:54:08 easeinoutback
15:54:08 easeinbounce
15:54:08 easeoutbounce
15:54:08 easeinoutbounce
15:54:08 linear
15:54:08 instant
15:54:08 easeinquad
15:54:08 easeoutquad
15:54:08 easeinoutquad
15:54:08 easeincubic
15:54:08 easeoutcubic
15:54:08 easeinoutcubic
15:54:08 easeinquart
15:54:08 easeoutquart
15:54:08 easeinoutquart
15:54:08 easeinquint
15:54:08 easeoutquint
15:54:08 easeinoutquint
15:54:08 easeinsine
15:54:08 easeoutsine
15:54:08 easeinoutsine
15:54:09 easeinexpo
15:54:09 easeoutexpo
15:54:09 easeinoutexpo
15:54:09 easeincirc
15:54:09 easeoutcirc
15:54:09 easeinoutcirc
15:54:09 easeinelastic
15:54:09 easeoutelastic
15:54:09 easeinoutelastic
15:54:09 easeinback
15:54:09 easeoutback
15:54:09 easeinoutback
15:54:09 easeinbounce
15:54:09 easeoutbounce
15:54:09 easeinoutbounce
15:54:09 Transitions OK
15:54:09 Globals init
15:54:09 Opening pack from folder: C:\Users\Kevin\Mine-imator\Other\Textures\
15:54:09 mob_texture
15:54:09 block_texture
15:54:10 colormap_grass_texture
15:54:10 colormap_foliage_texture
15:54:10 item_texture
15:54:11 particles_texture
15:54:11 block_preview_texture
15:54:11 sun_texture
15:54:11 moonphases_texture
15:54:11 moon_texture
15:54:11 clouds_texture
15:54:11 Pack opened
15:54:11 Found key_file: C:\Users\Kevin\Mine-imator\Other\key.file
15:54:11 Loading settings: C:\Users\Kevin\Mine-imator\Other\settings.file
15:54:11 load_format: 3
15:54:11 Loading recent: C:\Users\Kevin\Mine-imator\Other\recent.file
15:54:11 Loading closed alerts: C:\Users\Kevin\Mine-imator\Other\alerts.file
15:54:11 Startup OK
15:54:11 Resetting project
15:54:11 Destroying instances
15:54:11 Project resetted
15:54:11 Show popup: startup
15:54:29 Opening project: C:\Users\Kevin\Mine-imator\Projects\New Project\New Project.mproj
15:54:29 load_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:54:29 load_format: 10
15:54:29 Resetting project
15:54:29 Destroying instances
15:54:29 Project resetted
15:54:29 save_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:54:29 load_iid_offset: 0
15:54:29 Templates: 4
15:54:29 Timelines: 9
15:54:29 Resources: 5
15:54:29 Get template iids
15:54:29 Get particle type iids
15:54:29 Get keyframe iids
15:54:29 Get timeline iids
15:54:29 Update program
15:54:29 Project loaded
15:54:29 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\Hamlet.schematic
15:54:29 Schematic size: 33, 72, 12
15:54:30 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\Bridge.schematic
15:54:30 Schematic size: 43, 7, 9
15:54:30 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\City block1.schematic
15:54:30 Schematic size: 33, 117, 20
15:54:31 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\Factory2.schematic
15:54:31 Schematic size: 47, 114, 17
15:54:32 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\Trees1.schematic
15:54:32 Schematic size: 12, 22, 12
15:54:36 Action: action_tl_select
15:54:38 Action: action_tl_select
15:54:45 Action: action_tl_select
15:54:57 Action: action_tl_select
15:55:04 Action: action_tl_select
15:55:04 Action: action_tl_deselect_all
15:55:05 Action: action_tl_select
15:55:15 Saving project: C:\Users\Kevin\Mine-imator\Projects\New Project\New Project.mproj
15:55:15 load_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:55:15 save_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:55:15 Project saved
15:55:15 Show alert: Project saved!, , 78
15:55:16 Action: action_tl_deselect_all
15:55:19 Action: action_tl_select
15:55:20 Action: action_tl_select
15:55:24 Action: action_tl_select
15:55:51 Action: action_tl_deselect_all
15:55:51 Saving project: C:\Users\Kevin\Mine-imator\Projects\New Project\New Project.mproj
15:55:51 load_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:55:51 save_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:55:52 Project saved
15:55:52 Show alert: Project saved!, , 78
15:56:14 Add resource: schematic
15:56:14 filename: Forest.schematic
15:56:14 filename_out: Forest.schematic
15:56:14 load_folder: C:\Users\Kevin\Mine-imator\Schematics\Nature\Biomes
15:56:14 save_folder: C:\Users\Kevin\Mine-imator\Projects\New Project
15:56:14 Action Load resource: action_bench_scenery, C:\Users\Kevin\Mine-imator\Schematics\Nature\Biomes\Forest.schematic
15:56:14 Loading schematic: C:\Users\Kevin\Mine-imator\Projects\New Project\Forest.schematic
15:56:14 Schematic size: 41, 50, 17
15:56:16 Action: action_bench_create
15:56:16 Created: scenery
15:56:17 Action: action_tl_select
 

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